Are there any conflicts I should be aware of when defining regions with world guard. That is, I have a "town" with three users as members. In the town, child regions have houses that only have each individual player. Now, I know that without setting a higher priority for the houses, setting individual regions for their houses is moot. However, do any chests within the town receive protection from LWC, or do all members of the town have access to every chest? That is, does WorldGuard override LWC? Also where does the Chestprotection line in world guard come into affect and should it be set to true or false with LWC enabled?
LWC overrides worldguard, and there are no conflicts I have seen -EDIT- I know that if you have access to a protected region, but not a chest. You can't get in the chest. I dunno about vice versa, tho
I doubt that W.E overrides LWC, other way around would be a higher chance. Try setting the flag "use" in WE. >.> a tiny tiny bit faster GRRR EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Well, I just need help in particular. I have been searching for hours and haven't found A SINGLE thing about LWC and worldguard, except for this post. I have both plugins installed, but when I enable the worldguard config file in LWC it breaks worldguard. However I can't get it so that in one region protection is enabled but in another protection is disabled. Help?