It's happened - NOW OPENSOURCED: https://github.com/ezdiy/MaxTPS Current maintainers dont have the time to support the plugin atm, NEW...
version 1.2.4: http://dev.bukkit.org/server-mods/maxtps/files/6-max-tps-1-2-4/ New features Runtime tuning of monster and animal spawn pacing...
The benefits directly correlate with the "make the game look worse, to increase TPS". Ie the view-distance is understood by most server admins...
It is possible to have different viewdist for every player. However increasing viewdist is very taxing on the server - imagine scenario: 1....
Critical update! http://dev.bukkit.org/server-mods/maxtps/files/5-max-tps-1-2-3-zip/ Previous versions counted TPS value WRONG The method used...
Nothing to be done, minimum safe view-dist is 3. 1 breaks everything :(
Note that viewdist 1 may cause some odd glitches :/ Btw, I once visited craftlandia to see what you did there with view-dist 5 :)
Argh, forgot some debug messages in there. http://dev.bukkit.org/server-mods/maxtps/files/4-max-tps-1-2-2-zip/
I don't even need to touch it - everything i do (forcing chunk maps/unmaps) should be going through PlayerManager, as it does now.
Actually, it seems everything gets nicely along in 1.2 with latest NoLagg once i stopped fiddling with the chunk queue under its hands :). Never...
These are the hallmarks of NoLagg, in fact, i believe the stacker is the only one i can do better (at cost of digging deep into net.minecraft,...
Note that NoLagg compatibility issues are invastigated - because both plugins work in completely different way, i'll try to implement...
Works, awesome!
Also, don't use worldedit, it appears to be broken horribly at the moment :(
Here are plugins i manually modified/compiled from sources and are running for a while, all appears to work. Worldguard needs to be thoroughly...
Updated to Minecraft 1.2 (CB dev builds). Use at your own risk.
You mean, like, some user with permission would keep his viewdistance set, while others get downgraded when chunk limit is reached?
18:13:50 [INFO] This server is running CraftBukkit version git-Bukkit-1.1-R6-2-g653ab03 (MC: 1.2.2) (Implementing API version 1.2.2-R0-SNAPSHOT)...
Wish you luck, it's nice to hear there will be finally official MC releases without waiting for mc-dev. Still, some clarification about what...
CB++ does reduce lag by altering gameplay (growth rate in distant chunks are the case in particular). NoLagg does item stack for long time, MaxTPS...
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