Inactive [SEC/MECH/ECON] Residence v2.4.2 - Self serve area protection system! Buy/Sell Land! Economy! [1185]

Discussion in 'Inactive/Unsupported Plugins' started by bekvon, Mar 21, 2011.

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  1. Offline

    bekvon

    MOVED TO DEV BUKKIT:
    [​IMG]
    News

    v2.4.2 Released - 9/24/2011​
    See the change log for details.​
    Everyone using PermissionsEx, Essentials, or anything else besides the regular permissions plugin or PermissionsBukkit should add or change this in their config under the Global section:
    LegacyPermissions: true
    As of 2.4.0 the bPermissions plugin is supported directly.​
    As of 2.3.7 the PermissionsBukkit plugin is supported directly.​
    This support is not done through the new built in Permissions that bukkit provides, because there is no way to get a players group using the built in methods. However, by supporting this directly, you can now use the new permissions system while still keeping Residence, and not having to use old permissions at all anymore.​

    Latest Recommended Build
    Version: v2.4.2
    Download: Residence

    Latest Development Build
    Latest Snapshot: Residence.jar
    Latest Config: config.yml

    Links
    Developer API: Wiki
    GitHub Source: GitHub
    DevBukkit Project Page: DevBukkit

    [​IMG]

    Contributors:
    Daniel Few (Wiki)​
    Linaks (Residence Logo)​
    SirHedgehog (Code)
    GSValore (Code)​
    Samkio (Wiki Video)​
    JustinGuy (Code)​

    Addons:
    Residence Signs (by KarnEdge)​

    NOTE: All Residence usage information has been moved to the wiki!

    About:
    Residence is different from most protection plugins in that it aims for the users to be able to protect their own homes without having to bother the admin to do it. Residence has support for a variety of different protection types including preventing movement through areas, all of which can be configured by the land owner, and limited by the admin.​
    Features:
    Features (open)

    • Allows players to define protected areas for themselves.
    • Individual permissions for each protected area. Land owner can give / deny permissions globally or to other specific players.
    • Different permissions per land include: move, build, use, pvp, fire, teleport, monsters spawn, damage prevention
    • Support for group permissions on protections.
    • Multi-World support.
    • Teleport system to allow users to teleport to residences.
    • Collision detection system to prevent residences from overlapping.
    • Limits to protected size can be set up by the admin.
    • Limits to number of protected areas per player can be set.
    • Two ways to select land including using the select command, or using a item to select 2 points.
    • Messages when you enter / leave a residence. (customizable)
    • Land "leasing" system which requires users to renew the lease on their protection every X number of days or loose the protection. (off by default, see config file)
    • Recursive Sub-zoning. Create zones within zones, and then zones within those zones...
    • TONS of configuration for admins. Customize every single flag that players can or cannot use in the config file, based on their permissions group.
    • (Optional) IConomy support, can set up cost per X number of blocks protected.
    • (Optional) Permissions support.
    • In-game help / commands descriptions

    ChangeLog
    v2.4.2
    • Fix bug affecting some people with the new save system
    v2.4.1
    • Support for iConomy 6
    • Prevent enderman from messing with blocks in residences with the -build flag.
    • Paintings are now protected properly (Thanks JustinGuy!)
    • Fix Rent auto-renew bug.
    • Fix other miscellaneous small bugs.
    ChangeLog (open)

    v2.4.0
    • Support for bPermissions
    • Add "/res pset <residence> [player] removeall" command to remove all flags for that player
    • Added console only command "/resworld remove [world]" to remove all residences in a world.
    • "/res remove" now requires confirmation using the "/res confirm" command, before removing a residence.
    • Fixed subzone flag.
    • Fixed a few null pointer exceptions related to the "/res message" command, and a few other issues with it as well.
    • Fixed few cosmetic rent message bugs.
    • Fixed few mispellings...
    v2.3.9
    - Added name filter to Residences to prevent characters that mess up YML from being used. This should fix many of the errored YML files that people have been getting.
    - Fixed arrow damage in no-pvp zones (bug introduced in the Residence 1060 update).
    - Added a "Permissions Group" line of text into /res limits, this will show your Permissions group as reported by Residence.

    v2.3.8
    - Fixes to better handle the piston flag, and world "flow" flags (thx JustinGuy :) )
    - "Use" flag now covers trap doors.
    - Lease renewal can now be pulled from the Residence's bank.
    - Buying a residence now causes the default flags to be set for the user who is buying it.
    - Minor fixes to new PermissionsBukkit support (fix message about permissions not being detected when it actually was)
    - Added a few miscellaneous forgotten commands to the in-game Residence help.

