[INACTIVE][ECON] ecoCreature 0.0.5b - PvM/E Rewards [740]

Discussion in 'Inactive/Unsupported Plugins' started by ChrisB, Mar 18, 2011.

  1. Offline

    ChrisB

    ecoCreature 0.0.5b - PvM/E Rewards

    Description:
    Based upon the stories of iMonster and CookieMonster, this nifty little plugin will allow you, the server owner to hand out more than the default, boring sets of items dropped from creatures on your server.

    Apart from allowing extra drops, how about economy support through iConomy & Essentials Economy as well as BOSEconomy? But... we just forgot one, MineConomy! (it works, too!)

    Did you like how iMonster treated your currency rewards without those decimals? Fully optional here!
    As if that wasn't enough, reward and penalty messages, fully customizable from your end!
    -------------------------------------------------------------------------------------------------------------------------
    Features:
    • Currencry rewards through iConomy. Messages are customizable.
    • Currency penalties, if thats your wish - with customizable messages.
    • Extra drops from all animals and monsters.
    • Prevent camping around monster spawners, fully optional.
    • Prevent rewards through the use of bow and arrow, optional with custom message.
    • Penalty for dieing, fully optional and can be set at percentage level. Custom messages.
    • Beloved donors and special members can earn more money through a simple permission switch, set in percentage gain.
    • Silent rewards, through the options. No more messages about rewards, penalties and such.
    • + more! (Read the config file for all the juicy details!)
    -------------------------------------------------------------------------------------------------------------------------
    !!! Requirements:
    • iConomy 4.6.5
    • Permissions 2.7.2
    • CraftBukkit 740
    • * BOSEconomy 0.6.2 (Only required if you do not have iConomy)
    • * Essentials 2.1.x (Only required if you do not have iConomy)
    • * MineConomy 0.5.6 (Only required if you do not have iConomy)
    -------------------------------------------------------------------------------------------------------------------------
    Permissions Setup for ecoCreature

    Each and every creature available! (If you do not add any of them, you won't get rewards)
    Code:
    - 'ecoCreature.Creature.CraftCreeper'
    - 'ecoCreature.Creature.CraftSkeleton'
    - 'ecoCreature.Creature.CraftZombie'
    - 'ecoCreature.Creature.CraftSpider'
    - 'ecoCreature.Creature.CraftPigZombie'
    - 'ecoCreature.Creature.CraftGhast'
    - 'ecoCreature.Creature.CraftSlime'
    - 'ecoCreature.Creature.CraftChicken'
    - 'ecoCreature.Creature.CraftCow'
    - 'ecoCreature.Creature.CraftPig'
    - 'ecoCreature.Creature.CraftSheep'
    - 'ecoCreature.Creature.CraftSquid'
    - 'ecoCreature.Creature.CraftWolf'
    - 'ecoCreature.Creature.Spawner'
    
    ======== Or if you just want them all. ========
    - 'ecoCreature.Creature.*'
    
