Sorry about that!
Ok, thats weird. Let me see if this is happening on mine..
Nope, not getting it. odd.
They do work in multiplayer...
When will weather be fixed in multiverse?
Well, in the 1.07 beta iConomy seems to be needed as there is no option to turn it off.
Fullwall, will we be able to turn off iConomy for this plugin?
23:13:40 [SEVERE] For input string: "Father" loading Citizens v1.07 (Is it up to date?)
java.lang.NumberFormatException: For input string:...
20:46:57 [SEVERE] java.lang.NullPointerException
20:46:57 [SEVERE] at com.WinSock.MobControl.MobControlPlugin$1.run(MobControlPlugin.java:382)...
Actually if you read further up the developer says that it is Multiverse compatible.
EDIT: well, a page back.
type /reload, and the npcs should spawn.
It is, at least on my server. Citizens works fine for multiworld
You see... The only way to have skins is to have an NPC with the name of someone that has a skin. The client ONLY gets the name of the...
Sorry, quoted the wrong person. meant to quote
Perhaps automatic quests that the player gains when they enter a certain area?
Any progress on making it save npcs?
This is impossible. Skins are client-side.
Er, yeah. Don't download the plugin.
Separate names with a comma.