TNT

Discussion in 'Bukkit Help' started by ArrowToTheKnee, Jan 3, 2012.

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  1. Offline

    ArrowToTheKnee

    So, I have WorldEdit and WorldGuard, but I cannot ignite TNT, by hitting it ( it break with one touch ) or putting fire on it.
    Here is my worldguard and worldedit configs:
    Code:
    #
    # WorldEdit's configuration file
    #
    # About editing this file:
    # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
    #   you use an editor like Notepad++ (recommended for Windows users), you
    #   must configure it to "replace tabs with spaces." In Notepad++, this can
    #   be changed in Settings > Preferences > Language Menu.
    # - Don't get rid of the indents. They are indented so some entries are
    #   in categories (like "max-blocks-changed" is in the "limits"
    #   category.
    # - If you want to check the format of this file before putting it
    #   into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
    #   and see if it gives "ERROR:".
    # - Lines starting with # are commentsand so they are ignored.
    #
    
    limits:
        max-blocks-changed:
            default: -1
            maximum: -1
        max-radius: -1
        max-super-pickaxe-size: 5
        max-brush-radius: 5
        disallowed-blocks: [6, 7, 14, 15, 16, 26, 27, 28, 29, 39, 31, 32, 33, 34, 36, 37, 38, 39, 40, 46, 50, 51, 56, 59, 69, 73, 74, 75, 76, 77, 81, 83]
    
    use-inventory:
        enable: false
        allow-override: true
    
    logging:
        log-commands: false
        file: worldedit.log
    
    super-pickaxe:
        drop-items: true
        many-drop-items: false
    
    snapshots:
        directory:
    
    navigation-wand:
        item: 345
        max-distance: 100
    
    scripting:
        timeout: 3000
        dir: craftscripts
    
    saving:
        dir: schematics
    
    history:
        size: 15
        expiration: 10
    
    wand-item: 271
    shell-save-type:
    no-double-slash: false
    no-op-permissions: false
    debug: false
    Code:
    #
    # WorldGuard's main configuration file
    #
    # This is the global configuration file. Anything placed into here will
    # be applied to all worlds. However, each world has its own configuration
    # file to allow you to replace most settings in here for that world only.
    #
    # About editing this file:
    # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
    #   you use an editor like Notepad++ (recommended for Windows users), you
    #   must configure it to "replace tabs with spaces." In Notepad++, this can
    #   be changed in Settings > Preferences > Language Menu.
    # - Don't get rid of the indents. They are indented so some entries are
    #   in categories (like "enforce-single-session" is in the "protection"
    #   category.
    # - If you want to check the format of this file before putting it
    #   into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
    #   and see if it gives "ERROR:".
    # - Lines starting with # are comments and so they are ignored.
    #
    
    protection:
        enforce-single-session: true
        item-durability: true
        remove-infinite-stacks: false
        disable-xp-orb-drops: false
        disable-obsidian-generators: false
    chest-protection:
        enable: false
    physics:
        allow-portal-anywhere: false
        no-physics-sand: false
        no-physics-gravel: false
        disable-water-damage-blocks: []
    ignition:
        block-tnt-block-damage: false
        block-tnt: false
        block-lighter: false
    regions:
        max-region-count-per-player:
            default: 7
        claim-only-inside-existing-regions: false
        invincibility-removes-mobs: false
        max-claim-volume: 30000
        high-frequency-flags: false
        enable: true
        use-scheduler: true
        wand: 287
    simulation:
        sponge:
            redstone: false
            enable: true
            radius: 3
    fire:
        disable-lava-fire-spread: false
        lava-spread-blocks: []
        disable-fire-spread-blocks: []
        disable-all-fire-spread: false
    suppress-tick-sync-warnings: false
    default:
        disable-health-regain: false
        pumpkin-scuba: false
    mobs:
        anti-wolf-dumbness: false
        block-creature-spawn: []
        block-fireball-explosions: false
        block-fireball-block-damage: false
        block-creeper-block-damage: false
        disable-enderman-griefing: false
        block-creeper-explosions: false
    dynamics:
        disable-grass-growth: false
        disable-ice-melting: false
        disable-snow-formation: false
        disable-mushroom-spread: false
        disable-snow-melting: false
        disable-leaf-decay: false
        disable-ice-formation: false
    blacklist:
        use-as-whitelist: false
        logging:
            console:
                enable: true
            file:
                path: worldguard/logs/%Y-%m-%d.log
                enable: false
                open-files: 10
            database:
                dsn: jdbc:mysql://localhost:3306/minecraft
                enable: false
                table: blacklist_events
                user: root
                pass: ''
    summary-on-start: true
    weather:
        always-raining: false
        disable-powered-creepers: false
        disable-weather: false
        disable-lightning-strike-fire: false
        always-thundering: false
        prevent-lightning-strike-blocks: []
        disable-thunderstorm: false
        disable-pig-zombification: false
    crops:
        disable-creature-trampling: false
        disable-player-trampling: false
    use-player-move-event: true
    op-permissions: true
    player-damage:
        teleport-on-void-falling: false
        disable-drowning-damage: false
        disable-void-damage: false
        disable-fire-damage: false
        disable-lava-damage: false
        teleport-on-suffocation: false
        disable-death-messages: false
        disable-mob-damage: false
        disable-fall-damage: false
        disable-explosion-damage: false
        disable-suffocation-damage: false
        disable-contact-damage: false
        disable-lightning-damage: false
    auto-invincible-permission: false
     
  2. Offline

    iPhysX

    Hitting TNT doesn't set it off anymore, i think since around 1.8 :)
    Although if fire can't set it off.. I'll see if i can find anything in there that could be making this happen!
    Are you using any other plugins that could be conflicting?
     