    + Note that the permissions are case sensitive! +
    -------------------------------------------------------------------------------------------------------------------------
    Colour Codes @ ecoCreature.yml
    &0: Black
    &1: Dark Blue
    &2: Dark Green
    &3: Teal
    &4: Dark Red
    &5: Purple
    &6: Gold
    &7: Light Grey
    &8: Dark Gray
    &9: Light Blue
    &a: Light Green
    &b: Turquoise
    &c: Light Red
    &d: Pink
    &e: Yellow
    &f: White
    -------------------------------------------------------------------------------------------------------------------------
    Warnings / Notes:
    • I might of have missed something, if I did, just leave a message in the thread.
    -------------------------------------------------------------------------------------------------------------------------
    Known Issues:
    • None.
    -------------------------------------------------------------------------------------------------------------------------
    Suggestions / TODO:
    • Suggestions are welcome.
    -------------------------------------------------------------------------------------------------------------------------
    Downloads:
    ecoCreature.jar via gamebin.org
    Full working server setup, for reference via gamebin.org
    -------------------------------------------------------------------------------------------------------------------------
    Changelog:
    v0.0.5b
    • Updated for the latest stable bukkit.
    • Some features are still being worked on, in case you're wondering.
    v0.0.5a
    • Fixed messages with no colors.
    • Fixed death penalty.
    • Added FixedDrops, open your ecoCreature.yml and add FixedDrops: false right under OverrideDrops. You can set the value true or false, if true... creatures will only drop the specified amount in your loot table, otherwise when false it takes a random number between 0 and the amount you wanted. This only needs to be added if upgrading from 0.0.5 and don't want to re-generate your config.
    v0.0.5 - Lederhosen!
    • uQuest hooking, if a creature dies, it can give a random quest.
    • Spawner drops items now.
    • Dollar signs as your currency now works.
    • Updated to work with MineConomy 0.5.6
    • Flat or percentage for the death penalty.
    • Misc random stuff that didn't work should work.
    • Tested against iConomy, didn't have time for the others - but should work, report what doesn't work if thats the case.
    • THIS RELEASE IS A CONFIG-BREAKER, GENERATE A NEW ONE AND COMPARE TO YOUR OLD CONFIG, CHANGE WHERE REQUIRED!
    v0.0.4g4 - Cows with laserguns!
    • uQuest hooked, but doesn't do anything yet.
    • MineConomy support added.
    • If camping near a spawner, mobs shouldn't drop anything.
    • Minor fixes and tweaks here and there, hopefully working better and warns when not working.
    v0.0.4g3 - Crispy Milk!
    • Drops under 1% are working.
    • Added a check to see whether or not Permissions are hooked and enabled.
    • Minor fixes.
    v0.0.4g2 - Maintenance overdrive, supreme drift!
    • Fixed up some permission checking.
    • Tweaked some hooks.
    • Compiled and tested with RB 670
    • Minor maintenance, no config changes required.
    v0.0.4g1 - Maintenance maintenance of the maintenance extreme extreme release.... deluxe
    • Toggler for No Reward message fixed.
    v0.0.4g - Jeeeez man ;/
    • Hopefully nailed the DEATH and RESPAWN issues.
    • Added BOSEconomy, its back in the game.
    • PigZombie is PigZombie, and no longer Zombie :p
    • Permissions are back in, and there has been changes made.
    • Extra gains work on group-level, you'll see what I mean inside the config.
    • No Reward message can now be toggled on or off.
    • Drop overrides can also be toggled on or off.
    • Random acts of fiddling around with the code
    • You must backup, remove & let ecoCreature generate a new config with this release.
    v0.0.4f - Ohsnap
    • Default drop tables are overriden by ecoCreature, default table is added to the config. Will be optional later.
    • Fixed a serious bug, where the players inventory would be wiped upon death. (very random and not always happening - but could)
    • Specifying a drop amount for a creature will give it a random between 0 and the specified amount now.
    • Essentials Economy is again supported and seems to be working better than ever.
    • Where did all the permissions go? VIP is left in for now, everything should per default yield rewards for now.
    v0.0.4e - More
    • Pigs no longer looked upon as Creepers
    • IntegerCurrency fixed, and working again.
    v0.0.4d - Maintenance Deluxe
    • Drops should override default creatures drops now.
    • Drops should now drop at the location of the creature which died.
    • Minor fixes.
    v0.0.4c - Extra Maintenance Release
    • Should be working fine with RB617, two test servers reporting no errors.
    • Configuration file fixed.
    • Tiny fixes.
    v0.0.4b - Maintenance release.
    • Check and option to see whether or not a player is under sea level.
    • Wolves added and supported.
    • Expanded list of items held.
    • Configuration changes, backup and re-generate, make sure you are up to date!
    v0.0.4a- Maintenance release.
    • Small bugfixes and tweaks.
    • Mob/monster spawner camping checks both the player and creature if near the spawner now, not just the player.
    v0.0.4
    • New permission available.
    • New configurable messages, send a message even if there aren't any rewards!
    • Option for configuring spawncamping message, or turn it off.
    • Empty messages should no longer output to players.
    • VIP group permission, reward your donors or special players with extra cash!
    • Penalty upon death (optional, drop some money when you die)
    • New and improved configuration,back up and generate a new one to see the newlyadded awesome.
    • + some other changes and fixes.
    v0.0.3
    • Fixed a bug with iConomy adding money even though a negative amount was entered.
    • Small tweaks.
    v0.0.2
    • Quick bugfix for proper messages.
    v0.0.1
    • Initial Release.
    -------------------------------------------------------------------------------------------------------------------------

    Special Thanks & Stuff
    mudzereli, Mirage & Mineral, for initial testing & ideas.
    Nijikokun for iConomy, testing, code and ideas.
    Essentials Team for Essentials & Essentials Economy.
    Brotherhood Of Slaughter for their economy plugin.
     
