Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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  1. Offline

    SpoutDev

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    alta189

    @Montpelier the reason it(Spout.jar) didn't autoupdate because it was on an old system that requires Afforess to change a textfile on Dropbox, we switch to a new updating that uses the most recent Recommended Build on our Jenkins server. Afforess is on vacation right now and can't change the file. That is why the server plugin did not autoupdate. I get your point, but this is the system we use now and don't have any plans to change it (except that the client side updating will be changing so that users can choose weather to update or not like the normal client)
     
  3. Offline

    Ratchet

    Code:
    2011-08-15 19:18:41 [SEVERE] java.lang.NoSuchMethodError: org.getspout.spoutapi.packet.listener.Listener.checkPacket(Lorg/bukkit/entity/Player;Ljava/lang/Object;)Z
    2011-08-15 19:18:41 [SEVERE]     at org.getspout.spoutapi.packet.listener.FakeListener.checkPacket(FakeListener.java:17)
    2011-08-15 19:18:41 [SEVERE]     at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:54)
    2011-08-15 19:18:41 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:457)
    2011-08-15 19:18:41 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:449)
    2011-08-15 19:18:41 [SEVERE]     at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:434)
    2011-08-15 19:18:41 [SEVERE]     at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    2011-08-15 19:18:41 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
    2011-08-15 19:18:41 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    2011-08-15 19:18:41 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-15 19:18:41 [SEVERE] Unexpected exception
    java.lang.NoSuchMethodError: org.getspout.spoutapi.packet.listener.Listener.checkPacket(Lorg/bukkit/entity/Player;Ljava/lang/Object;)Z
        at org.getspout.spoutapi.packet.listener.FakeListener.checkPacket(FakeListener.java:17)
        at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:54)
        at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:457)
        at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:449)
        at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:434)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    1.2, what's causing this?
     
  4. Offline

    Spathizilla

    Name of project: Spout
    Project version/build: 1.0.2 build 115
    CraftBukkit build: 1060


    Description of issue: ChunkDataCache: true appears to make chunks duplicate on loading. When you approach these chunks, they will then display correctly. Originally I thought this might be caused by another plugin which uses the packetlisteners in Spout but I've disabled that.

    Steps to reproduce:
    1) Set ChunkDataCache to true in the config
    2) Load the server with build 115
    3) Connect to the server and look around as the map loads
    4) Some chunks appear to duplicate
    5) Walk/teleport to near those chunks and they correct themselves.
    6) Setting ChunkDataCache to false does not exhibit this behaviour.

    Teleporting between worlds makes this quite obvious too.

    Screenshots of issue:
    First loading of the chunk: http://www.playminecraft.net/resources/images/firstload.png
    Teleporting near problem chunks and back: http://www.playminecraft.net/resources/images/teleportnear.png
    More chunks loading in the distance: http://www.playminecraft.net/resources/images/teleportback.png
     
    bothersome likes this.
  5. Offline

    Ratchet

    figured it out, MobDisguise plugin needs updating.
     
  6. Offline

    darkcammo

    This all looks very fantastic, however in testing my friends and I were having chunk issues. Certain chunks would not load properly using latest builds. Anyone else having this issue?
     
  7. Offline

    bothersome

    Having the exact issue Spathizilla posted and Spout also keeps causing random restarts.
     
  8. Offline

    mjp1120

    Modloader a fail more this is a fail


    *EDIT* THIS IS FUCKIN AWSOME
     
  9. Offline

    alta189

    Known issue, set it to false
     
  10. Offline

    Montpelier

    [​IMG]

    So this is a known issue of your auto-updating recommended build that defaults to this.
     
  11. Offline

    TheCastCraft

    Has someone made a video on how to set up a spout server.... Once I see how you start it I think I will get how to use this.
     
  12. Offline

    bothersome

    I did. :)
     
  13. Offline

    DragonMasterNYC

    Name of project: Spout
    Project version/build: 1.0.2.115
    CraftBukkit build: 1000
    Description of issue:
    After logging in the chunks don't load properly and only load after jumping or teleporting to that location, looks like only a 6x6 chuck area loads. Also after leaving the server once all signs are blank, but restarting it shows them again till you leave.

