Agreed. Fortunately, neither one of us said anything even remotely close to that. Your example is about menu text. Sorry to have not been more...
Those are ONE FORM of reproduction and distribution. But I have absolutely no guarantee that that is the only form. They could also simply plop...
alright. Do you know whether curse's vendor terms also explain text links in the plugin description? Or is that bukkit policy originally?
Okay, that's fine. Who made up the policies then?
or... you could just not make up unnecessary policies that undermine your own project? I mean, we probably WONT release the plugin files (on this...
That is fair enough, but the reason why TheVoxelBox is posting (and me, I am another admin there), is not due to having any issue with this...
I dont think you are answering the same question I meant to ask. I am not asking "what, technically, happens when two plugins listen on the same...
Again, what is a situation where people would realistically fight back and forth over priorities? I still don't see how it is in anybody's best...
I like that solution. The reason this doesn't work is because a lot of plugin developers are pretty inexperienced or clueless / just learning...
The last couple of points can be addressed by the monitor level - if that is actually used as a monitor, then you can do all your logging without...
No, the problem is that as the writer of plugin B, I have no way to stop plugin A from placing a block, period. Right now it makes no difference...
Dude, whatever. Pretend I said "normal" and "high" instead. That's not the point. Block placement is not the point. it's just an example. The...
So maybe I'm misunderstanding this, but this seems like a completely bizarre way to handle priorities. Let's say plugin A is set to lowest...
/b b iu will take ANY block types with ANY ink values and give all of them the ink value you have written in /vi # You can't see it - but not...
I believe what the most current version does is simply skip anything you have in your inventory entirely, rather than filling up your current...
bump? Nobody I've asked specifically has any idea, but I'm sure somebody does - seems like a basic thing that would come up in a lot of programs....
[world variable] = Bukkit.getServer().getWorld(); This is a static method and should work absolutely anywhere in a plugin, as is. You might even...
I want to be able to cancel any Notch-originating calls to load or unload a chunk, and replace them with my own customized demands on chunk...
Separate names with a comma.