  2. Offline

    maetthew

    Is there open source code of this plugin?
     
  3. Offline

    JSMinecraft

    Because I wanted some my mobs to rarely drop certain items, like Diamonds. but like 0.1% of drop rate.
     
  4. Offline

    BioRage

    I'll give you a reply, finally, since you keep asking.

    As I'm aware,

    The config was never made for drop rate %'s.

    However, before you posted, did you try playing around with it?

    I doubt that the Coin_Percent: will affect the drop rate at all.
     
  5. Offline

    JSMinecraft

    :)
    Sorry for asking 2 times too many.
    However, yes, I did tried playing around with it. I was not talking about the Coin_Percent but rather the ";256:1:1"
    I was talking about that. Is there a possible to make THAT something like ;256:1:0.1.
    Because from what I understood from the explanation in the config that last number in those set of IDs is the drop rate not the Coin_Percent. Hmmm Did I read something else?
     
  6. Offline

    samixchoumi

    Have you got this plugin for working to bukkit 818 ?
     
  7. Offline

    BioRage

    Go back a few pages, should be a link for a old version, still works for 818.

    Hmm, if someone re-did the plugin, or the dev added that I think it would be possible, however, I think it only accepts full integers like 0-100, not decimal numbers..


    However, I may be wrong!
     
  8. Offline

    Damien711

    The other versions didn't work for me they just messed with something on my server and screwed up a few things. With munger's version no auto config generated Im not sure if I need to copy it over but it auto gen last time. Any help would be great thanks. If someone could take this plugins under development even better.
     
  9. Offline

    JSMinecraft

    Oh, hmm Hopefully either the dev or someone will add that in some time. However thanks for responding :D
     
  10. Offline

    samixchoumi

    sry but i've se my last plugin (who work for 740) work on 818 xD
     
  11. Offline

    DJ_Idol

    Everything works perfectly for me with the latest unofficial build, EXCEPT for permissions. I have my permissions set-up to only allow one group of users to get drops+money from this plugin, but for some reason it gives drops and money to every player group.

    Here's my ecoCreature config:

