[INACTIVE][MECH] Golden Tools v1.6: Make gold tools work even better! [497-531]

Discussion in 'Inactive/Unsupported Plugins' started by SteveE104, Jan 21, 2011.

  1. Offline

    SteveE104

    Golden Tools:
    Version: 1.6

    Now works for Beta 1.3

    Features:

    I have modified three of the golden tools to...

    -Increase the harvest rate of the golden shovel and pick.
    -Improve the durability of the golden shovel and pick.
    -Chop down whole trees by breaking only the base log using the golden ax.

    List Of Blocks Affected

    Show Spoiler
    --(Block) is a change in the default drop.
    Ax:
    Wood
    Log
    Note Block
    Bookshelf -- Bookshelf
    Wood Stairs
    Workbench
    Jukebox

    Pick:
    Stone
    Cobblestone
    Iron Ore
    Coal Ore
    Glass -- Glass
    Lapis Lazuli Ore
    Lapis Lazuli Block
    Dispenser
    Sandstone
    Gold Block
    Iron Block
    Half Steps (All types)
    Brick
    Moss Stone
    Furnace
    Cobblestone Stairs -- Cobblestone Stairs
    Ice -- Ice
    Glowstone -- Glowstone

    Spade:
    Grass
    Dirt
    Sand
    Gravel
    Soil
    Snow
    Snow Block
    Clay Block
    Soul Sand



    Issues that may be of concern.....

    -There are no group permissions at this time, so anyone that can craft a golden tool will be able to use them. However, only Ops have invincible tools.


    If anyone has any suggestions, I would love to hear them.

    For other developers, I have included the java source files in my jar. Its not anything special, but feel free to look. You may even be able to help me clean up my code if you see something wrong.

    1.6 Download Here.

    1.5c Download <Edit by Moderator: Redacted mediafire url>

    Changelog:

    Show Spoiler
    Version 1.6:
    Fixed to work with 1.3 and CraftBukkit 400+ servers.
    Pick and Spade last 256 blocks each, down from 320.
    More code cleanup.


    Version 1.5c:
    More code cleanup.

    Version 1.5b:
    Updated to stop throwing constructor warning on plugin enable.

    Version 1.5:
    -Full support for harvesting many block types. See list above.
    -Trees now drop blocks of their own type.

    Version 1.4:
    -Ax, Pick, and Spade all seem to be working as intended.
    -Added support for breaking many block types. But not all have been tested.
    -If Op, the tools will not break with proper use. Breaking unlisted blocks may break your tool.
    -If not Op, tools last about 320 blocks each for the spade and pick, ax lasts 32 blocks.
    -Tools break into sticks!

    Version 1.3:
    -Ops now have unbreakable tools.
    -The ax seems to be a bit buggy, I am looking into it.

    Version 1.2:
    -Gravel now drops flint at a 5% chance. About as close as I could get without knowing the exact rate, but it feels right.

    Version 1.0:
    -Initial release. Covered all basic features for durability and digging speed changes.
    I would like to thank David Diaz for helping me with my block drops problem, leading to this first release.
     
    Last edited by a moderator: Dec 15, 2016
    ssechaud likes this.
  2. Offline

    Yogoda

    Looks awesome :D

    Any chance we can harvest special blocks with gold tools ? (ice, grass, glass, ...)
     
  3. Offline

    SeeD419

    Just tested this. It works great.

    Awesome thank you.
     
  4. Offline

    Fleder

    i like the idea with the whole tree chop thing!
    will try this mod, if im back home
     
  5. Offline

    SeeD419

    Well I thought this was useful until someone told me that gold tools are already better in the update -__-
     
  6. Offline

    Snowl

  7. Offline

    Racha

    Can you make this use permissions?
     
  8. Offline

    SteveE104

    Maybe not your code, but you pointed me to it. :)

    I haven't looked much into permissions yet. Are there any specific groups you want to include/exclude?
     
