Oh, OK! I'll write a quick plugin to do this now...
I don't think <RPG>.becomerace is a valid permission identifier. Anyway, you need to declare your permission. Here is what your plugin.yml should...
You don't have the permission for the command. Post your plugin.yml please.
Oh, so you want it to add a warning for each word in the chat message, so if the words cheese and peanut are both "banned", and I say "Hello,...
@Jogy34 those are the same thing :p That should be working... Are you using something like this? public void onBlockForm(BlockFormEvent event) {...
What do you mean by time from world?
I could do a chat filter thing pretty easily if you want. Though if its a request for this plugin to be made or upgraded, it should be in requests.
You're getting "p cannot be resolved" as an error?? Are you using the following code? Try to copy and paste it, or look for typos. public void...
@stelar7 Does playercommandpreprocess fire for *all* commands, not just your plugin's commands?
I think for your config you want this: name: JDI RPG Plugin main: mcclan.herghost.jdi.jdi version: 0.1 commands: jdi: description: JDI...
I know I could use an entity damage event to get what entity is hit, but I have that feature already, actually. I need the block it hits, so I can...
I am trying to figure out what an arrow hits inside of a PROJECTILE_HIT event listener, but am somewhat stumped. How do I get what block or entity...
Well, you would need some kind of client modification to accomplish a "real" new block (i.e. with its own id), but there are other ways to get...
So, you want a plugin to basically make everybody sneaking all the time?
Yeah, I'd agree with Shamebot... An entity spawn event should work. I'll do some testing with this later, but I would think it would work.
I think you have to do it like this: joinMessage = joinMessage.replaceAll("\\+n", event.getPlayer().getDisplayName()); The \\ is just escaping a...
I sort of doubt it, without it being very glitchy at least, as in, checking if the blocks around it 'accept' power, and if so, set their power....
I can get to work on those mob adjustments. Would you like the whole server plugin system as one plugin, or multiple ones? By the way, sorry for...
What do you mean by giving the classes 'powers?' Like breathing-fire type powers? And how would you want those activated? Actually, do you have...
*FAIL* Thanks for pointing that out. EDIT: Fixed :)
Separate names with a comma.