    Show Spoiler

    # Welcome new and old user of ecoCreature!
    # ----------------------------------------
    # It is vital that you go through the configuration from start to end before you continue
    # using this plugin, to make sure that it is functioning with your server configuration.
    #
    # Remember, it is YOUR server, it is YOUR rules. You can not appease everyone.
    #
    # Now then ...
    #
    # Which economy system are you running? ecoCreature supports the following four.
    # iConomy, BOSEconomy, Essentials, MineConomy
    #
    # As an example, you have BOSE, you should change the CORE setting to Core: BOSEconomy
    #
    # IntegerCurrency set to true will round the reward to a whole number, no decimals.
    # While if it is set to false, it will give rewards with a decimal value.
    #
    # AllowCamping defaults to false, it will prevent camping around mobspawners / dungeons etc.
    # This setting is followed by CampRadius - what it does is that it prevents camping within the set
    # amount of blocks in all directions. Both can be changed to suit your needs.
    #
    # ClearCampDrops is available as an option, it will clear the creature / monster drops if set to
    # true, and if false, it will allow regular creature drops.
    #
    # OverrideDrops, if set to true... default drops will be overriden by the drops specified
    # for ecoCreature. This only applies to the player killed monsters.
    # If a monster dies by accident / fire / whatever it will default to the Minecraft default drops. Have
    # this in mind.
    #
    # FixedDrops
    # If you do not like your drops to be random between 0 and the amount you wanted, set FixedDrops to true
    # and the creature / spawner will drop the amount of items you specified.
    #
    # BowRewards
    # If this value is set to false, there will be no gains from killing with a bow.
    #
    # PenalizeDeath should only be set to true if you want to penalize your players for dieing while hunting.
    # as it will withdraw the money they hold in their hand, and not from their banks, if they have that.
    #
    # PenalizeType, this has two values: true or false.
    # If the type is set to false, the amount will be a flat amount, a constant value of the set amount upon death.
    # If the type is set to true, the amount will be used as a percentage value and drawn from the total held currency.
    # This is so that ecoCreature knows whether you want to punish via flatrate or percent.
    #
    # PenalizeAmount - How much money should they drop, from the amount they already have?
    # This depends on what you set the type to, flat or percent (false or true).
    # An example;
    # PenalizeType: true <---- we want to punish with percentage of held money
    # PenalizeAmount: 5 <---- draw 5% of the players held money
    #
    # AllowUnderSeaLVL - Really not that useful, should in most cases be set to true.
    # What does it do? If you are under the sea level when hunting, rewards are enabled. If this is set to false,
    # you will not get rewards for kills below sea level. This applies to everything under sea level.
    #
    # Message Options!
    # ----------------
    # Output :: Should you notify the player of rewards, penalties or no rewards? Defaults to true - to notify.
    # NoReward :: If set to true, it will output a message to the player, stating he got no reward, false will not
    # output anything to the player when they get no reward.
    # Spawner :: When accidently killing around the spawn, a player can be notified of a nearby dungeon.
    # Having this option set to false will not send them the spawn/mobspawn camping message.
    #
    # Extra Hooks!
    # ------------
    # uQuest, true or false... should it be enabled or not
    # uQuestRQP, how big a chance does a player have to receive a random quest from killing a creature?
    #
    # Gains!
    # -----
    # These are per group on your server, if a player is in a group called Donors in your permissions
    # they will gain the base amount * value specified in the amount bit for the group.
    # You may freely add additional groupnames and specify your own amount here.
    # The group names must match those within your Permissions configuration, ecoCreature compares.
    System:
    Economy:
    Core: 'iConomy'
    IntegerCurrency: false
    Hunting:
    AllowCamping: false
    ClearCampDrops: false
    OverrideDrops: true
    FixedDrops: false
    CampRadius: 15
    BowRewards: true
    PenalizeDeath: true
    PenalizeType: true
    PenalizeAmount: 3
    AllowUnderSeaLVL: true
    WolverineMode: false
    Messages:
    Output: true
    NoReward: true
    Spawner: false
    NoCampMessage: '[&4Warning&f] Camping around the Monster Spawn gives no rewards.'
    NoBowMessage: '[&9???&f] You can''t seem to find any currency on this creature.'
    DeathPenaltyMessage: 'You wake up to find that &6<amt> &fis missing from your pockets!'
    ExtraHooks:
    uQuest: false
    uQuestRQP: 0.5

    Gain:
    Fighter:
    Amount: 1
    Fighter2:
    Amount: 2

    # HOW DO I DROPS!?
    # - format: 'item:amount:percent'
    # - more drops: Seperate the items with ; add next
    # - format example: 'item:amount:percent;item2:amount:percent'
    # This means, first you input the item id, second the item max amount upon drop, and third
    # is the chanse it has to drop, in percent... 50 yields a fifty fifty, for instance.
    #
    # -+-+- Special note on the AMOUNT, if you set an item to drop with the value set to 10
    # it selects a random amount, there's no guarantee that it will be fixed to 10.
    # ---> This will later be optional.
    #
    # Coin_Minimum - Minium amount of coins to drop.
    # Coin_Maximum - The max amount of coins to drop.
    # !!! With a low minimum and high maximum, you will get a random amount between those values
    #
    # OH GOD, FIXED AMOUNT ... ALL THE WAY!
    # Sometimes, it would be great if the amount was fixed instead of everchanging, but how?
    # It's simple... set the MINIMUM to the same amount as MAXIMUM - and you're ready for action!
    #
    # Coin_Percent - What are the odds to receive any currency at all?
    #
    # NoReward_Message - Even if the player doesn't receive a reward, a death message can be configured.
    #
    # Reward_Message - Every creature destroyed can have its personal reward message upon death
    # - Acceptable codes:
    # - &colourcode - Check out the forum post for the colour codes!
    # - <crt> - Will display creature name
    # - <amt> - Will display the amount + currency
    # - <itm> - Will display the item you held in your hand at the time
    #
    # Penalty_Message - If you have a negative amount for a creature, this is the custom message
    # for when the player is penalized with a deduction.
    RewardTable:
    Creeper:
    Drops: '289:3:90;318:2:90;348:1:40;49:1:25'
    Coin_Minimum: 50.00
    Coin_Maximum: 150.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &c<crt>'

