Whenever I try to access "dev.bukkit.org/home/" (logged in), I get an Internal Server Error :3
Would be nice if guys can fix that.
Looks like the templates are no longer switchting if you select another type.
I tried several browsers and projects. None of them was working....
I got 2 "lists" in my yaml config and I want to print them (player message) as a sorted list (Top10):
- recon_: 2
- testperson1: 12...
Well I'm pretty new to SQL. I know the standards but I don't know how to write efficient stuff with it.
What I got for testing purpose:
How can I increase an single Integer in a hashmap with Integer by 1?
public void raiseCount(String playername, Integer itemtype //Is that...
I got a simple friendlist system which is shared through 3 plugins.
The main plugin will save it to friends.yml if someone adds me as his friend....
Ignore that.. Had a typo in my code.
Is it possible to hide the commandlist?
- Open the chat
- Type /
- Press TAB
File friends = new File(this.getDataFolder(),"friends.yml");
FileConfiguration cfg = YamlConfiguration.loadConfiguration(friends);...
Alright. I had a long pause in plugin development...
Trying to figure out how I can handle this stuff for a working file-based friendlist-system....
Blame the Beacon.
Very easy system to mange your coupons.
You can set One-Time-Coupons or Static-Coupons.
Every user can use every coupon once....
Since Iteamstack is not serializable, I need a workaround.
This contains the armor slots of each player(name):
public static HashMap<String,...
I can't figure out how to load the saved hashmaps back into the plugin.
I took this wiki part to start over.
Saving works. But how to load it?...
I got a simple Code-Redeem System.
I'm adding static codes with a command: String+Integer
Everyone should be able to use every code once.
Is it possible to put just a single Integer into a hashmap?
I want to set a number (as "security" key) for something.
Integer number =...
How to get the Enchantment + Level of an Item in the inventory (also armor slots)?
I messed around with...
Why this doesn't work? The player is still respawning with full health.
What I got:
- It starts from 10 seconds.
- At 5 seconds it starts to send the countdown to the player.
- After that it puts the player on a...
Do I need to cancel to BlockBurnEvent if I'm canceling the BlockIgniteEvent (as protection)?
This one works great:
Separate names with a comma.