    v2.3.7
    • Added direct support for PermissionsBukkit (doesn't go through the bukkit API)
    • Added LegacyPermissions true/false config option.
    v2.3.6
    • Support for residence.admin and residence.create permission nodes using new permission system.
    • Recommend using SuperPermsBridge or something that ensures backwards compatibility with old permissions.
    • Few permission changes to hopefully make it work better.
    v2.3.5
    • Fix for firespread flag with CB1000.
    • Added "piston" flag.
    v2.3.4
    • Fixes for CB1000
    • Fixes for a few minor bugs, and for concurrent modification issue with the Lease Manager.
    v2.3.3
    • Removed subzone list from /res info, and gave it its own command that supports multiple pages, /res sublist <residence> <page>
    • If the save file errors, it will now be preserved rather then overwritten, it will be renamed res-ERRORED.yml, the plugin will now disable itself upon error as well unless the StopOnSaveFault option in the config is set to false.
    • Fixed non-working per-world flags.
    • Fixed a few message bugs.
    • Add /resadmin removeall <player> admin command to remove all residences owned by a player.
    v2.3.2
    • Changed MaxUpDown in the default config to 128...
    • Fixed issue with /res vert still selecting more then the MaxUpDown allowed.
    v2.3.1
    • Fixed a few initial issues with a couple language localization messages.
    • Removed area list from /res info, use /res area list [residence] or /res area listall [residence] now.
    v2.3
    • New language localization system, upon first run v2.3 will create a Languages folder under your Residence config folder with the default English.yml file.
    • New in-game help system. (part of the new language localization system)
    • All commands now run without admin privileges unless you specify /resadmin before.
    • Added config option to allow rented residences to be modifiable. (PreventRentModify option)
    • Fixes to improve compatibility with Permissions 3.X
    • /res listall now has pages
    • Added the "physics" flag to control block movement. (separated from the flow flag more like)
    • New ResidenceTPEvent, and ResidenceRentEvent API events
    • Fixed residences not being properly removed from lease / rent system, upon deletion.
    • Fixed bug related to default group option in the config.
    • Fixed global "container" flag bug.
    • Fixed some NPE's related to explosions.
    • Added /resload command to load the save file after you make changes to it (UNSAFE, as it does not save residences first, and so you may loose new residences that were just created)
    v2.2
    • Added per residence Blacklist/Ignorelists that will allow you to specify certain block types to be ignored from residence protections, or unable to be placed in residences.
    • Added Server owned land, use /resadmin server <residence> to change the owner to "Server Owned"
    • Added global Ignorelists which allow certain block types to become unprotectable for the whole world / for a specific user group.
    v2.1.3
    • Fixed a couple bugs with the lease system, including being enabled when it shouldn't be and the lease auto-renew option.
    v2.1.2
    • Added "/res area replace" command, allows you to resize / move a physical area. If the new area is bigger, it will only charge you for the difference in size.
    • Added 'waterflow' and 'lavaflow' flags which override the flow flag if set.
    • Fixed a bug causing money to still be charged when failing to add a area to a residence.
    v2.1.1
    • Fix case sensitivity bug in rent system.
    v2.1
    • BOSEconomy support.
    • Essentials Economy support.
    • RealShop Economy support.
    • Added the 'place' and 'destroy' flags, which if used overrule the 'build' flag. These allow you to give only block placement permissions in a certain area, or only block destroy permissions.
    • /res check [residence] [flag] <player> command, this command evaluates if <player> is affected by [flag] at [residence]. You can leave off <player> and it will use your name.
    • Added a LeaseAutoRenew config option, that will cause leases to automatically renew so long as the player has the money to do so. Note that, if economy is disabled this doesn't work, as there would be no point to leases. Needs Testing! :)
    • Global FlagPermission config section, that allows you to give permission to use a flag to all groups, useful for the build / move / use flag that you almost definitely want everyone to have access to. Flags under each individual group will overrule these.
    • You can now set a limits on how deep or how high protections can go into the group, using each groups MinHeight and MaxHeight settings.
    • /res select sky, and /res select bedrock commands, these auto adjust to the above mentioned MinHeight and MaxHeight settings, so it won't select into a area you can't protect.
    • Rent system implemented.
    • Many bug fixes, including proper creeper explosion prevention now. Also, fixed some bugs when renaming residences.
    • New healing flag.
    • The monsters flag has been split up into "animals" and "monsters" now.
    • New Developer API, including custom Bukkit events.
    • New Global CreatorDefault / GroupDefault / ResidenceDefault flag sections to help clean up the Groups section, and remove redundant flags.
    • Probably some other minor things I've forgot :)
    v2.0
    - Residence 2.0 now in alpha testing, core code has been mostly rewritten.​
    - Supports multiple areas per residence using '/res area <add/remove>' commands.​
    - Added new selection commands '/res select expand' and '/res select shift'​
    - Added Predefined permission lists that can be applyed to residences.​
    - Enter / Leave messages now support %player, %owner and %area variables.​
    - Config file has been cleaned up and most things are better named.​
    - Should be fixed to work with newer iConomy versions.​
    - Save system now only uses yml as save format.​
    - Save system wont corrupt the whole file if one residences gets corrupted, you just loose that one residence.​
    - When a residence changes owner, flags are set to default for that owner.​
    - Added '/res default' command to manually reset flags to default.​
    - Released source code for v2.0​