    Skeleton:
    Drops: '352:2:10;262:2:20;263:5:75;264:1:25'
    Coin_Minimum: 100.00
    Coin_Maximum: 200.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Zombie:
    Drops: '288:2:90;352:2:80;265:5:45;353:3:75;266:1:35;319:1:50;88:1:25'
    Coin_Minimum: 250.00
    Coin_Maximum: 150.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Spider:
    Drops: '287:1:95;39:2:50;353:3:60;331:2:45;295:5:35;87:1:25'
    Coin_Minimum: 50.00
    Coin_Maximum: 100.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    PigZombie:
    Drops: '320:2:3;288:2:8'
    Coin_Minimum: 0.01
    Coin_Maximum: 20.00
    Coin_Percent: 20
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Ghast:
    Drops: '289:2:15'
    Coin_Minimum: 0.15
    Coin_Maximum: 25.00
    Coin_Percent: 15
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Slime:
    Drops: '341:2:5'
    Coin_Minimum: 0.08
    Coin_Maximum: 13.00
    Coin_Percent: 65
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Giant:
    Drops: '264:1:25;49:1:25;86:1:45;87:1:25;88:1:25;89:1:25;48:5:45;337:3:50;263:3:45'
    Coin_Minimum: 300.00
    Coin_Maximum: 550.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Chicken:
    Drops: '288:2:30'
    Coin_Minimum: 1.00
    Coin_Maximum: 10.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Cow:
    Drops: '334:2:45'
    Coin_Minimum: 5.00
    Coin_Maximum: 15.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Pig:
    Drops: '319:2:25'
    Coin_Minimum: 5.00
    Coin_Maximum: 10.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Sheep:
    Drops: ''
    Coin_Minimum: 5.00
    Coin_Maximum: 20.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Squid:
    Drops: '351:2:45'
    Coin_Minimum: 15.00
    Coin_Maximum: 50.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Wolf:
    Drops: ''
    Coin_Minimum: 10.00
    Coin_Maximum: 25.00
    Coin_Percent: 70
    NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    Spawner:
    Drops: ''
    Coin_Minimum: 1000
    Coin_Maximum: 2500.00
    Coin_Percent: 100
    NoReward_Message: '[&9!&f] The &2<crt> &fexplodes from a blow with your &3<itm>'
    Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
    Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'

    DidYou:
    Read:
    Understand:
    Configure: true

    # If you have now reached this point of the ecoCreature.yml file, you may of have noticed the last entry.
    # Switch the Configure: false to Configure: true
    #
    # Why? It means that you have, hopefully, read, understood as well as configured the plugin to your needs.
    # If this value is still false when you start your server, the plugin will be disabled.
    #
    # WHY!?
    # Because. It simply just explains itself. Don't even think about starting an argument about it.


    and my permissions config:

