Gold messages, no more death messages, and no more keeping items on death. Upon start and completion of the duel, both players' inventories are...
Ah. Got it. Disabling the XP and inventory stuff would just take commenting out some lines of code. So no death messages or win/loss messages to...
Another thing worth mentioning is that many of the enchantments don't work properly when you use a game-breakingly high level. 20 may work, but...
I could. If the server were to crash or some error occurred when the plugin was holding their inventory then the players may lose items though. If...
I built this plugin against the Spigot API for MC 1.8, so that shouldn't be an issue. It looks like you're running an outdated version of Spigot...
Loading and saving configuration is done as well as all necessary structures to store the information needed to make the plugin work. I just have...
An interesting idea. I've never thought of having all duels take place in one arena like that. I've been thinking of writing a PVP plugin for fun...
ClearLag sounds like it may be a good place to start looking. "Lag reduction" plugins are both a blessing and a curse because they can produce a...
You check to see if the length of args is 1 before entering the block of if statements. Change that to greater than or equal to 1. That keeps it...
Is there any reason you can't use a Location? http://jd.bukkit.org/rb/apidocs/org/bukkit/Location.html
This block here will run if countdown == 0, because countdown <= 4 && countdown >= 0 else if (countdown <= 4 && countdown >= 0){ for (Player p :...
Map<String,String> requests = new HashMap<String,String>(); //When a player requests to teleport to another player, add them like so:...
I'm doing this plugin.
You are using BarAPI.setMessage(player, string). You should be using BarAPI.setMessage(player, string, percent). BarAPI.setMessage(allplayers,...
You should replace where it displays the message about the amount earned and where you deposit money in the player's account with just the number...
In order to teleport you need to have an instance of the Location class to teleport the player to. You can create one like this: (replace x, y,...
at com.gmail.justisroot.cameramode.CameraMode.<init>(CameraMode.java:41) ~[?:?] This tells you that line 41 in CameraMode.java is at fault....
If you type /command argument1 argument2 argument3 args[0] will be a string saying "argument1" args[1] wiill say "argument2" and so on. Look...
If I understand you correctly, your players shoot at a block of TNT with a bow and it comes down flashing, right? That primes the TNT block which...
The name can be whatever you want so long as you keep it consistent. Naming conventions dictate that you should typically only use capital letters...
Separate names with a comma.