    v1.2.8 - BETA
    - Fixed broken flag setting permissions.​

    v1.2.7 - BETA
    - Fixed chests being able to be opened from outside protected area.​
    - Fixed enter/leave message (hopefully)​
    v1.2.6 - BETA
    - Updated for CB 612 / Minecraft 1.4​
    v1.2.5 - BETA
    - Fixed tiny bug in saving messages.​
    - yml is now the default save format because its more reliable.​

    v1.2.4 - BETA
    - Fixed bug related to fire / ignite event.​
    - Added ability to remove enter / leave messages​

    v1.2.3 - BETA
    - Added a optional different save system, you can now save residences in pure YML format (same format as config files). See the config file for how to enable.​

    v1.2.2 - BETA
    - Fixed TP bug.​

    v1.2.1 - BETA
    - Fixed bug in new saving system.​

    v1.2 - BETA
    - New save system, will attempt to auto-convert from old system.
    - Fixed some permission bugs when not using permissions plugin.​
    - OPs are now residence admins when not using permissions.​
    - Fixed collisions detection issues related to having multiple worlds.​
    - Added global pvp setting.​
    - Added a "flow" flag to control water/lava flow in residences.​
    v1.1.9 - BETA
    - Fixed a severe bug when not using permissions.​

    v1.1.8 - BETA
    - Fixed a subzone bug.​
    v1.1.7 - BETA
    - Added ability to buy and sell land using /res market commands.​
    - Added a land leasing system which can be configured to expire protections if they are not renewed after a period of time. See the /res lease command. (this is off by default, turn it on and customize it in the config)​
    - Implemented a Auto-Save interval. Saves residence areas every X minutes.​
    - Fixed minor onBlockIgnite error.​
    - Added a few admins commands using /resadmin.​

    v1.1.6 - BETA
    - Fixed spaces not working in enter / leave messages.​

    v1.1.5 - BETA
    - Added Enter / Leave messages for Residences, as well as a permission option in the config to allow / deny changing of them.​
    - Fixed residence admins not being able to modify the outside world when using deny build rights outside of residences.​
    - Fixed issue related to default group.​
    - Added a config option to specify the default group.​

    v1.1.4 - BETA
    - Fixed bug in group permissions...​
    v1.1.3 - BETA
    - Changed the configuration vastly again, server admins now have control over every flag for every group.​
    - Group permissions implemented, but in need of TESTING! :)
    - World permission implemented (default world permissions for when you are not in a residence zone)​
    - Fixes subzone collision bug.​

    v1.1.2 - BETA
    - Fixed residence admins still requiring IConomy money.​
    - Fixed a bug with TNT explosions.​

    v1.1.1 - BETA
    - Fixed bug breaking subzone permissions.​

    v1.1 - BETA
    - Recusive sub-zoning, make subzones within zones, and then subzones within those subzones :)
    - Different limits based on permissions group​
    - New setting for choosing the selection tool item id.​
    - Anti-lag configuration option.​
    - Moved some permissions into the config file.​
    - All protections are now OFF by default.​

    v1.0.1 - 3/21/2011
    - Added permissions / config option to disable teleports.​

    v1.0 - 3/20/2011
    - Initial Release​

    Bug Reports:
    Please include at minimum the following information with all bug reports:
    • CraftBukkit Version
    • Residence Version
    • What you were doing when the error occurred.
    If available, also include:
    • Any server console error messages
    • Other plugins that may be causing the issue
     
  2. Offline

    mike0fmikes

    Just wondering if World Guard and Residence are compatible? As in, if I run them both, will it corrupt my save or world guard regions?
     
  3. Offline

    Clucky

    I too am having this problem. Except when you create a new residence it overwrites the file compeltely... Idk if it could be the multiworld plugin I'm using or what your saying whats going on. My mutliworld is XcraftGate. Im also using an unsupported build 1532. (doesn't work with CB 1550, dunno if you know it, I'll give you the error if you want, but I can keep on 1532 until the recommended build comes out) The main world saves correctly, its only the other words that are having errors, every time I shut off the server and turn it back on, I have to restore the worlds from a backup and type /resload; that method does work, its just very annoying. Btw, is there any foresight on enderman protection/enderdragon protection?
     
  4. Offline

    Tallon

    Love this mod, can't wait for the 1.0 update for Bukkit RB :D
     
  5. Offline

    bibsch

    seems broken with 1.0.1 bukkit release.

    2011-12-13 04:18:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'res' in plugin Residence v2.4.2 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:165) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:378) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:757) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715) at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:226) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93) at net.minecraft.server.NetworkListenThread.a(SourceFile:108) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425) at net.minecraft.server.ThreadServerApplication.run(SourceFile:457) Caused by: java.lang.NullPointerException at com.bekvon.bukkit.residence.Residence.onCommand(Residence.java:758) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more
     
  6. Offline

    xGhostRid3rx

    It says if your using any thing besides the regular permissions plugin to put LegacyPermissions: true in the config under global section, how do you do this with PermissionsEx?
     
