I am unsure on the purpose of the code, but I can immediately tell you that you're missing a closing bracket. You open setItem with a bracket, but...
Whilst some would disagree with me, I feel the best way to "debug" a plugin is to code a separate debug mode, preferably enabled via the...
The solution wasn't found by him, it was given by FTWinston one post above his, which was also quoted in his post. He even said, in his post, that...
Removed Adfly links and replaced them with correct links. We do not allow Adfly links on plugin submissions and on our forums.
http://forums.bukkit.org/threads/slight-policy-change-hiring-developers.81623/ You aren't making a team, you're hiring developers.
It isn't in the ToS to stop under 18's from getting rewards for no reason, it's to protect them and their business. You can still take part if you...
My apologies, I misread the initial post, I thought you were talking about just the titles. Yes, you should have to actually request the plugin in...
If someone is reading the plugin requests forum, scouting for plugin ideas I don't think it's a huge problem for them to open a different page and...
Whilst I'm unsure why no one has suggested this, Material has a matchMaterial method, why not just use that?
No, you cannot ask for money nor can you offer it. We prefer it if it was taken off site.
I don't think this is currently possible, in plugin anyway.
Our policy isn't set because we don't think you should be getting paid for your work, it's set because any mishaps can be blamed on us, both...
Please refer to this: http://forums.bukkit.org/threads/so-no-tips.61214/#post-976655 It's our policy to not allow this, but there's nothing...
I edited your poll, but I need to reinforce that Bukkit doesn't support trading of actual currencies for plugins, if you lose money (or time) then...
This is something I actually wanted to implement right into Heroes, but alas I lost interest in the project. I have more time lately though, so I...
Reread the post, I said Curse develops it for us. They're working on bugs and doing well, be patient, there are more pressing issues they need to...
All Curse does is develop BukkitDev for us, it frees up time for our staff to focus on other stuff. We have a high level of control over it.
I can say that BukkitDev is still being developed upon.
We have a list going, if you want to list some features you'd like to see we'll note them down for you and as for bugs, we're always happy when...
There is nothing that you can see as of yet, whether there will be in the future or not is unsure. But we can assure you that every issue which is...
Separate names with a comma.