All I can say is I'm having the same issue you are using the latest Craftbukkit beta build with the latest JRE and no plugins installed.
Worldedit hasn't updated to .mca yet for some reason. I have the same issue, and I'm using this to repair a 150x300 chunk area as it seems to be...
try setting spawn-radius: 0 in bukkit.yml
http://wiki.bukkit.org/Bukkit.yml
Looks pretty cool. Can't wait to try it once you update to 1.2.3. Edit: ninja'd. seems to simply not respond at all under 1.2.3, as if...
Looks pretty cool. Can't wait to try it once you update to 1.2.3.
A setting where you can't grab mobs unless in the radius of your own sign. If there's no sign around or someone else's around you can't capture.
That would be more the scope of another plugin IMO. They can't be killed as eggs, obviously, but I don't want them running 5km away, grabbing an...
Maybe a configuration to need the signs then? My real purpose here isn't so much for fun, but more for keeping players from killing each others...
Actually, gold nuggets would be better IMO. Configurable would be best.
I was planning on doing that as well. The difficulty of getting mobs in vanilla minecraft is that you have to get them home. I was hoping for...
For some reason I just don't like the idea of picking up a mob and teleporting over long distances with it in your inventory.
Hmm... I was actually hoping that it would be that way, for it to be more difficult to capture animals.
Do you have to be in the radius of a sign to capture a creature, or are you able to just go around capturing any creature on the map?
I use notepad++.
The obvious guess would be rotation, but that doesn't seem to make sense here.
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