Alright! Well I shall heed your advice :) Thanks again for all the help.
haha ya, that is true as well. I guess i did have some doubts in my current method and could see how the other way could be optimal, especially if...
Okay! Well thank you guys for your advice. I shall work on redesigning my data :)
hmm Giant i think you have convinced me. So what you are saying (and correct me if i am wrong) is i have one static object that holds all my...
hmm, thank you. I am pretty sure I understand the concepts of parents and children but I another question i have is if you have a hashmap with the...
hmm, I guess I could see other classes needing to access xp, level and skill type. I was just going to use a hashmap of the <playerName, Combat>...
Ahh, I shall rethink my design once again >_< thank you sir
TLDR: On the bottom So, I have been in conflict with myself on how to design and store data. Especially looking at other plugin source code....
great tutorial! I cant believe no one commented on this!
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