I used to use this:
What is the goal above this?
You could save the location of the block to a file, and save the stats to a file, and then you could use the sign as...
If you want them hidden, you could add NBT tags with ProtocolLib or other plugins, like this:...
First go back to the code that you posted in the first message.
After that, do as Zombie_Striker said.
The project page indentation doesn't work.
It gets added to the preview but it doesn't really appear.
Your code either accesses something null or there is a bug in Bukkit.
Maybe the Bukkit jar file is corrupt, have you tried redownloading it?
Indeed, latter was the case. Thanks.
There used to be a notification feed on this page:
Now it is missing for me. Am I missing something?
Print this value to the console.
I think the code should be e.getPlayer().getName().
I understand that. The above code does exactly that.
If you have hidden the players it will hide the new player, that's all.
You have to get the UUID and then get the skin info, and then extract the url from that.
I mean, can you spawn them with other plugins' commands or an egg? If not, then another plugin might be blocking it.
Set a boolean to true on the event.
Schedule a task with 1 tick repeat time which checks for the variable and changes it to false, if it changes...
Can you spawn them with egg/command? Do you get any messages in the console?
You have to use the playerjoinevent.
For those who are in the 'hidden' list, hide the player that just joined.
Also note that 'players' is a...
Have you tried this one?
Take a look at BukkitRunnable and BukkitScheduler:
BukkitRunnable is newer but both are good.
Please post the contents of plugin.yml.
I get it, and the answer is no.
And the best reason that I can think of is that they don't want to differ from the standard serialization.
Separate names with a comma.