  7. Offline

    akiranai

    Residence doesn't work with 1.0.1. up the plugin pls :)
     
  8. Offline

    Clucky

    Code:
     [INFO] [Residence] Found PermissionsBukkit Plugin!
    09:08:00 [INFO] [Residence] Successfully linked with iConomy! Version: 6.0.7b
    09:08:00 [SEVERE] Error occurred while enabling Residence v2.4.2 (Is it up to date?): net/minecraft/server/FontAllowedCharacters
    java.lang.NoClassDefFoundError: net/minecraft/server/FontAllowedCharacters
        at com.bekvon.bukkit.residence.Residence.validString(Residence.java:339)
        at com.bekvon.bukkit.residence.protection.ClaimedResidence.load(ClaimedResidence.java:790)
        at com.bekvon.bukkit.residence.protection.ResidenceManager.loadMap(ResidenceManager.java:459)
        at com.bekvon.bukkit.residence.protection.ResidenceManager.load(ResidenceManager.java:438)
        at com.bekvon.bukkit.residence.Residence.loadYml(Residence.java:1781)
        at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:237)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
        at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:1702)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:968)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:186)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:169)
        at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:348)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:335)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:165)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:399)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.ClassNotFoundException: net.minecraft.server.FontAllowedCharacters
        at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
        ... 17 more
    
    PANIC!!!!!!! PLEASE UPDATE!!!!!!! :eek:
     
  9. Offline

    FunCraft

    yeah it's broken...please updated my players are complaining....
     
  10. Offline

    jerebear007

    i wish it worked with regular permission ):
     
  11. Offline

    toxuin

    Use the 2.5 indev version until it is not updated!
    I am having strange behavior on 2.5indev - any message sent from residence begins with white "B" symbol. What can I do with it?..
     
  12. Offline

    FunCraft

    i have Permissions 3.1.6 and it works with them
     
  13. Offline

    Clucky

    EDIT: Developmental Build does work with CB1597, you will see the following error statement if your an idiot like me and forget to change the path location in the startup file from craftbukkit-1.0.0-SNAPSHOT.jar to craftbukkit-1.0.1-R1.jar. :p

    Code:
    17:38:08 [INFO] [Residence] Found PermissionsBukkit Plugin!
    17:38:09 [INFO] [Residence] Wrote default Language file...
    17:38:09 [INFO] [Residence] Successfully linked with iConomy! Version: 6.0.7b
    17:38:09 [SEVERE] Error occurred while enabling Residence v2.4.4 (Is it up to date?): net/minecraft/server/SharedConstants
    java.lang.NoClassDefFoundError: net/minecraft/server/SharedConstants
        at com.bekvon.bukkit.residence.Residence.validString(Residence.java:341)
        at com.bekvon.bukkit.residence.protection.ClaimedResidence.load(ClaimedResidence.java:790)
        at com.bekvon.bukkit.residence.protection.ClaimedResidence.load(ClaimedResidence.java:813)
        at com.bekvon.bukkit.residence.protection.ResidenceManager.loadMap(ResidenceManager.java:482)
        at com.bekvon.bukkit.residence.protection.ResidenceManager.load(ResidenceManager.java:461)
        at com.bekvon.bukkit.residence.Residence.loadYml(Residence.java:1827)
        at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:238)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
        at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:1748)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:957)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:182)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:165)
        at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:337)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:324)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:161)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:388)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.ClassNotFoundException: net.minecraft.server.SharedConstants
        at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
        ... 18 more
    
     
  14. Offline

    Daje

    The plugin seems to work just for for me in its current state. All for just one thing.

    My players cannot seem to select two points using a tool. Anyone who is a server op is allowed to, and the right permission nodes are in place, however no one but ops seem to be able to make any sort of selections to create a Residence. I have no idea what the problem could be.
     
  15. PLS Create New Version on Residence !! Pls for 1.0.0 :)
     
  16. Offline

    beleg

    there are versions for 1.0.1 already
    im using one of them ;) just go to the dev page of residence
     
  17. Offline

    Clucky

    Doesn't do it for me, are the words just not being printed or is it not working completely? You might have something wrong in your config. Heres some of my server info, perhaps you just have a plugin confliction.
    Server Info (open)

    This server runs:
    git-Bukkit-1.0.1-R1-b1597jnks (MC: 1.0.1)

