Help with world, corruption?

Discussion in 'Bukkit Help' started by Zarukei, Sep 29, 2011.

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  1. Offline

    Zarukei

    This is what i get when i run bukkit with the server
    Here is what happens after a few minutes of the original minecraft server program

    I used Chunkster already and i tried asking at minecraftforums.net but no luck :C

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  2. I had this too, I use now a new map ( as spawn map ) and i now use my old world as a freebuild world.. Go to your server.props and fill in an other world name.. Should work! ( worked by me.. )
     
  3. Offline

    Zarukei

    what do you mean fill it in the other worlds name

    Can someone help me out?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  4. Go to your server.properties file, And there is a node:
    Code:
    level-name=<YOURWORLDNAME>
    Change the name at <YOURWORLDNAME> and use an Multiworld plugin to get to your old world.
     
  5. Offline

    Zarukei

    Theres no way to fix the current world as it is?

    Bumps

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 20, 2016
  6. Offline

    Anthony45654

    If you open that world file in MCEdit and save it, it should fix the problem.
     
  7. Offline

    yttriuszzerbus

    I had this, and knew various people would not be happy if the map was lost. So, I created a new map, then replaced the new map's Region folder with that of the old one. I didn't copy the level.dat, so the spawnpoint has changed, and I didn't copy the data folder so maps are blank, but the world is there. The only problem now is the pages and pages of chunk-in-wrong-location errors, but Chunkster should fix that.
     
  8. Offline

    Server n0ob

    Reload the chunks in MCedit, or delete [world]_nether.
    worked for me.
     
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