You can't set a PathEntity to a moving target. Yes it's moving, but the zombie should follow the path it's being given (an array of PathPoints) I...
Sure I could get a repeating task to move him to one block at a time, but it seems that Minecraft has a way to just pass an array of PathPoints....
PathEntity pathGoTo = new PathEntity(pp); Navigation n = ((EntityInsentient)((CraftLivingEntity) z).getHandle()).getNavigation(); n.a(pathGoTo,...
I'd like to be able to NOT use the Minecraft pathfinding, and have a zombie move to a location. I think I'm going to have to use NMS.
Hey, how would you completely disable the output on a particular event in languages? I mean, when I get a kill, I don't want it to say anything....
*Insert mandatory irrelevant statement here*
Take a look at Tribu: http://dev.bukkit.org/server-mods/tribu/ They have really basic pathfinding (Zombies move towards player and if they fail to...
It has to be like, the 3 nearest spawners, because if it isn't then there will be places where zombies won't spawn.
http://dev.bukkit.org/server-mods/tribu/ This has basic pathfinding for larger than default radius. By basic I mean really basic. It moves the...
That's only one problem solved... Please read the entire message. I want showcase. Showcase drops an item on a particular block and it floats,...
Your seporate money system does not work with showcase standalone. Your item buying system doesn't support certain types of items. Your system...
I've explained it.. It's a NAZI ZOMBIES REMAKE. Read my previous message. I don't want 2 seporate money systems.
I mean verticle for z value. I want the closest spawners to every player to activate. The reason why I can't do this with redstone is it would be...
can you quickly change the spawning to only spawn zombies when you are near the spawning zone? this will make it much better. Also, if it is in...
How does the focus option work? I know it says that the zomies try to go to somehthing.. But what does it actually do? like, for example, do the...
Nowhere, just wondering where I can see it.
The changelog did as well?
Where, and what changed?
Have you updated the github with your progress?
I've got a guy trying to figure out iConomy and the focus option. Once he is done I'll redirect his code to you.
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