    This server uses the following plugins:
    AdvancedBans v0.4
    AutoSave v2.0.1
    BananaChunk v4.6
    bLog v1.1.0
    boosCoolDown v1.4.4
    BukkitHTTPD v0.1.8
    CartJump v1.0
    CFBanner v1.9.3
    Command iConomy v7
    commandBlocks v1.0.0
    CommandBook v1.6
    CustomCrafting v0.6
    DeathTpPlus v3.0
    dynmap v0.23
    ForeverALoad v0.4
    GiftSend v0.7
    GlobalShop v0.6b2
    HugeTractsOfLand v0.1
    iConomy v6.0.7b
    ItemDetector v1.0
    ItemID v1.2
    ItemLogger v1.031
    ItemsForXP v1.0
    LogOres v0.8
    LWC v3.53
    MCDocs v11
    MCStats2 v2.6
    Memo v1.0
    MineCal v0.3
    MinecraftViewer v1.0d
    MobDisguise v1.63
    NoMovedTooQuicklyKick v1.1
    OffLine v1.0
    OtherDrops v2.0-beta6
    Permissions v2.7.7
    PermissionsBukkit v1.2
    playerList v0.1
    PlayerLogger v0.1a
    PlayerTracker v1.0
    PluginsManager v11.07.26
    PlugMan v1.3.2
    Rakamak v3.6.1
    RemindMe v0.5.1
    Reporter v2.5.1
    Residence v2.4.4
    ResidenceSigns v0.2
    Runecraft v0.6
    Seats v0.3
    SeattleSummer v1.6
    SheepFeed v1.3
    ShowCaseStandalone v0.5
    SuperLog v2.0
    TeleConfirmLite v1.6
    TextPlayer v0.9
    Tips v1.0.1
    ToolNotifier v0.4
    uCalc v51
    UnlimitedLava v1.4.1
    VanishNoPickup v1.9.12
    WorldEdit v4.7
    WorldGuard v5.3
    XcraftGate v0.9.1

    Obtained using PluginsManager
     
  18. Offline

    Daje

    It doesn't say the words, and then I had a user try to use /res create anyway to see what would happen, and it said he already owned the maximum number of residences allowed (which I have set to 10), yet he owns 0. And then when he was made into a server op, it all worked no problem. My configuration might be completely messed up, so maybe I should try creating a new one.
     
  19. Offline

    Clucky

    Paste your config here, and I will compare it to mine.
     
  20. Offline

    RoderX

    Please , Update it to [1597] build :'( :'( :'(
     
  21. Offline

    Daje

    Here is my config file

    Show Spoiler

    #These are Global Settings for Residence.
    Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: English
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 290
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 268
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: Builder
    # Enable / Disable the Lease System.
    UseLeaseSystem: true
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: true
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
    Global: #these are default for all worlds unless specified below, they can be overridden per group
    use: true
    build: true
    ignite: true
    firespread: true
    damage: true
    creeper: true
    tnt: true
    pvp: true
    WorldNameHere: #here you can set flags for individual worlds, these override Global
    #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
    move: true
    build: true
    place: true
    destroy: true
    use: true
    container: true
    pvp: true
    tp: true
    ignite: true
    firespread: true
    bucket: true
    flow: true
    lavaflow: true
    waterflow: true
    creeper: true
    tnt: true
    monsters: true
    animals: true
    subzone: true
    healing: true
    piston: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
    build: false
    use: false
    container: false
    pvp: false
    tnt: false
    creeper: false
    flow: false
    piston: false
    ignite: false
    firespread: false
    piston: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
    build: true
    move: true
    use: true
    ignite: true
    container: true
    # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
    #default: #group name
    #build: true

    # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    Groups:
    Default: #group name
    # Information about the Residence zone that the player can define.
    Residence:
    # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
    CanCreate: true
    # The maximum number of Residences a player can have.
    MaxResidences: 10
    # The maximum number of physical areas a residence can have.
    MaxAreasPerResidence: 10
    # The maximum number of blocks a Residence can be, East to West (X).
    MaxEastWest: 50
    # The maximum number of blocks a Residence can be, North to South (Z).
    MaxNorthSouth: 50
    # The maximum number of blocks a Residence can be, High to Low (Y).
    MaxUpDown: 128
    # The lowest altitude this group is allowed to protect.
    MinHeight: 0
    # The highest altitude this group is allowed to protect.
    MaxHeight: 127
    # The maximum recursive depth that subzones can go.
    # A subzone within a subzone within the Residence zone would be a depth of 2.
    # Set to 0 to disable subzones.
    SubzoneDepth: 3
    # Whether or not to allow teleporting to Residences.
    CanTeleport: true
    # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
    Unstuck: true
    # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
    SelectCommandAccess: true
    # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
    ItemListAccess: true
    # Options relating to enter and leave messages on the residence.
    Messaging:
    # Whether or not the player can change the Residence enter and leave messages.
    CanChange: true
    # The default enter message to apply to new Residences created by players in this group.
    # Leaving the message blank will disable it.
    DefaultEnter: Welcome %player to %residence, owned by %owner.
    # The default leave message to apply to new Residences created by players in this group.
    # Leaving the message blank will disable it.
    DefaultLeave: Now leaving %residence.
    # Options relating to the Lease system.
    Lease:
    # The maximum number of days to allow leases.
    MaxDays: 24
    # The number of days to add to the lease following a '/res lease renew' command.
    RenewIncrement: 24
    #Options related to the rent system
    Rent:
    #determines how many residences can be rented by players of this group at once
    MaxRents: 10
    #determines how many residences can be set for rent by players of this group at once
    MaxRentables: 50
    # Options relating to the Residence Economy.
    Economy:
    # Whether or not players in this group can buy other Residences that are for sale.
    CanBuy: true
    # Whether or not players in this group can sell their Residences.
    CanSell: true
    # Whether or not to ignore the Residence size/count limits when buying a residence.
    IgnoreLimits: false
    # The cost, per block, of making a new Residence or adding a area to it.
    BuyCost: 0.05
    # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
    RenewCost: 0.02
    # Flags are checked in the order:
    # 1: Player
    # 2: Group
    # 3: Owner
    # 4: If all others are undefined, reverts to default value (usually true).
    # Flag permissions default to false.
    # These flags settings override the globals.
    Flags:
    # Specifically allow or deny this group from changing certain flags.
    Permission:
    #build: true
    # Specifys the flags that are applied at residence creation for players of this group.
    Default:
    #build: true
    # Specifys the flags that are applied at to the creator at residence creation.
    CreatorDefault:
    #build: true
    # Specifys the flags that are applied to other groups for this residence, at creation.
    GroupDefault:
    #default: #group name
    #build: false
    #these flags are applied specifically to this group whenever they are outside a residence
    #these flags will override the flags at the top, under the Global section.
    World:
    Global: #these flags will apply to all worlds
    #build: false
    WorldNameHere: #or you can apply them by each individual world
    #build: false