    ChunkDataCache is false

    This is the only thing showing up in the console:

    Code:
    15.08 20:46:59 [Server] SEVERE     at java.lang.Thread.run(Thread.java:679)
    15.08 20:46:59 [Server] SEVERE     at org.getspout.spout.MapChunkThread.run(MapChunkThread.java:103)
    15.08 20:46:59 [Server] SEVERE     at org.getspout.spout.MapChunkThread.handle(MapChunkThread.java:120)
    15.08 20:46:59 [Server] SEVERE     at org.getspout.spout.MapChunkThread.handleMapChunk(MapChunkThread.java:132)
    15.08 20:46:59 [Server] SEVERE java.lang.NoSuchFieldError: rawData
    15.08 20:46:59 [Exception] Exception in thread "Thread-8"
    15.08 20:46:59 [Exception] Server exception, restarting if server doesn't respond
    Steps to reproduce: Only happens after a restart and after the first person joins.
     
  14. Offline

    godgodgodgo

    Where is the 1.0.2 change log?
     
  15. Aha, running Spoutcraft.Jar from the terminal with 2 gigabytes of RAM allows the audio to work - although laggily (?).

    It also makes terminal spew up this:

    Code:
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    2011-08-16 02:12:13.585 java[4304:14d0b] Error loading /Library/Audio/Plug-Ins/HAL/iWow.plugin/Contents/MacOS/iTea:  dlopen(/Library/Audio/Plug-Ins/HAL/iWow.plugin/Contents/MacOS/iTea, 262): no suitable image found.  Did find:
        /Library/Audio/Plug-Ins/HAL/iWow.plugin/Contents/MacOS/iTea: no matching architecture in universal wrapper
    2011-08-16 02:12:13.586 java[4304:14d0b] Cannot find function pointer iTeaHAL for factory 73EDA2E8-5F3F-4BCF-B706-C26A9484B735 in CFBundle/CFPlugIn 0x1017af430 </Library/Audio/Plug-Ins/HAL/iWow.plugin> (bundle, not loaded)
    OpenAL initialized.
    
    EDIT: Just to clarify, this is spewed up when I change the volume sliders from "off" in the options.
     
  16. Offline

    philraz

    This may help some after testing cb 1060 with the spout RB and using multiverse V2 I found that portals seem to teleport you into stone, floors, malformed worlds etc setting ChunkDataCache to false in the spout config on your server appears to correct this glitch
     
  17. 1060.. 1.0.2... could it be possible that the server plugin download is the same as the API download?
    They link the same file. Fix it please!
     
  18. Offline

    Stephen92

  19. Offline

    DragonMasterNYC

    Never mind updating the server to Craftbukkit 1060 fixed it all.

    Got my CB Build alert after updating.
     
  20. Offline

    alta189

    No they don't...

    You have BukkitContrib.

    Yes it's a known issue

    Top_Cat is working on it

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 13, 2016
  21. Offline

    Blaster72

    Hi,

    Where can i find the config option to set ChunkDataCache to false?
    Thanks.
     
  22. Offline

    Stephen92

  23. Offline

    RustyDagger

    THat my friend is cause by Logblock and spout spout will run with out logblock and logblock will run with out spout...
    Had the exact same issue with any CB over 1000. below CB 1000 works but... kinda stupid some thing in Craftbukkit has made the 2 plugins conflict some how :(
     
