Is there any way to bypass the character limit? 16 is fine for me, but when I try to edit the colors of the names on the tab list, it almost...
Like ArthurMaker said, you will need the EntityDamageByEntityEvent. Check if the attacked entity is a player and crouching, if they are set the...
event.setCancelled(true); is used to cancel the event. I'm not 100% sure what you want though.
How about defining it as its spawned, f = world.spawnEntity(...), then set the velocity. Just a guess.
I will not feed you code unless you truly can't do it. You should get the player that is caught and the fisherman. If the distance between them is...
Try putting the !player.getItemInHand().equals(null) before action.equals(Action.RIGHT_CLICK_BLOCK)
It didn't work with == before, so I changed it to equalsIgnoreCase().
This is supposed to check if the player is in the same world as a preset location (config) then calculate the distance. For some reason, this is...
They are 128x128
How do they do it?
http://dev.bukkit.org/bukkit-plugins/create-project/
I have been asked to create a plugin that makes personal islands for players. The players should not be able to get to another players island. I...
He gave you the same attitude you gave him.
No problem, just because it doesn't give errors doesn't mean it works.
Are you registering the events? I think that if (e.getClickedBlock().getState() instanceof EnderChest) { should be if...
With these two I think we will have a lot of fun with "ChatInteractEvent" or "ChatClickNameEvent." Anyone have any ideas how you would use this....
I don't understand why worldEdit is returning null. Error: 15:48:02 [SEVERE] Could not load 'plugins\SchematicShenanigans.jar' in folder 'p...
How does that explain that it was different each time?
if(event.getAction() == InventoryAction.COLLECT_TO_CURSOR){ event.setCancelled(true); //code }else{ event.setCancelled(true);...
Try if(event.getAction != InventoryAction.??????) ????? can be COLLECT_TO_CURSOR
Separate names with a comma.