    # You can manually specify the group a player is in below, this overrides their permissions group.
    GroupAssignments:
    bekvon: default
    player: default

    ItemList: #this is where you can create blacklists / whitelists
    DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
    #type of the list, can be blacklist, whitelist, or ignorelist
    Type: blacklist
    #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
    #World: world
    #You can also have the list apply only to one group, otherwise it applys for all groups
    #Group: default
    #this is the actual list of material names that this list allows or dissallows
    #You can look up the material name by item ID in game by typing /res material <id>
    #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
    Items:
    - 'BEDROCK'
    - 'LAVA'
    - 'WATER'
    - 'STATIONARY_LAVA'
    - 'STATIONARY_WATER'
    - 'MOB_SPAWNER'
    # Used to determine which major revision of Residence this config is from, dont change this.
    ResidenceVersion: 2
     
  22. Offline

    ray0911

    Using permissionbukkit. Groups does not seem to work. All players are default.
     
  23. Offline

    BioBG

    me to
     
  24. IM using Essentials Groupmanager, admin commands are working but player commands wont work.
    If player wants to buy residence i need to do it manually /resadmin setowner resname playername
    (residence signs arent working, just saying that you do not have access to buy that, it was working on 1000 build but not anymore.)
     
  25. Offline

    BioBG

    same problem only OP's can create/edit residence
     
  26. Offline

    Atilax

    I have a problem with the plugin residence.
    I set up an all permissionbukkit residence, and when I get home I try to create error:

    An internal error occurred while Attempting to Perform this command because it is not

    My config:
    Permissions bukkit:
    Code:
    users:
        ConspiracyWizard:
            permissions:
                permissions.example: true
            groups:
            - admin
    groups:
        default:
            permissions:
                permissions.build: true
                lwc.protect: true
                essentials.help: true
                essentials.helpop: true
                essentials.list: true
                essentials.motd: true
                essentials.rules: true
                essentials.spawn: true
                essentials.home: true
                essentials.balance: true
                essentials.afk: true
                essentials.depth: true
                essentials.ignore: true
                essentials.msg: true
                essentials.pay: true
                essentials.sethome: true
                essentials.suicide: true
                essentials.tpa: true
                essentials.tpaccept: true
                essentials.tpahere: true
                essentials.tpdeny: true
            Residence:
                CanCreate: true
                MaxResidences: 5
                MaxAreasPerResidence: 2
                MaxEastWest: 40
                MaxNorthSouth: 40
                MaxUpDown: 70
                MinHeight: 0
                MaxHeight: 127
                SubzoneDepth: 3
                CanTeleport: false
                Unstuck: true
                SelectCommandAccess: true
                ItemListAccess: true
            Messaging:
                CanChange: true
                defaultEnter: Has entrado a una propiedad de %owner.
                defaultLeave: Saliste de la propiedad de %owner.
            Lease:
               MaxDays: 16
               RenewIncrement: 14
            Rent:
                MaxRents: 3
                MaxRentables: 3
            Economy:
               CanBuy: true
               CanSell: true
               IgnoreLimits: false
               BuyCost: 3.00
               RenewCost: 2.00
        admin:
            permissions:
                permissions.*: true
                essentials.*: true
                iConomy.*: true
            Residence:
                CanCreate: true
                MaxResidences: 200
                MaxAreasPerResidence: 100
            Economy:
               BuyCost: 0.00
               RenewCost: 0.00
            inheritance:
            - default
            - user
        user:
            permissions:
                permissions.build: true
            worlds:
                creative:
                    coolplugin.item: true
            inheritance:
            - default
    messages:
        build: '&cYou do not have permission to build here.'
    My config residence:

