Serious problem here: I have my three worlds set to backup every twelve hours, persisting for three days (for a total of six backups at any given...
ElgarL: I have it disabled for now, probably a conflict with something else since this is the second time it crashed at town collapse but only...
0.76.0 Having problem with towns deleting objects when they are unclaimed or fall to ruin. Had a serious crash occur earlier at tax time when...
Is there a way we can charge for public town spawns, but waive that charge if the towns are in the same nation?
Well, shit.
Don't know if this is being planned but it would be very helpful to have a command (/townwho or something, you're the boss) that would give me...
MineBackup 0.4.8.1 - Serious issue, with this configuration: # available worlds : # - world # - world_nether # - world_sky time: interval:...
So sorry I didn't update here - the issue was completely centered on Hero Bounty. Another user / developer released a revised version that seems...
Thank you for this, works perfectly.
Archery fire rate limiter non functional, arrows continue to be fired at maximum (default) rate of fire. Bukkit 1060, mcMMO 1.11.
Upgraded to CB1060 and latest builds of MV-Core / MV-Portal / MV-Nether Portals, still getting the "moved too quickly" bug. >05:58:38 [INFO]...
I've slimmed down the display name of players to [Town][Rank][Name], but when a large number of people are online (especially when they are all...
Alright, goal here was to make angry wolves VERY rare, except on the full moon where it's a zombie wolf armageddon. I wanted nothing but wolves,...
Hello - I am using HeroBounty in conjunction with the PVP Reward plugin, to attempt to create both incentives and drawbacks for PVP oriented...
Has any definitive conclusion been reached on how to fix where players spawn? I currently have a new player spawn area, but upon testing I find I...
Having a small issue - when Cenotaph is loaded I get the following warning (bolded) in the console. Actual impact on the game is unknown at...
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