@Vision : tested it, it works with build 1185.
Oh, well it's just a build version^^', it should work since i saw nothing in the changelog that could break something in my plugin, it'll try this...
@Vision : I have to update my server and do some test, i'll try to test/update it saturday or sunday :) What's the exact error ?
@Mercury Yep, but i totally forgot the multiworld thing :v I definitely have to take a look at it, sorry :/ By the way, it works in the nether,...
Oh woops, added, thanks :)
@mbaxter: thanks, it should be ok now :) I can't believe i forgot the if statement :v Sorry for my english fail, i'm not a native english...
AssaSheep - Punish sheeps killers: Version: v0.3 Strike down sheep killers. Features: Strikes any player who kills a sheep with lightning....
I never used multiworld, so, no^^' i can't test on my own server but i'll see what i can do about that :)
If you're op or if you have the permission node (if you're admin, you automatically have it, you have to remove the node) it's normal. Only...
Forever ?! Are you an ephemeral thing ? I had some things to do but it was done... To do plugins is not a competition, to think like that is the...
... ? I really don't understand your point of view.. there are other request, other things to do, i took on my free time to do that (even if it's...
Well, after some issues with github, it's submit: http://forums.bukkit.org/threads/sec-mech-invinciblefences-v0-1-953.24436/
InvincibleFences - Make your fences indestructible: Version: v0.1 This plugin prevent users to destroy fences, and protect fences against fire....
ATM it works, players can't destroy fences, fire can't burn it but, if a TNT explode, fence will be destroyed, and the fire seems to be eternal...
I'm on it :)
You can generate the map in solo mode and copy it in the server folder.
Hmm you could replace netherrack by dirt at y-1 of the tree, and after the tree generation, replace dirt by netherrack in a "forest generator"...
you can give automatically a plank when someone join for the first time ^^
Except the fact that F3 is not really... the best way, (i don't know for you, but on my desktop computer Y and Z are hidden by the graph) at first...
Nope, it will check the nickname length, if it's smaller than what you want, the player will be kick on join. And, if the nickname contains...
Separate names with a comma.