    Code:
    #These are Global Settings for Residence.
    Global:
        # This loads the <language>.yml file in the Residence Language folder
        # All Residence text comes from this file. (NOT DONE YET)
        Language: English
        # Wooden Axe is the default selection tool for Residence.
        # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
        SelectionToolId: 271
        # This determins which tool you can use to see info on residences, default is String.
        # Simply equip this tool and hit a location inside the residence and it will display the info for it.
        InfoToolId: 287
        # The interval, in milliseconds, between movement checks.
        # Reducing this will increase the load on the server.
        # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
        MoveCheckInterval: 500
        # The interval, in minutes, between residence saves.
        SaveInterval: 10
        # The default group to use if Permissions fails to attach or your not using Permissions.
        DefaultGroup: default
        # Enable / Disable the Lease System.
        UseLeaseSystem: false
        # The interval, in minutes, between residence lease checks (if leases are enabled).
        LeaseCheckInterval: 10
        # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
        LeaseAutoRenew: true
        # Whether or not to use the Permissions system in conjunction with this config.
        EnablePermissions: false
        # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
        LegacyPermissions: false
        # Enable / Disable Residence's Economy System.
        EnableEconomy: true
        # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
        EconomySystem: iConomy
        # Enables or disables the Rent System
        EnableRentSystem: false
        # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
        RentCheckInterval: 10
        # Enable or disable residence chat channels.
        ResidenceChatEnable: true
        # Color of residence chat.
        ResidenceChatColor: DARK_PURPLE
        # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
        AdminOnlyCommands: false
        # Setting this to true makes server OPs admins.
        AdminOPs: true
        # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
        # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
        MultiWorldPlugin: Multiverse-Core
        # Setting this to true causes subzones to inherit flags from their parent zones.
        ResidenceFlagsInherit: true
        # Setting this to false will allow rented residences to be modified by the renting player.
        PreventRentModify: true
        # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
        StopOnSaveFault: true
        # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
        ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
        # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
        ShowIntervalMessages: false
        # These are world flags that are applied when the player is NOT within a residence.
        Flags:
            Global: #these are default for all worlds unless specified below, they can be overridden per group
                use: true
                build: true
                ignite: true
                firespread: true
                damage: true
                creeper: true
                tnt: true
                pvp: true
            WorldNameHere: #here you can set flags for individual worlds, these override Global
                #build: true
        # This gives permission to change certain flags to all groups, unless specifically denied to the group.
        FlagPermission:
            move: true
            build: true
            place: true
            destroy: true
            use: true
            container: true
            pvp: true
            tp: true
            ignite: true
            firespread: true
            bucket: true
            flow: true
            lavaflow: true
            waterflow: true
            creeper: true
            tnt: true
            monsters: true
            animals: true
            subzone: true
            healing: true
            piston: true
        # These are default flags applied to all residences from any user group.
        ResidenceDefault:
            build: false
            use: false
            container: false
            pvp: false
            tnt: false
            creeper: false
            flow: false
            piston: false
            ignite: false
            firespread: false
            piston: false
        # These are default flags applied to the residence creator of any group.
        CreatorDefault:
            build: true
            move: true
            use: true
            ignite: true
            container: true
         # These are default group flags applied to a residence made by a user of any group.
        GroupDefault:
            #default: #group name
                #build: true
    
    # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    Groups:
        Default: #group name
           # Information about the Residence zone that the player can define.
           Residence:
               # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
               CanCreate: true
               # The maximum number of Residences a player can have.
               MaxResidences: 3
               # The maximum number of physical areas a residence can have.
               MaxAreasPerResidence: 2
               # The maximum number of blocks a Residence can be, East to West (X).
               MaxEastWest: 16
               # The maximum number of blocks a Residence can be, North to South (Z).
               MaxNorthSouth: 16
               # The maximum number of blocks a Residence can be, High to Low (Y).
               MaxUpDown: 128
               # The lowest altitude this group is allowed to protect.
               MinHeight: 0
               # The highest altitude this group is allowed to protect.
               MaxHeight: 127
                # The maximum recursive depth that subzones can go.
                # A subzone within a subzone within the Residence zone would be a depth of 2.
                # Set to 0 to disable subzones.
               SubzoneDepth: 3
               # Whether or not to allow teleporting to Residences.
               CanTeleport: true
               # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
               Unstuck: true
               # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
               SelectCommandAccess: true
               # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
               ItemListAccess: true
           # Options relating to enter and leave messages on the residence.
           Messaging:
               # Whether or not the player can change the Residence enter and leave messages.
               CanChange: true
               # The default enter message to apply to new Residences created by players in this group.
               # Leaving the message blank will disable it.
               DefaultEnter: Welcome %player to %residence, owned by %owner.
               # The default leave message to apply to new Residences created by players in this group.
               # Leaving the message blank will disable it.
               DefaultLeave: Now leaving %residence.
           # Options relating to the Lease system.
           Lease:
              # The maximum number of days to allow leases.
              MaxDays: 16
              # The number of days to add to the lease following a '/res lease renew' command.
              RenewIncrement: 14
           #Options related to the rent system
           Rent:
               #determines how many residences can be rented by players of this group at once
               MaxRents: 3
               #determines how many residences can be set for rent by players of this group at once
               MaxRentables: 3
           # Options relating to the Residence Economy.
           Economy:
              # Whether or not players in this group can buy other Residences that are for sale.
              CanBuy: true
              # Whether or not players in this group can sell their Residences.
              CanSell: false
              # Whether or not to ignore the Residence size/count limits when buying a residence.
              IgnoreLimits: false
              # The cost, per block, of making a new Residence or adding a area to it.
              BuyCost: 0.05
              # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
              RenewCost: 0.02
           # Flags are checked in the order:
           # 1: Player
           # 2: Group
           # 3: Owner
           # 4: If all others are undefined, reverts to default value (usually true).
           # Flag permissions default to false.
           # These flags settings override the globals.
           Flags:
              # Specifically allow or deny this group from changing certain flags.
              Permission:
                   #build: true
              # Specifys the flags that are applied at residence creation for players of this group.
              Default:
                  #build: true
              # Specifys the flags that are applied at to the creator at residence creation.
              CreatorDefault:
                  #build: true
              # Specifys the flags that are applied to other groups for this residence, at creation.
              GroupDefault:
                   #default: #group name
                       #build: false
              #these flags are applied specifically to this group whenever they are outside a residence
              #these flags will override the flags at the top, under the Global section.
              World:
                    Global: #these flags will apply to all worlds
                         #build: false
                    WorldNameHere: #or you can apply them by each individual world
                         #build: false
    
