Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

  1. Offline

    GeMoschen

    FalseBook - Your CraftBook for Bukkit
    [​IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:
    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [​IMG]
     

    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
  2. Offline

    khamseen_air

    What permissions plugin are you using? The thing you've pasted doesn't look like any structure I'm familiar with.
     
  3. Offline

    Rich Boos

    Thank you for the screens. There are too many useless youtube videos that spend 4-5 minutes playing a song and showing "My sh*t ass productions presents" and music that is pointless, for tutorials. These helped me keep my blood pressure low at my old age. :)
     
  4. What can I do against a ton of ICs failing?

    Also when those ICs are failing to load. It says when creating a new IC: "ICs must be build on a wall"
     
  5. Offline

    mrgreaper

    @GeMoschen with the glowstone, it can be toggled on the world called world but any other world...no go
    we use multiworld for our multiple world plugin if that helps?
     
  6. Offline

    khamseen_air

    Do you have a folder 'plugins/falsebook/<otherworldname>/' with the FalseBookExtra.properties file set up to allow it?
     
  7. Offline

    mrgreaper

    yep, never knew it did that but yeah its there
    Code:
    TogglePumpkins=true
    ToggleNetherrack=true
    ToggleGlowstone=true
    GlowstoneOffTypeID=88
    GlowstoneOffDataValue=0
    
    same as the normal world one
    its got me a little stumped :(
     
  8. Offline

    olimoli123

    bPerms, it has a ghost of normal permissions
     
  9. Offline

    Kainzo

    http://pastie.org/2629933

    errrror
     
  10. Offline

    Gm1999

    Why my selftriggered IC's failes(MC0263) every time I start up de server? EDIT: It doens't happend always, sometimes it runs fine for a few minites and then the IC's isn't checking anymore. Btw sorry for my bad English.
     
  11. Offline

    khamseen_air

    Yeah, I'm stumped by that one too I'm afraid. :(
    Ah ok, that permission system is weird. Have you ensured that all the Falsebook config files allow for lifts to be used?
     
  12. Offline

    olimoli123

    Oh, ill check it out, thanks .. ill reply if an issue still exists.
     
  13. Offline

    mrgreaper

    doh! :(
    but thanks for trying, its appreciated!
    im thinking it must be the multiworld plugin...but multiverse didnt like us and i really like multiworld...guess i just have to sacrifice glowstone lights (ics work perfect)
     
  14. Offline

    MeatBat

    Got strange bug: can't place IC's on some chunks, only after restart and for small amount of time. For example: i'm trying to place mc3001, got error "IC-Signs must be build on a wall", do /chunkinfo -> 17,-5. Move for a few blocks, successfully place sign, /cunkinfo returns 17,-6. Also in 17,-5 mc0271 failed to detect players.
    How I can fix it?
    Use PermissionsEx, I'm op with * perms.
    plugin list (open)
    WorldEdit, iConomy, FalseBookCore, PlgLogCmd, LazyRoad, xAuth, FalseBookIC, BigBrother, WorldGuard, FalseBookExtra, PlugMan, Essentials, PermissionsEx, CustomDifficulty, FalseBookBlock, EssentialsChat, Modifyworld, ChatManager, Permissions, EssentialsSpawn, Train Carts, WorldBorder, ChestShop, LWC
     
  15. Offline

    Callex

    I love this plugin; it's one of the main building blocks for our server. I'm glad you're carrying on with development - we all appreciate it!

    ...However.
    We're still having trouble getting self-triggered IC's to work. We've tried wiping the database etc but to no avail. You still developing this area? If not, that's ok - I'm just wondering if I just need to wait it out for another update or if fixing it on my end is the only way. Has anyone else had trouble getting ANY self-triggered IC's working? (and maybe even found a solution?)
     
  16. Offline

    solarisin

    I'm having problems getting falsebook to work on my server, I think its just something dumb i'm doing but I can't figure it out.