  9. Offline

    Juze

    Could you implement everlasting golden tools? I know they're really overpowered maybe but I like it. Maybe a configuration? I tried using this with AntiBreak, didn't work quite so well?
     
  10. Offline

    SteveE104

    I sorta' worked around the normal durability system, so I'd have to remove the whole improved durability bit for AntiBreak to work...

    If I get permissions working, I could add an option to prevent breaking for chosen groups.

    Gold tools are better than they used to be, but the big change I made was to increase durability nearly 4x greater than default, and the gold ax could level a pine forest in minutes now with my full tree breaking feature, where as the default could only get you about 1/2 of a stack of wood.
     
  11. Offline

    lokiman72

    how about giving golden armor a good use too? like maybe have it resist more and give it a special use like maybe it acts like chainmail?
     
  12. Offline

    SteveE104

    I might look into it, but if you want chainmail, there are other mods that you can use.
     
  13. Offline

    lokiman72

    i didnt really mean chainmail, i just meant making gold armor have a good use, i was just throwing ideas around
    --- merged: Jan 29, 2011 5:55 AM ---
    maybe have it endure more, and have some certain part be completely resistant to fire? sorry i am just throwing whatever i can think of around :cool:
     
  14. Offline

    SteveE104

    I like the fire proof idea... I'll see what I can do. [​IMG]
     
  15. Offline

    lokiman72

    awesome :)
     
  16. Offline

    SteveE104

    Bad news...... It seams I cant get a Fire Damage, or Entity Ignite event to cancel. So no fireproof gear. [​IMG]
    Not having much luck at improving the gold armors strength either... You may have to look for another solution there as well.
    Sorry I couldn't help.[​IMG]
     
  17. Offline

    lokiman72

    no problem, just wish there was some use for gold armor
    --- merged: Jan 29, 2011 7:10 AM ---
    how about gold armor acting as diving gear?
    --- merged: Jan 29, 2011 7:11 AM ---
    you could use some other plugins code (i have seen allot for water following head) for making an air block follow your head maybe,

    or maybe you could make it so you dont lose breath underwater with golden armor (probably way harder to code)
     
  18. Offline

    SteveE104

    It sounds like there are plugins that could do what you want already. I'm not trying to make a total solution for everyone, just playing with code really.
     
  19. Offline

    lokiman72

    thats true, but i had an idea and i havent seen it anywhere. how about gold puts off light? or it damages people attacking the wearer? and the other one was runecraft which doesnt work with bukkit
     
  20. Offline

    racu

    @SteveE104

    Plz update to craftbukkit #186

    It doesn't work in #186
     
  21. Offline

    EvilSeph

  22. Offline

    SteveE104

    Wow... I'm tired. I hope that helps. Should work on the latest servers. [211]

    EDIT:
    Fixed zip file from reading v1.5 to v1.4.
    --- merged: Feb 4, 2011 8:29 PM ---
    v1.5 is up!
     
  23. Offline

    Sentenza

    Download is broken
     
  24. Offline

    SteveE104

    The file server is down. Download is posted up top.

    Host server is back up.
     
  25. Offline

    Mahngiel

    please use a good file host instead of one filled with pop ups, ads, and spam.
     
  26. Offline

    SteveE104

    Sorry, I hadn't noticed the pop-ups. I'll change the host.
    Thanks for that.

    Ok, download is now hosted by MediaFire. I hope that fixes it.
     
  27. Offline

    Mahngiel

    thanks a lot! BTW, have u thought about improving gold armor durability as well?
     
  28. Offline

    zeiser

    i thought this was a mix of iron and diamond tools, like something in between, but this is way, way to overpowered, deleting.
     
  29. Offline

    SteveE104

    If you think it is, then you have every right to not use it. But unless I have more complaints, It will stay how it is.
    --- merged: Feb 8, 2011 10:18 PM ---
    I wasn't planing on changing gold armor, but I'll have a look to see if I could make something work.
     

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