i could make it but it would be really hard i have to say
cant you like disable the ai on spawned mobs and then guide them yourself? idk, just wondering
molenzwiebel could you please post the source code of the plugin
maybe you could use vault as an interface layer?
would that make for example a zombie thats 100000 blocks away have to pathfind to you? and wouldt those calculations be a massive impact on the...
its not really clear what you want and how you would make an engine and attach it
yeah, disguisecraft did it. i am not sure if you can change from zombie to player tho....
the problem is that when i try to save a hashmap<integer, location> its saves it no problem but when it loads it errors out. the type is...
int num = Integer.parseInt(args[1]);
i am trying to make a game system where you get teleported as soon as you enter an game you can choose your class and go ahead and play. i am...
i am doing it. i am half way there :) just got the first test version compiled. not testing, no server to test. pm me if you want it EDIT by...
working on it
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