Modified it slightly and now I'm getting the expected results. I know I still haven't handled fixing the y's, but that's not too difficult to do....
fireblast709 What do I seem to be doing wrong? I want to write some utility classes to assist with this packing and unpacking before I try delving...
fireblast709 I know absolutely nothing about bitwise operators. I'm reading about them right now in an attempt to properly break that byte apart...
fireblast709 Ah, I see. So this is a handy way to get the old-world coordinates from the array index. Is there an equivalent you know of to get...
fireblast709 Are those chunk local coordinates in the newer system or the older one? Because I've managed to take apart the 2D array and stitch it...
Well, even if you don't have any experience with world generation specifically, perhaps you could still help me--I think I've found the changes...
Hello everyone, My work in developing a world generation plugin would be made extraordinarily easier if I were able to use WGenUtils, detailed...
Thanks, this is what I was doing wrong.
desht Hello, I'm very new to Maven, and I'm trying to shade the dhutils classes in my plugin so that I may use the fast replacing for blocks....
Thanks you two.
Hello everyone! Simple enough question. I want to make text display to the user as both colored and italicized. I know something like this is...
Minecrell: It really does seem like a hacky solution, but this works absolutely beautiful! Thanks for such an out-of-the-box solution. For anyone...
I've never done anything like this before. Can you show me an example? Bump, because this is not what I am looking for. The .getHolder() gives...
Hi everyone, My question is exactly what it sounds like. I have the following code: @EventHandler public void...
I think ferrybig would like a word with you...
Why would this even possibly make a difference? I also don't see why this should make a difference, but I'll try it now. This worked....
Hello everyone, I have created a plugin which includes a custom recipe for creating a stick. However, when a stick is crafted in this way, I...
First my plugin says, "I want to make this player drop 0-4 items." So it takes its number and tries to make the player drop that many items. It...
Could be, but I don't see how this line is avoidable to achieve the same thing I want. Unless that's supposed to be a .next() instead of...
Hello everyone, I have the following code, as a part of a plugin which attempts to make the player randomly drop their items when they suffer...
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