Inactive [TP] PlgWarp v3.0 - warps.txt & multiworld [1.4]

Discussion in 'Inactive/Unsupported Plugins' started by Plague, Feb 10, 2011.

  1. Offline

    Plague

    PlgWarp - Warps using warps.txt with multiworld support:
    Version: 3.0

    Since I want to use a plain warps.txt format and the plugin I used is not updated for multiworld, I made my own. Warps.txt moved to the plugin's folder, not in root anymore, just copy the old one into plugins/PlgWarp/. The old warps that do not support multiworld, will teleport the first world on the server (should be the main one). New warps are ok.

    As in all my plugins, you can now edit the name of commands in plugin.yml.

    Simplewarp users: Jarchuleta did not include pitch in his new warps, you have to add :0 (that's colon zero) at the end of his warps (just add it to the end of a line where there are only four numbers).

    Features:
    • /warp, /setwarp, /removewarp, /listwarps (/warplist)
    • /world teleports you to the spawn point of given world (see /listworlds or /worldlist)
    • uses hMod warps.txt format
    • multiworld supported
    • Op version with /setwarp, /removewarp and /warp <place> <player> only for ops
    Download(source code in the .jar)
    Op-set/remove version
    Op-only version
    Old /warp version (no warping of others)

    [​IMG]

    Changelog:

    Version 3.0
    • New commands /world and /listworlds
    Version 2.2
    • only OPs can warp other players around in OP-set/remove version
    More (open)

    Version 2.1
    • added an optional argument to /warp to set the player to teleport
    Version 2.0
    • uses onCommand - CB 454+ compatible
    • you can rename all commands in plugin.yml/aliases:
    Version 1.3
    • When warp not found, it tells you
    • "Long constructor" warning fix
    • Minecraft 1.3 compatible (no change needed for that)
    Version 1.2
    • added /warplist as an alias to /listwarps per request
    Version 1.1
    • Backward compatibility adjustment, should port to the main world when no world specified in warps.txt
    Version 1.0
    • Initial release
     
  2. Offline

    Plague

    Maybe bukkit itself could fix that (but maybe not, maybe the client would have to be changed).

    And I never noticed the problem with item invisibility.
     
  3. Offline

    PsyPhi

    I'm not noticing the problem with invisibility either; actually just clicked on the thread to thank you for your work Plague. Just started maintaining my old server from before Bukkit came about, and the hMod warp.txt support is a blessing.
     
  4. Offline

    Soffu

    I've got a bit of a problem with your plugin, i like to use many worlds for my private server so i downloaded this, only problem is the warping. "/warp example" works on some of my worlds but not on a few, it just says "warp failed". This is what i found in the console:
    [INFO] Cannot create file warps.txt -null.
    Dont know what the problem is, ive reinstalled the plugin and im using the right build.... please help :)
     
  5. Offline

    Plague

    Is the problem there from the start? If not, please remove warps.txt (save it somewhere) and test again. I can see that there is a bug in the plugin but have to know where...
     
  6. Offline

    Soffu

    No the problem isnt there from the start, and removing warps.txt didint work either. I tried some other warp plugins and the same thing happend with them,
     
  7. Offline

    Plague

    Maybe the plugin making multiworld is to blame, but really hard to tell. I could send you a verbose version if the plugin, that reports everything if you are interested in debugging it.
     
  8. Offline

    Soffu

    Yeah sure, worth a try
     
  9. Offline

    AlexTorres1988

    But do you know any way to make only 1 pvp area (e.g. 16X16) using warps or other plugin you know?
    Plz reply:confused:
     
  10. Offline

    Lolf

    can you add a private warp?
     
  11. Offline

    Plague

    No, that's simplehome's work, this is just a pure non-permissions warp plugin.
     
  12. Offline

    LetzGo

    I love you for non permission support XD
    I hate them -.-
     
  13. Offline

    Kane

    So can you please also add per warp permissions. Example plgwarp.warp.warpname or plgwarp.warp.*
     
  14. Offline

    Plague

    Well since from my viewpoint bukkit permissions look nearly the same as niji permissions and would require the same amount of work, I decided not to use them at all.
     
  15. Offline

    Kane

    No dislike button :(
     
  16. Offline

    Plague

  17. Offline

    rymate1234

    Meh bukkit permissions are easy!

    Its just this:
    Code:
    if ((player.hasPermission("permission.node"))) {
                              //code here that does stuff :P
    }
    
    Oh, and you need the entry in plugin.yml
    Code:
    permissions:
      permissions.node:
        description: Allows the player to do awesome stuff
     
  18. Offline

    Plague

    Thanks, but I thought I have to run some permission plugin too.
     
  19. Offline

    rymate1234

    Nope, no permissions plugin needed, its all in bukkit :D
     
  20. Offline

    Plague

    I'll have to read something on implementing them then.
     
  21. Offline

    zachoooo

    Link is borked :(
     
  22. Offline

    Plague

    Yeah hosting has 2 hour maintenance since 2AM CEST
     
  23. Offline

    Mraof

    Does this work with phoenix terrain mod?
     
  24. Offline

    Plague

    how should I know? :)
     
  25. Offline

    CJMP

    Works great for my server, thanks a ton!
     
  26. Offline

    Mraof

    I was wondering if there is a config file you could set a generator for. Or can it just use world definitions in bukkit.yml?
     
  27. Offline

    Plague

    I don't get the question.
     
  28. Offline

    Mraof

    nevermind
     
  29. Offline

    GangWarsDevs

    @Plague a promise is a promise. :D
     
  30. Offline

    Plague

    And I kept it, I never supported it till then ;)
     
  31. Offline

    GangWarsDevs

    :D
     

Share This Page