[REQ] Packet handler

Discussion in 'Archived: Plugin Requests' started by InShaneee, Feb 22, 2011.

  1. Offline

    InShaneee

    I am one of the many people cursed with the common, pervasive Minecraft bug affecting Realtek Gigabit NICs which causes them to lock up after several seconds of running a server on a machine with one.

    http://getsatisfaction.com/mojang/t...ter_about_5_minutes_connected_to_a_smp_server

    I've been using MCAdmin to run my server, as it does some sort of packet handling that somehow alleviates the issue, and allows me to run a server. This is awesome. I don't know exactly how it's done, this is the statement from the MCAdmin featurelist:

    "MCAdmin acts like a tunnel for all clients, thus able to block hax/exploits before they reach the server"

    Now, I'd love to use Bukkit for the great flexibility and range of plugins it offers, but without some similar sort of system, I simply can't (nor can anyone else using this type of NIC). Is this at all possible?
     
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    Edward Hand

    In order to make plugin coding easy to do, bukkit encapsulates bits of the minecraft server that are far more 'higher level' than handling raw packets, so there's really no way to do what you're describing. The minecraft server gets and processes the packets, works out whats going on and then bukkit passes that information (along with a bit of control) to the plugins.
     
  3. Offline

    InShaneee

    Crap. Well, thank you for looking into this. Back to hoping Mojang takes action, then! [​IMG]
     

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