  24. Offline

    godgodgodgo

    awesome
     
  25. Offline

    Yahtze

    Code:
    2011-08-15 19:41:18 [SEVERE] Exception in thread "Thread-30"
    2011-08-15 19:41:18 [SEVERE] java.lang.NoSuchFieldError: rawData
    2011-08-15 19:41:18 [SEVERE]     at org.getspout.spout.MapChunkThread.handleMapChunk(MapChunkThread.java:132)
    2011-08-15 19:41:18 [SEVERE]     at org.getspout.spout.MapChunkThread.handle(MapChunkThread.java:120)
    2011-08-15 19:41:18 [SEVERE]     at org.getspout.spout.MapChunkThread.run(MapChunkThread.java:103)
    2011-08-15 19:41:18 [SEVERE]     at java.lang.Thread.run(Thread.java:662)
    Getting this error as well. Seemed to have auto-updated to 1.0.2, and is giving our server Read Time Outs. Also, noticed that breaking blocks, takes a very long time to register. You can break a block, receive it, however, the blocks will reappear behind you, then re-destroy them selves a few seconds later.

    Also, it seems as though the plugin is trolling us >.> We've deleted it, and anything that possibly connects to it, yet it will completely re-download and install itself.

    Chunks seem to only load when stepping into them. Walking into the void will cause the chunk to force appear. And, as someone else pointed out, there seems to only be a 6x6 chunk radius.
     
  26. Offline

    Top_Cat

    This plugin is compatible with CB1060 as it says in the title, just update.
     
  27. Offline

    jycs

    Your problem is you don't understand that everyone does not speak English.

    Add to this your pretentious tone, and now I understand nothing more than "Spout + Itemcraft = black screen because Spoutcraft's developers don't like mods (related to a history of cheating...)"

    And I read something else like "Spoutcraft will never support guys who using a pirated game". I think it's really pretentious to say that ! (I specify I bought the game...)
     
  28. Offline

    skeletonofchaos

    Every time I try to adjust sound in the SpoutCraft launcher it crashes and doesn't change the sound. Mac OSX lion.
     
  29. Offline

    alta189

    Assign more memory

    We do understand, and we try to work with them...

    Its not that we don't like mods. Its that Modloader is terrible and we are creating our own system.
    Stop making your text big, it takes up too much space and only makes you seem childish and annoying

    Set chunkcaching to false in your properties

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 13, 2016
  30. Offline

    skeletonofchaos

    Sorry but how?
     
  31. Offline

    paully104

    The following things i noticed since updating to #1060 and using the latest recommended​
    • MobDisguise will cause you to not be able to connect
    Show Spoiler


    paully104 [/71.170.212.216:49804] logged in with entity id 149 at ([Reitz] 208.75135269761086, 64.0, -179.4131017952006)
    2011-08-15 18:51:36 [SEVERE] java.lang.AbstractMethodError: me.desmin88.mobdisguise.listeners.PacketListener.checkPacket(Lorg/bukkit/entity/Player;Ljava/lang/Object;)Z
    2011-08-15 18:51:36 [SEVERE] at org.getspout.spoutapi.packet.listener.FakeListener.checkPacket(FakeListener.java:17)
    2011-08-15 18:51:36 [SEVERE] at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:54)
    2011-08-15 18:51:36 [SEVERE] at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:457)
    2011-08-15 18:51:36 [SEVERE] at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:449)
    2011-08-15 18:51:36 [SEVERE] at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:434)
    2011-08-15 18:51:36 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    2011-08-15 18:51:36 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
    2011-08-15 18:51:36 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    2011-08-15 18:51:36 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-15 18:51:36 [SEVERE] Unexpected exception
    java.lang.AbstractMethodError: me.desmin88.mobdisguise.listeners.PacketListener.checkPacket(Lorg/bukkit/entity/Player;Ljava/lang/Object;)Z
    at org.getspout.spoutapi.packet.listener.FakeListener.checkPacket(FakeListener.java:17)
    at org.getspout.spout.packet.listener.PacketListeners.canSend(PacketListeners.java:54)
    at org.getspout.spout.SpoutNetServerHandler.syncedSendPacket(SpoutNetServerHandler.java:457)
    at org.getspout.spout.SpoutNetServerHandler.syncFlushPacketQueue(SpoutNetServerHandler.java:449)
    at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:434)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    • I also had small trivial errors flying for plugins such as blocksonglass and itemcraft.
    • Crazy amount of chunk errors..
     
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