  3. Offline

    ArrowToTheKnee

    I use...
    ChatManager
    Essentials
    EssentialsChat
    EssentialsProtect
    EssentialsSpawn
    Modifyworld
    Permissions
    PermissionsEx
    SpoutPlugin
    VanishNoPacket
     
  4. Offline

    iPhysX

    It could be a permissions problem, even if you are OP.
    Essentials (eww).
    Maybe EssentialsProtect is conflicting? Try removing it temporarily to see what happens...
    All of essentials.
     
  5. Offline

    ArrowToTheKnee

    Ahhh...
    Yes Essentials was conflicting!
    Should I even use Essentials though...(Actually Probably since I already have PermissionsEx setup...)
    And should I remove one of the chat plugins @_@.
     
  6. Offline

    iPhysX

    Essentials Conflicts with ALOT.
    I wouldn't use it.
    There are plenty of other things that do what it does in more than one plugin.
    ChatManager would conflict with EssentialsChat in some way.
    Try not to use more than one plugin that does the same thing if you can :)
    I would try and replace Essentials if you can.
     
  7. Offline

    poiuyt580

    I recommend the Essentials.jar core plugin, but not the chat/spawn/protect.
     
  8. Offline

    iPhysX

    Why would you recommend putting essentials on?
    Just curious.
     
  9. Offline

    ArrowToTheKnee

    Isn't Essentials one of the best plugins ( well most popular anyways...)
    I'll just use the essentials core plugin...
     
  10. Offline

    iPhysX

    It's popular and it's an easy solution if you don't have time to find separate plugins that work together.
    Since essentials throws a hissy fit every time a plugin handles something that Essentials handles as well.

    If you can find separate plugins, or can find a developer to make what you need, I would go down that route, It's much better that having one package full of stuff, that isn't used most of the time and is more likely to cause you problems in the long run.

    If you had a group of 8 plugins that worked together, if something goes wrong with one of them it can be replaced, if something is wrong with essentials, thats everything broken and you will need to make do without it's features, this is just my opinion however, I haven't used essentials since a few weeks after it's release way back. Probably about Beta 1.2_01.
     
  11. Offline

    ArrowToTheKnee

    Oh yea I'm finding stuff.
    I'm using WorldEdit and WorldGuard to replace EssentialsProtect,
    Using ChatManager ( don't really care much about this )
    But, I'll probably use Essentials.jar ( is there something better you could recommend :D )
    I also have something for /spawn and /setspawn and more
     
  12. Offline

    iPhysX

    What commands do you need that are done in essentials.jar?
     
  13. Offline

    ArrowToTheKnee

    Code:
            - essentials.helpop.receive
            - essentials.whois
            - essentials.list.hidden
            - essentials.butcher
            - essentials.clearinventory
            - essentials.clearinventory.others
            - essentials.invsee
            - essentials.kickall
            - essentials.kill
            - essentials.mute
            - essentials.mute.exempt
            - essentials.togglejail
            - essentials.jail.exempt
            - essentials.unban
            - essentials.unbanip
            - essentials.spawn
            - essentials.setwarp
            - essentials.top
            - essentials.warp
            - essentials.warp.list
            - essentials.tphere
            - essentials.tp
            - essentials.tpa
            - essentials.tpaccept
            - essentials.tphere
            - essentials.msg
            - essentials.near
            - essentials.realname
    
    A lot...
    Ahhh...
    It was actually essentials conflicting with WorldEdit and WorldGuard.
     
  14. Offline

    JohnTheRipper

    Try CommandBook?
     
  15. Offline

    iPhysX

  16. Offline

    ArrowToTheKnee

    Oh wow thanks guys.
    I hear CommandBook is good, as battlekid recommends. I'll use xWarp, MyHome, but why do you need xWarp AND PIgSetSpawn?
     
  17. Offline

    iPhysX

    PlgSetSpawn is for /spawn and /setspawn
    xWarp is for /warp etc.
    i don't think xWarp has /spawn.
     
  18. Offline

    ArrowToTheKnee

    Woops, I mean MyHome and PIgSetSpawn...
    CommandBook does all this lol.
     
  19. Offline

    iPhysX

    The same applies, MyHome doesn't have /spawn
    I don't think :)

    EDIT: Wait. Myhome and xWarp are different.
    Homes are personal and warps are for everyone.
     
  20. Offline

    poiuyt580

    Use Waypoints.
     
  21. Offline

    ArrowToTheKnee

    So then what command plugin should I use...
    Or should I just stay with the bukkit.....
     
  22. Offline

    iPhysX

    What do you mean by command plugin?
     
  23. Offline

    ArrowToTheKnee

    Like stuff to set up permissions with. Not like PermissionsEx, but like with Essentials, you can use commands like essentials.break and stuff like that.
     
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