then just go with if(player.hasPermission("{pluginname}.blah.action"){ //then allow player to do }
look at previous posts to find what you are looking for... also paying attention before post is also useful
Don't know if this matters or not but aren't the @Override needed above the onEnable and onDisable
looks like you are left with the hashmap
instead of this: if (((e.getAction() != Action.RIGHT_CLICK_BLOCK) || (block.getType() != Material.CHEST) || (block.getType() !=...
Wait... you want the players level, not score that you see when you die... or is there more defined items/articles that are not shown
if (amount == 1) { player.getItemInHand().setType(Material.AIR);...
looks like you forgot to add how players gain the score... if not then at least a getrandom function to try and see if the code is working...
Separate names with a comma.