Recoil - The Catapult Plugin: Version: v2.0 THIS IS THE SAME RECOIL PLUGIN AS BEFORE. JUST A NEW DEVELOPER. Recoil is a plugin to mostly create a fun mechanic and/or rides by catapulting players, minecarts, boats and mobs high and/or far into the air. A video says more than a thousand word when it comes to exciting movement dynamics, so here goes: How to make a block catapult you is simple, and, like the entire basic idea, was modeled after SuperJump: 1. Take a block, any block: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler 2. Add a sign right below it (whether it's wall or post mounted doesn't matter) and enter: [recoil] x y z Where x, y and z are floating point numbers representing your desired trajectory according to the coordinate system used in the F3 screen. Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler 3. Step on block to experience sudden bursts of fun Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Features: * Catapults players * Catapults minecarts * Catapults boats * Catapults mobs * Catapults cake* <Edit by Moderator: Redacted mediafire url> Config: config.yml * DisableFallDamageFromBlockJumps - on by default, prevents you from dying after being catapulted. Normal fall damage is not disabled with this setting, only hitting the ground immediately after a jump * OnlyOpsMayDoStuff - on by default, only lets Ops, or people with proper permission, place and destroy the signs that make the recoil magic happen * CatapultMobs - off by default, this allows mob torture like in the video. While this is fun and fine on small servers, if you have huge servers with tons and tons of mobs, this setting will cause a lot of lag (because every mob has to be checked). This will probably not destroy your server, and it's fine to turn it on, just be aware that if your players whine about lag, you probably should turn this off (again) Permissions * recoil.create - Allows people without Ops to create new Recoil signs * recoil.destroy - Allows people without Ops to destroy existing Recoil signs Changelog: Version 2.0 * New developer Version 1.3 * Released properly * - Not actually true
if you are a new developer, meaning you did a fork please don't use the exact same name, use it with some modification prefix/suffix) or another name.
This isn't actually a fork. The old developer stopped updating and I contacted him and he told me I can do whatever I want with his plugin. All I did was updated it so it can run on the newest version of bukkit.
okay, could the original developer post a link to this thread in his original post that would be great for users.
It's true, he asked me. I'm bored with Minecraft and might never come back to update it, so this has my full blessings. Have fun.
This is cool, but can it do more precise flining? I entered 5 for the Y value and it definitely set my velocity higher than 5.0, I flew from bedrock to above the clouds!
im sorry but this is the only way this plugin can work, you can enter decimal numbers if that helps? Ill take a look into lowering the magnitude of the input when i have time.
Hey! I played arround with your plugin around. Im not 100% sure how / what numebrs i need to enter. if i got it correct, i need to put in the amount of the blocks the destination is relative away? if so, i do enter on a sign "[recoil]|1|0|0" i should only be moved in one direction. instead im moved diagonal (1,1) and also, i entered "[recoil]|312|16|1386" to get to a targeted destination. i should manly fly in a direction, the angel to a direction should be about 12 degrees. instead im flying away in about 45 degrees. dunno what i do wrong. Bukkit build 1000, Client 1.7.3. mfg
1994mat: That was the main reason I got frustrated with it Theodor, you can't enter a target or anything like that. The numbers are how fast you want your launch speed to be on the three axis. I don't think more than 5-ish does anything though.
@DeLux: Hmm then i understood the descripton wrongly. Thanks for your reply ; ) My thought was that the plugin could calculate the flight path with those 2 3dimensional coordinates (start & relative destination) and then calculate the correct launch speed in correct directions ; )
I have it set to save my butt when I fall from the catapult, but I still perish violently when I strike the ground. The distance was substantial, going far in both distance and height.
well i looked and some of the methods that are used for checking if a player is flying or if a player is boosting will interfere with this plugin. sorry.
Urm, i nid help, I set [Recoil] 1.6, 68, -95. It made me flew to a random location 100 blocks away. How can I fix this? I wrote in [X] [Y] [Z]
@xShadowboyx A value of about 1 launches you 5-10 blocks up. So when you put 68, it launches you way too high up. and -95 sends you off in some direction. Try using values under 5? Just experiment with lower values.
Hi, i have a problem with this plugin, and this problem is that it doesn't work with the mob. I changed the config. You can look it here: I have closed and opened the server a lot of times, but it doesn't work. Please help me!
Hello the plugin work correctly except: the option catapultmobs always come back to false (i had to stop the serveur modify it and set the properties to read only to keep it on true but it doesn't seem to catapult chicken or pigs, and i would like to use it to make a farm processing is there a way to catapult animals too ? thank you bukkit 1185 minecraft 1.8.1 win7 java 1.7 64bits
well i will assume that everyone will update to 1.9 when that comes out in a week or 3. So when that happens, im gonna update all the code and see if the problem is fixed.
ok thank you I could live with the delay ;-) for the use with the mob may be it could be less stress on the server to only chek the mobs around the sign (I assume there will be a lot less signs than mobs, may be I am wrong ?) the real purpose of the use recoil with the mobs will be to use it in monsters grinder (not a lot of monsters survive to a 100 speed jump to cobblestone wall, and farm grinder too it could be a good idea to make the sign player /mob selective (ie alow player to go though but not mods for example) it could be by changing the text on the sign (recoil-a, recoil -p, recoil-m for all/player/mob for example) anyway thank you a lot
This is an awesome Plugin, and i have big plans for it on my server, But the disable fall damage wont work :/ Even the smallest jumps leaves me with like 1 heart :/ Any idea why? :O Really want this to work!