    Show Spoiler

    plugin:
    permissions:
    system: default
    copies: null
    groups:
    Citizen:
    default: true
    info:
    prefix: '[Citizen]'
    suffix: null
    build: true
    inheritance: null
    permissions:
    - general.teleport.self.to.spawn
    - uQuest.CanQuest.*
    - uQuest.CanDropQuest
    - falsebook.ic.mc1000
    - falsebook.ic.mc1001
    - falsebook.ic.mc1017
    - falsebook.ic.mc1018
    - falsebook.ic.mc1020
    - falsebook.ic.mc1025
    - falsebook.ic.mc2020
    - falsebook.ic.mc3000
    - falsebook.ic.mc3001
    - falsebook.ic.mc3002
    - falsebook.ic.mc3003
    - falsebook.ic.mc3020
    - falsebook.ic.mc3021
    - falsebook.ic.mc3030
    - falsebook.ic.mc3031
    - falsebook.ic.mc3033
    - falsebook.ic.mc3034
    - falsebook.ic.mc3036
    - falsebook.ic.mc3040
    - falsebook.ic.mc4000
    - falsebook.ic.mc4010
    - falsebook.ic.mc4100
    - falsebook.ic.mc4110
    - falsebook.ic.mc4200
    - falsebook.ic.mc1230
    - falsebook.ic.mc1260
    - falsebook.ic.mc1261
    - falsebook.ic.mc1262
    - falsebook.ic.mc1263
    - falsebook.ic.mc1270
    - falsebook.ic.mc1271
    - falsebook.ic.mc1272
    - falsebook.ic.mc1201
    - falsebook.ic.mc1240
    - falsebook.ic.mc1241
    - falsebook.ic.mc0020
    - falsebook.ic.mc0111
    - falsebook.ic.mc0230
    - falsebook.ic.mc0260
    - falsebook.ic.mc0261
    - falsebook.ic.mc0262
    - falsebook.ic.mc0263
    - falsebook.ic.mc0270
    - falsebook.ic.mc0271
    - falsebook.ic.mc0272
    - falsebook.ic.mc0420
    - falsebook.ic.mc1110
    - falsebook.blocks.*
    - fishpeople.infiniteair
    - fishpeople.cantalkunderwater
    - general.away
    - general.spawn
    - general.time
    - general.playerlist
    - general.who
    - general.getpos
    - general.tell
    - lwc.protect
    - mcmmo.skills.*
    - mcmmo.regeneration
    - myhome.home.*
    - iConomy.payment
    - iConomy.rank
    - iConomy.list
    - mcbans.vote
    - turnstile.open
    - elevators.builder
    - lottery.buy
    - DailyBonus.get
    - citizens.help
    - citizens.trader.stock
    - citizens.trader.help
    Trader:
    default: false
    info:
    prefix: '&f[&aTrader&f]'
    suffix: null
    build: true
    inheritance:
    - Citizen
    permissions:
    - dynamicmarket.access
    - dynamicmarket.buy
    - dynamicmarket.sell
    - mcmmo.item.chimaerawing
    - mcmmo.commands.myspawn
    - mcmmo.commands.setmyspawn
    Trader2:
    default: false
    info:
    prefix: '&f[&2Trader&f]'
    suffix: null
    build: true
    inheritance:
    - Trader
    permissions:
    - citizens.basic.create
    - citizens.basic.settext
    - citizens.general.setname
    - citizens.general.remove.singular
    - citizens.help
    - citizens.general.color
    - citizens.general.setitem
    - citizens.general.move
    - citizens.general.getid
    - citizens.general.select
    - citizens.general.talkwhenclose
    - citizens.general.lookatplayers
    - citizens.trader.create
    - citizens.trader.viewmoney
    - citizens.trader.balance
    Fighter:
    default: false
    info:
    prefix: '&f[&eFighter&f]'
    suffix: null
    build: true
    inheritance:
    - Citizen
    permissions:
    - ecoCreature.Creature.*
    - mcmmo.ability.swords
    - mcmmo.ability.axes
    - mcmmo.ability.unarmed
    Fighter2:
    default: false
    info:
    prefix: '&f[&6Fighter&f]'
    suffix: null
    build: true
    inheritance:
    - Fighter
    permissions:
    - Armor.missleather
    - Armor.missiron
    - Armor.misschainmail
    - Armor.missgold
    - Armor.missdiamond
    - Armor.cactusleather
    - Armor.cactusiron
    - Armor.cactuschainmail
    - Armor.cactusgold
    - Armor.cactusdiamond
    - Armor.lavaleather
    - Armor.lavairon
    - Armor.lavachainmail
    - Armor.lavagold
    - Armor.lavadiamond
    - Armor.fallleather
    - Armor.falliron
    - Armor.fallchainmail
    - Armor.fallgold
    - Armor.falldiamond
    Builder:
    default: false
    info:
    prefix: '&f[&dBuilder&f]'
    suffix: null
    build: true
    inheritance:
    - Citizen
    permissions:
    - measuringtape.measure
    - measuringtape.tape
    - mcmmo.ability.woodcutting
    - mcmmo.ability.mining
    - mcmmo.ability.excavation
    - mcmmo.commands.myspawn
    - mcmmo.commands.setmyspawn
    - elevators.advancedbuilder
    - turnstile.openfree
    Builder2:
    default: false
    info:
    prefix: '&f[&5Builder&f]'
