KingFaris11 Traks Thanks!
KingFaris11 Awesome thanks, is there a place where I can see a list of all BukkitDev staff so I can message one? (Sorry, I don't mess with...
Hi, Sorry if this is in the wrong topic didn't really know where to put it. Is it possible to change the link to an existing plugin, in example...
lobuo for(String s:getConfig().getConfigurationSection("users").getKeys(false)){ if(s.equals(PLAYER_NAME)){ //The config contained the...
stink123456 I don't think they work. All head plugins seem to just display steve heads on 1.7.9. I believe this is because skins are now tracked...
Hi, With the 1.7.9 update how would won set the metadata of a skull? Would it be something like this? ItemStack i = new...
Hi, in 1.7 mojang added an ability of hover over text. For example, when you get an achievement and hover over it in chat you can see what it is....
Thanks, the setFallDamage was a bit derpy but I got it to work.
Hi, I'm making a plugin that allows the players to double jump and get shot up into the air, and when he lands he doesn't take fall damage. But if...
Edit: Solved, turned out I needed double quotation marks. Don't know why, since other strings in the config work fine when written like above. But...
I'll try that method. And I never programmatically set the config. I set it manually in the default config in the jar.
Hi, I have generated a config.yml file with the following code File config = new File(getDataFolder(), "config.yml");...
Bionicrm I don't understand why it won't work. The way I have it now, it actually works fine until someone quits. When a player joins it updates...
That most likely didn't help me at all. A license is just a protection for your plugin, from someone to take it and claim it as their own....
I'm making a scoreboard which displays the online users as a string like this [IMG] So to update this (when a player joins the server) I have...
Hi When I'm comparing two strings is it possible that I can ignore color codes? If I have 1 string that's like &2String and another that's just...
This has been solved.
I suppose the entire stacktrace is relevant. That's a bad habit of mine, (Only focusing on a small portion of the stacktrace) so I will work on...
I didn't post the full stacktrace. Just the relevant part. I'll just perform some more bug testing and try and fine the specific problem. Thanks...
PogoStick29 Ok. So I added this line of code p.sendMessage("Enchant price" + this.getEnchPrice(p, Enchantment.DAMAGE_ALL,...
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