Update method for entities(The method called every tick or so to update an entity)?
I have a class extending EntityHorse and would like to know...
I would like to know any way to simply refresh a entity for a player to updates it's rotation.
If you did not know item frames are wierd and...
This time I'm going to try to explain a bit better.
#1: How I currently copy / set:
What I mean by is blocks is lets say we have:
The 2 locations are the "()."
() Location 1 + x, z
() Location 2 - x, z
What I need...
I'm trying to find a list of all nbt tags an entity can have thats up to date.
All my search results are giving me is [SPOILER]
Nothing I want....
Now I need to create a custom pasting system which I can do except for one thing.
Im splitting a region into 4 parts to slowly build them all...
Now lets say NO MATTER where in my code I want to be able to convert the normal Player to my custom PlayerWrapper class with the same amount of...
What now happens is if a file contains
blah <--- THIS is suposed to get removed automatically by loading
>EDIT> Hey visitor the awnser is below enjoy<<
Just a quick question does CraftPlayer fields change everytime a player reconnects?
Just to make...
I would like to be able to get some client settings like chat size if possible.
I see you can get language and translate with some plugins and...
I have a system to loop thru blocks in an area and create a new LyghtBlock object which stores a type id the data and nbt(Well suposed to).
So I have
for (int x = min.getBlockX(); x < max.getBlockX(); x+=16)
for (int z = min.getBlockZ(); z < max.getBlockZ(); z+=16)
I need to get nbt tags of a block and then set it to another block.
I would like to make sure the server is in hardcore from my plugin and if not set it to true.
I've read the wiki but, still don't understand the purpose of that boolean.
I think I didn't learn somthing or remember it but, if you can please explain why.
LightPlayer lp = (LightPlayer) s;
If I change s to...
Is there an air change event or a way to stop the particles from drowning entities?
I need an idea of how I can do this simple enough right? :p
The new question to help maybe more views and help narrow down question is...
The question is in the title.
FileConfiguration uuidConfig = null;
catch (Exception e)
Separate names with a comma.