Finding damage a zombie gives:
1) With full health, do /setx health.
2) With full health, go to a zombie and let it damage you once. 3) Do /sety health.
4) Then do /calc x-y
Find volume of an area (or WorldEdit selection):
1) /setx <height> (actually put a number there)
2) /sety <length>
3) /setz <depth>
4) /calc x*y*z (spacing doesn't affect the program)
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