Changelog: Version 1.2.1 Updated for CB 1.4.7-R1.0. Sorry for the epic delay, guys. Almost forgot this mod was here.
Changelog: Version 1.2 Minor fix: "Remaining uses" message didn't show correctly number of uses, fixed. Added new command: /AutoStone Uses,...
Changelog: Version 1.1.2 Compiled for working with CraftBukkit 1.2.5-R1.0 (Minecraft 1.2.5 Recommended CB Build)
I'll try to add the option, but taking durability from tools (if not it would be too much of a cheat). Stay tuned for updates!
Ok, third time's charm. Here you can download latest Jar and it's guaranteed it'll work with your Java version ;) Download Autostone 1.1.1 And...
Are you running the plugin in your computer? If that's the case, try running in command line: java -version and copy here the result of the...
I think that should be fixed now, try to redownload it ;)
Are you sure you are running craftbukkit-1.2.4-R1.0.jar ? I've tried myself to create a fresh server with only AutoStone.jar in plugins folder and...
Changelog: Version 1.1.1 Compiled for working with CraftBukkit 1.2.4-R1.0 (Minecraft 1.2.4 Recommended CB Build) From now on, builds will be...
If you want, you can make suggestions here or in BukkitDev for requesting new features, suggestions about existing features or whatever you want...
I'll do, give me a few days and I'll contact you. If you want you can PM me for more details and specifications, thanks!
Updated to 1.1-R7 and added help pages in BukkitDev! Check them out!
Edited with link to 1.2.3-R0.1 Beta CB compatible.
Sure, I just uploaded a new version compiled against CraftBukkit 1.2.3-R0.1 Beta (Minecraft 1.2). If you are using this CB version the plugin...
You should upload the plugin to Dropbox and post the link without shorteners, like it's stated here:...
That's why you can configure the amount of coal used for stone given, for example: 2 units of coal for 10 stone. It's a way to compensate for the...
[IMG] AutoStone - Turns Cobblestone to Stone: Version: v1.2.1 Works with: Minecraft 1.4.7 When you place a Cobblestone block, if the plugin...
It's fixed now, thanks ;) You can close the thread :P
if (mat.compareTo(Material.COBBLESTONE) == 0 && plugin.getPlayerEnabled(player)) { //if (plugin.getTypePlugin(player) == 0) //Free...
Yep, that's it. If I try to cancel the event after setting type, the cobblestone block never places. By what println says, it looks like in server...
Separate names with a comma.