Can you please explain it? This is just a huge spoonfeed :/
Yeah... I don't see any.
@raGan , Didn't mention that because I thought that was a bukkit forums error.
I don't recommend storing that stuff in a config.yml, I recommend it as a MySQL database if you have a large amount of players, and then an...
Thanks for all the help!
I'll take this part for free, private or public (I think you want private!)
PM me with more details, Im kinda bored :)
I know that, but you Can't have more than 1 in a class? Like public void run(runnablerun1) and public void run(runnablerun2)
Thats one, but more than one In 1 plugin?
Hey guys, I don't think this is possible, but I wonder.. . can you name them?
Also, if It isn't possible, Can you create one separate for each...
You should see that ... >.<
TGRHavoc Yeah, I mean (I think) that could go anywhere, because I bet theres more than 1 wolf.
Naw naw naw, You can do it WAY different!
I would use this way, in pseudo code; due because never tested it.
Get loc of block
(Ride player on it, Wee!)
Naw, for best results, use Version!
Oh yes, that would be good.
Hopefully it will add a little more 'Support'
particleEffect.CLOUD(color, XFloat, YFloat,...
Thanks, this is very helpful. I wish bukkit had this automatically.
Need to know, How do I show team specific objectives? Its possible in vanilla .
Team X has X below name, and team X+...
Player winner = If player gets X score;
teleport winner to xyz
Fixed. I needed to add a class to each one.
EDIT by Moderator: merged...
Oh, yes I've seen that.
Code I got from Plugin tut. it may help.
public Map<String, Integer> wool_colors = new HashMap<>();
// Run this on...
do you mean durability, not EXP? I never knew you could store that.
Separate names with a comma.