I have.. I'm sure this is a bug with bukkit. I've seen posts about this multiple times but I just wanted to verify I'm not doing something wrong....
public void onExplode(EntityExplodeEvent event)
Hey, I've been searching the bukkit forums for hours, and trying to experiment with different things.. I can't seem to figure out how to restore...
No, that would try to set the wither skull to the itemstack causing a lot of errors :p
I've been trying to spawn an item drop entity using packets. I only want certain players to be able to view the item.. I have succeeded but,...
Credit to Njol for the iterating through smelting recipes code!
for(int i = 0;i<8;i++)
DevRosemberg Thanks anyway! :)
Is it possible to reload just the config without reloading every plugin?
Is it possible to enable/disable command blocks while in game without a reload?
Thanks, in advance :)
Try using this:
public FileConfiguration getConfig(String configName, String path, JavaPlugin plugin)
Well just despawn the pig at the lightning strike and spawn a pigman!
The strikeLightningEffect will create the lightning bolt but deal no damage.
It's fine if its deprecated :)
In your main class in your onEnable method you have the listener registered to use the value of null for the plugin variable. That is...
ArrayList<String> used = new ArrayList<String>();
//add this line in when adding all the sounds and things...
Try this if you just want the effect:
World world = //get your world variable
Well, try this:
public void buttonOnBlock(PlayerInteractEvent event)
if(event.getClickedBlock() != null &&...
Please post your code or else it is very hard for us to understand what you are trying to do..
Well, I recommend either using a PlayerInteractEvent and listening if the player clicks on a button, get the block behind the button and do...
Be ALOT more specific please!
Separate names with a comma.