i hope that u are not serious..
not so much time :( AuthME development is very hard in time spread :D
che the wiki and latest here http://dev.bukkit.org/server-mods/authme-reloaded/
or use command /register password retypepassword
it is update check in dev bukkit.
where i can found Factions Api list (or package name.. ), so i can hoon into it with my Auth Plugin?
have u create unLoggedIn Group with 0 permissions and enabled PermissionCheck: true? read the wiki on dev bukkit!
same as Zidane..
all is working fine with new bukkit release!
ya in future release will be re-introduced.
nope /relaod command is disabled for latest AuthMe! just kick-all-players stop and restart!
the only awaible solution is teleportunAuthToSpawn: true so all the time ppl should see spawn location instead of real location.
add this perm authme.allowed2accounts to both user
nope whoami2 official version hasent it
and dont enable...
/ reload command isent supported and will not supporterd, stop and start, reload will broke many thing.
2 increese login session.. it your choice...
iam fixing not fixed, but.. http://dev.bukkit.org/server-mods/authme-reloaded/ here all ipdates.
if u use flatfile backend AuthMe/auths.db hodls...
yes iam fixing this bug asap.
just read the how to install AuthMe Reloaded page..
setup unLoggedInGroup and no-one will disband other factions.
Separate names with a comma.