    suffix: null
    build: true
    inheritance:
    - Builder
    permissions:
    - icoland.basic.select
    - icoland.land.edit
    - icoland.basic.info
    - icoland.land.buy
    - icoland.land.sell
    - icoland.land.list
    - icoland.admin.modify.owner
    Donator:
    default: false
    info:
    prefix: '&f[&bDonator&f]'
    suffix: null
    buid: true
    build: false
    inheritance:
    - Citizen
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - nocheat.itemdupe
    - DailyBonus.getVIP
    Guard:
    default: false
    info:
    prefix: '&f[&1Guard&f]'
    suffix: null
    build: true
    inheritance:
    - Citizen
    permissions:
    - /stack
    - /stopfire
    - iConomy.admin.stats
    - autosave.save
    - autosave.status
    - autosave.version
    - mcbans.kick
    - mcbans.lookup
    - mcbans.view_ban
    - mcbans.unban
    - mcbans.tempban
    - mcbans.ban.local
    - mcbans.ban.global
    - mcbans.vote
    - mcbans.vote.kick
    - mcbans.vote.msg
    - mcbans.clear
    - mcbans.reload
    - mcbans.offline
    - mcbans.online
    - mcbans.mod
    - herochat.admin
    - lwc.admin
    - turnstile.*
    - turnstile.admin.*
    - elevators.operator
    - general.teleport
    Admin:
    default: false
    info:
    prefix: '&f[&cAdmin&f]'
    suffix: null
    build: true
    permissions:
    - '*'
    users:
    DJ_Idol:
    group: Admin
    info:
    prefix: '&f[&cCaptain&f]'
    suffix: null
    permissions: null
    DeusEgo:
    group: Guard
    permissions:
    - '*'
    TheSasquatch:
    group: Guard
    permissions:
    - '*'
    Pergale:
    group: Trader2
    info:
    prefix: '&f[&7H&8e&7r&8m&7i&8t&7&f]'
    suffix: null
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - DailyBonus.getVIP
    - /weather
    patriotails:
    group: Trader
    permissions: null
    filipfonky:
    group: Trader
    permissions: null
    bk201soren:
    group: Trader
    permissions: null
    enemycommander:
    group: Builder
    permissions: null
    setsune1:
    group: Builder2
    permissions: null
    cmcoauette:
    group: Fighter2
    info:
    prefix: '&f[&6Donator&f]'
    suffix:
    build: true
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - DailyBonus.getVIP
    gatovermelho:
    group: Builder
    permissions: null
    grakair:
    group: Fighter
    permissions: null
    gersendai:
    group: Fighter
    permissions: null
    blooba96:
    group: Builder
    permissions: null
    ebebe73:
    group: Trader
    permissions: null
    lambo9q:
    group: Builder
    permissions: null
    kallemander:
    group: Builder
    info:
    prefix: '&f[&fD&co&en&aa&9t&1o&5r&f]'
    suffix: null
    build: true
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - DailyBonus.getVIP
    freakykiz:
    group: Fighter
    permissions: null
    doomtoom:
    group: Fighter
    permissions: null
    endifier:
    group: Fighter
    permissions: null
    klezis:
    group: Builder
    permissions: null
    carnth:
    group: Trader
    permissions: null
    xedae:
    group: Builder
    permissions: null
    kasabaru:
    group: Fighter
    permissions: null
    sick_miner:
    group: Builder
    permissions: null
    zerogouki:
    group: Builder
    permissions: null
    lanehud:
    group: Fighter2
    permissions: null
    kaleli:
    group: Trader2
    info:
    prefix: '&f[&2Merchant&f]'
    suffix: null
    build: true
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - nocheat.itemdupe
    - DailyBonus.getVIP
    icefire65:
    group: Trader
    permissions: null
    peco1:
    group: Trader2
    permissions: null
    landre11:
    group: Trader
    permissions: null
    sykosymatik:
    group: Builder
    permissions: null
    mayville99:
    group: Trader
    permissions: null
    hougarth:
    group: Builder
    info:
    prefix: '&f[&6Donator&f]'
    suffix: null
    build: true
    permissions:
    - magiccarpet.mc
    - /stack
    - worldguard.stack
    - nocheat.itemdupe
    - DailyBonus.getVIP
    voper45:
    group: Builder
    permissions: null
    holysmokers:
    group: Builder
    permissions: null
    shikarego:
    group: Trader
    permissions: null
    bartvdx:
    group: Builder
    permissions: null
    kizuame:
    group: Fighter
    permissions: null
    fatterchick3:
    group: Fighter
    permissions: null
    ferer56:
    group: Fighter
    permissions: null


