No, MA isn't required to run this.
You can use permissions. (e.g. for PermissionsBukkit templecraft.join: false)
Not updated for 1.0 yet. You can use /tc newgame [templename] (gametype) and then /tc join (gamename) but signs are easier.
Not flawlessly, I'd recommend waiting until v0.43.
Maybe in the future.
After thinking about it a little longer, I don't think the option is available yet, but I could add one. We'll see what I can do when bukkit updates.
The actual "The End", no. But you can use it to make a replica.
I never had any problems working with Multiverse. As long as you're using the /tc commands to teleport people in and out of the temple you should...
Those are all very good ideas, but they may take a little while to accomplish. I'll see what I can do XD
Thank you so much! If I ever need any help, I'll keep you and your team in mind :) As for renaming temples. I will be adding a command for that in...
Thank you for the praising :) I really appreciate it. I'll make sure to add it in the next release.
Sorry for the bad organization. I'm still slowly updating things on the DevBukkit page. If you get the latest download (v0.41), you can reward...
Heroes is using an old version of Register where the code is embedded directly into the plugin. The code is conflicting with the newer version of...
After looking though it a little I couldn't figure out exactly what the problem was. I'll look into it more and if it continues to be a problem,...
That is an issue XD I'll fix that. I recently took down the nodes because I was in the progress of switching over to Dev Bukkit. I haven't...
Try running TempleCraft by itself to see if there may be a conflict with another plugin. It seems as though it's not being loaded fully. This...
Thanks for the ideas!! I'll get working. The sensor sign I just added is like a gate. You can build whatever you want on top of it, just put the...
It seems the version of Bukkit you're using is not recognizing the YamlConfiguration class. This was a recent addition, so it wouldn't work for...
What version of Bukkit are you running?
I'll add it next time I get the chance. As for the other two concerns. I fixed the ChunkGeneration with the latest update. I'm not sure about the...
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