You could do that very easy yourself. And for my needs, I don't need that. No problem :)
@API_Tutorials Yes, sorry, forgot that.
Solved it myself! I use now only "Location loc = player.getEyeLocation()" without ".toVector()". That solved it... >.< Here is the code: for...
Hi there! I want to push away all players around an other player. I tried the following, but sometimes a player gets thrown away far more blocks...
Thank you all, I got it now (thanks to mythbusterma)! Here is the code: @EventHandler public void onEntityDamage(PlayerTeleportEvent...
DotDash Just tell me, why are you like that? You're post is much more stupid than mine, my question leads to the topic. mythbusterma Thank you!
Yes, but I only want to disable enderpearl damage.
I know, this thread is very old, but... ProjectileHitEvent is not instance of Cancellable so this won't work. So is there an other way?
Ok, thank you for the reply, but I got it working :) Entity entity =...
Ok, I have done that already, but when i try to spawn them, in some cases they glitch in walls (when I right click on the sides of walls). Is...
Hello! I want to find out who (which player) spawned an entity with a SPAWNER_EGG (SpawnReason). After that I want to add this mob a metadata. Can...
Uhhm. The link http://dev.bukkit.org/server-mods/guardian/ redirects to a WoW plugin...
Is this still active?
Ok, close it. Sorry for the inconvenience. It would be MUCH better if you could work together with spigot.
Hey there! I get sometimes seemingly random this StackTrace, which does not points to a line in my code. I also added the lines of the log around...
What do you mean with the first snippet? Its for a sphere, right? I'd like to have a filled circle......
bobacadodl The getCylinder-method does not work for me, it generates with the height of 1 only a quarter of a cylinder. Also, it generates some...
It translates a message string to the language you have set ingame. Example: { text:"", extra: [ { text:"You have...
What about the "translate"-tag?
Oh, OK! Thank you for the fast reply! Now it works as before. But fires the event even on kick/quit/server shutdown etc.?
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