    # You can manually specify the group a player is in below, this overrides their permissions group.
    GroupAssignments:
         bekvon: default
         player: default
    
    ItemList: #this is where you can create blacklists / whitelists
         DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
            #type of the list, can be blacklist, whitelist, or ignorelist
            Type: blacklist
            #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
            #World: world
            #You can also have the list apply only to one group, otherwise it applys for all groups
            #Group: default
            #this is the actual list of material names that this list allows or dissallows
            #You can look up the material name by item ID in game by typing /res material <id>
            #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
            Items:
               - 'BEDROCK'
               - 'LAVA'
               - 'WATER'
               - 'STATIONARY_LAVA'
               - 'STATIONARY_WATER'
               - 'MOB_SPAWNER'
    # Used to determine which major revision of Residence this config is from, dont change this.
    ResidenceVersion: 2
    And my log console:

    Code:
    in plugin Residence v2.4.2
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:16
    5)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    78)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    java:757)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/FontAllowedChara
    cters
    at com.bekvon.bukkit.residence.Residence.validString(Residence.java:339)
    at com.bekvon.bukkit.residence.Residence.validName(Residence.java:332)
    at com.bekvon.bukkit.residence.protection.ResidenceManager.addResidence(
    ResidenceManager.java:158)
    at com.bekvon.bukkit.residence.Residence.onCommand(Residence.java:759)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 12 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.server.FontAllowedCha
    racters
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    ... 17 more
    14:07:12 [INFO] Atilax lost connection: disconnect.quitting
    14:07:12 [INFO] Connection reset
    14:49:33 [INFO] Atilax [/79.159.83.15:13087] logged in with entity id 2970 at ([
    SkynetWorld] 92.28125, 64.0, -26.53125)
    14:52:39 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'res'
    in plugin Residence v2.4.2
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:16
    5)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    78)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    java:757)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/FontAllowedChara
    cters
    at com.bekvon.bukkit.residence.Residence.validString(Residence.java:339)
    at com.bekvon.bukkit.residence.Residence.validName(Residence.java:332)
    at com.bekvon.bukkit.residence.protection.ResidenceManager.addResidence(
    ResidenceManager.java:158)
    at com.bekvon.bukkit.residence.Residence.onCommand(Residence.java:759)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 12 more
    14:54:44 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'res'
    in plugin Residence v2.4.2
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:16
    5)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    78)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    java:757)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:722)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/FontAllowedChara
    cters
    at com.bekvon.bukkit.residence.Residence.validString(Residence.java:339)
    at com.bekvon.bukkit.residence.Residence.validName(Residence.java:332)
    at com.bekvon.bukkit.residence.protection.ResidenceManager.addResidence(
    ResidenceManager.java:158)
    at com.bekvon.bukkit.residence.Residence.onCommand(Residence.java:759)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 12 more
    14:54:53 [INFO] Atilax lost connection: disconnect.quitting
    14:54:53 [INFO] Connection reset
    I need help pls
     
  27. Offline

    BioBG

  28. Offline

    STiChad

    I'm having trouble with pistons.
    I set the flag as true and they still won't work inside the residence I set.
    Running RB 1.0.1-R1 with Residence version 2.4.4
    Any help?

    EDIT: Nvm, I reloaded the plugin and then it worked.
    Awesome plugin btw, works great.
     
  29. Offline

    Leenert

    How to disable that a user is able to remove & rename his own residence
     
  30. Offline

    dockter

    How do I prevent crop damage via trampling?
     
  31. Offline

    Jack_Miller

    Using Permissionsbukkit, IConomy and the latest recommended version. Ive write the config simple that only admins can create areas, but if i give me the rank ingame for permissionsbukkit with the perm nodes it says me only admins can do that. btw: it's with OP rights the same problem. Pls help me :c
     
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