It works on my 1.2.3 server just fine.
digglor Will you update for 1.2.4? And remind me, how does one still have the food bar enabled for people to recover food bar even if health...
These skeletons were in the last recommended CB release as well when I reduced spawning (which, you know, is a little outside of the "normal"...
Hey, one last thing: I have the monster spawn rates and etc set up correctly, and I have them spawning from 0-5 light. However, Im still getting...
Confirming it's working on my beta 1.2.3 bukkit server :D the config file lightlevel.yml is empty though.
I figured it'd just be another one of those +1s you can add to mob control. I was planning on doing a creeper-only weekend and it'd be nice if...
I'm running a test server of 1.2.3 with the beta build of Bukkit for it... The changes I made in 1.1 and above DID indeed work :D light level is...
So: ----- Enable natural hostile spawns?: false (Keep natural passive spawns: true is OK, right?) Enable naturalistic bonus spawns?: true Then...
so say I'd like to change this: Have monsters spawn with same stats/etc as a vanilla server, but reduce the likelihood of creepers by 20% and have...
I see: "Bonus monsters per player: 4 Percent chance of spawning a monster in bonus waves: 100.0 Minimum light level to spawn: 0 Maximum light...
Is it possible for you to ever add support to the naturalistic spawn lighting min/max? No other thing out there does this, and this seems to go...
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