After spending a few more hours on this, I finally realized on the second for loop I was using i instead of ia. for (float ia =...
I'm trying to make a small square of fire shoot out from a player in the direction they are looking, but it only seems to work in certain...
world.dropItem(location, new ItemStack(Material.item));
also player.getTargetBlock(null, range);
Bukkit.getServer().getScheduler() .scheduleAsyncDelayedTask(this, new Runnable() { public void run() {...
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