    I'm running bukkit b1185 with Essentials 2.6.1 with the provided EssentialsGroupManager. I have '*' privileges and I can /reloadall and other types of admin-only commands. However, when I try to build a gate or bridge I get the message "You are not allowed to buid gates".

    Help?
     
  17. Offline

    mrgreaper

    i would recommand ditiching essentials tbh, it causes so many problems. permissionbukkit is the official permisions plugin try that (works for our ics, all but group detection)
     
  18. Offline

    heifinator

    Any updates on the apple bug, or is that just me. I cannot change the apple value, no matter what I set it to, its 10%
     
  19. Offline

    GeMoschen

    Hopefully fixed in 0.89!

    mhh... for me, all ICs are working fine. Can you tell me: is the "SelftriggeredICs.db" being created in "plugins/FalseBook/" if you start your server?

    PermissionsEx is not fully supported yet, but it will be supported in 0.89!

    I'm not quite sure, but it may be a problem with the methods I used to load the worldsettings. I'm currently working on this to get it fixed.

    Thanks for this! Just forgot to check something!

    I'm still working on the cauldrons. So there might be bigger changes in the next 1 or 2 versions.


    in 0.89 (next release)
    Thanks for the bugreport!
    Both things are set on my todo-list. Maybe it will come with 0.89, but at least it will come with 0.90
     
  20. Offline

    doctarock

    Cant seem to get permissions working on permissionsBukkit, used to be fine using permissions 3.x superpermsbridge doesnt seem to help either
     
    mrgreaper likes this.
  21. Offline

    GeMoschen

    Just wait for 0.89
     
  22. Offline

    olimoli123

    Ther was no such config.
     
  23. Offline

    ascobolbeast

    Hello GeMoschen.

    First: Very nice mod. I love it. Especially the gates.

    And there exactly I have a question:

    Is it possible to replace the fences (or which item is used) with water instead of air, if the gatepart (fence) is under water.
    Or if that is not possible, to replace the active water blocks (after the gate had been opened) with still waterblocks?

    At the moment, in front and behind the gate the waterblocks become active if you open a gate. That is a bit unhandy, for example if you use underwater gates or if you use the Mo'Creatures mod. Because animals can't swim through active waterblocks or at least have big problems. Would be nice if you could find a solution there.

    Thx Asco
     
  24. Offline

    Kainzo

    Will this still have legacy support for P3?
     
  25. Offline

    GeMoschen

    Of course :)

    Support for PermissionsBukkit, PermissionsEx, Permissions/GroupManager, Superperms
     
    khamseen_air likes this.
  26. Offline

    Kainzo

    Ahh, very good. We havent moved from P3 yet - but will sometime in the next few months.
     
  27. Offline

    TheTekromancer

    Just wanted to say thanks for working on PermissionsBukkit support. I was worried for a minute there that my team would have to part ways one of our favorite plugins.

    One thing though, I've ran this for many months and never understood how doors work. Any chance of getting some more info in the OP about them?
     
  28. Offline

    Danton1983

    Anyone else having issues with the cart system?

    When carts slow when empty even on a hill full of boosters the carts never make it up.

    Also the station block doesnt seem to change no matter what I do
     
  29. Offline

    Cypher121

    yes, I have some problems too. cart ignores goldblocks then climbing on hill if it's empty. And most harmful bug - Cart Dispenser stopped working! I built it right, Sign looks in right direction and it can even catch minecarts, but then i power it with RS 1 cart from chest disappears and doesn't spawn on rail. it has broken my mine's transporting system! fix that please. CB #1240
     
  30. Offline

    Avarice

    Is it possible to add in the items added from 1.8 to cauldron recipes? Not able to get any of them to work.
     
  31. Offline

    Callex

    Yes it exists. We get errors on startup however:

    Loaded selftriggered ICs: 28 done.
    Loaded selftriggered ICs: 20 failed. (or something to that effect) then a list of the 20 with their co-ords.
     

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