    Only the Fighter1 + Fighter2 groups are supposed to be able to get rewards from ecoCreature...anybody have any ideas?
     
  12. Offline

    poww10s

    it isnt working for me i set the last to true but it still sayts to config and it is disabled? why??
     
  13. Offline

    riuthamus

    Might want to update your title before they delist this as inactive! Just warning, they set BOSEcon some time ago for it. This is a great plugin and we still use it, hope it maintains support.
     
  14. Offline

    Drageer

    The author seems to be MIA...I hope someone he comes back and updates it or someone forks it.
     
  15. Offline

    Croyd

    Anyone know if this is working with 860?
     
  16. Offline

    Kainzo

    It's working at the moment - however the next roll outs of updates may break this plugin - we definitely need to find a plugin dev on this... I don't think our coding team can handle another plugin to maintain...
     
  17. Offline

    AOD_Batman

    My two main plugins MobLoot and MobBounty pretty much does what this plugin does. I also try to keep them maintained. I've actually been getting a lot of request lately to merge feature from this plugin into my own. ;) So if for any reason this plugin were to break there is always my plugins which are fairly similar.
     
    LlmDl likes this.
  18. Offline

    DJ_Idol

    Hm, I wish these plugins were combined into one, but for now I suppose it's better to use both of them then use ecoCreature with the permissions not working lol. Thanks :)
     
  19. Offline

    Blackstorm72

    Lol - like me :p.
    This was a great plugin but they all go eventually. I have to admit guys AOD_Batman's plugin is actually a lot nicer then this one, he's done a very good job with it I highly recommend his plugin for transferring over to a plugin like this :)
     
  20. Offline

    BioRage

    I agree.. I may have someone that can pick this up..
    Thanks for your generosity, I'll have to take a look at yours, however, personally I only use it for just the iConomy money part, nice and lightweight if I may say so!
     
  21. Offline

    Kainzo

  22. Offline

    BioRage

  23. Offline

    Cas 't Hart

    hey my ecocreature doesn't work i get a error when i enabled it.
    can you help me?
     
  24. Offline

    LucidLethargy

    I would say a better replacement is CookieMonster (I think it does almost everything this one does,) but I am still holding out for someone to fix this one as it really is the best looking one out there. It also took me a good hour or two to set up the config juuuust the way I like it with the proper commands -.-
     
  25. Offline

    Krapinou

    Doesn't work for me :/

    Somebody can help me ?
    Code:
    System:
        Economy:
            Core: iConomy
            IntegerCurrency: true
        Hunting:
            AllowCamping: false
            CampRadius: 15
            ClearCampDrops: true
            OverrideDrops: true
            FixedDrops: false
            BowRewards: true
            PenalizeDeath: true
            PenalizeType: true
            PenalizeAmount: 3
            AllowUnderSeaLVL: true
            WolverineMode: false
        Limits:
            BowRange: 25
        Messages:
            Output: true
            NoReward: true
            Spawner: false
            NoCampMessage: '[&4Warning&f] Camping around the Monster Spawn gives no rewards.'
            NoBowMessage: '[&9???&f] You can''t seem to find any currency on this creature.'
            DeathPenaltyMessage: 'You wake up to find that &6<amt> &fis missing from your pockets!'
        ExtraHooks:
            uQuest: false
            uQuestRQP: 0.5
    
    Gain:
        Default:
            Amount: 1
        Donors:
            Amount: 2.5
    RewardTable:
        Creeper:
            Drops: '289:3:10'
            Coin_Minimum: 0.01
            Coin_Maximum: 10.00
            Coin_Percent: 75
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &c<crt>'
    
        Skeleton:
            Drops: '352:2:10;262:2:20'
            Coin_Minimum: 0.05
            Coin_Maximum: 10.00
            Coin_Percent: 35
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Zombie:
            Drops: '288:2:15'
            Coin_Minimum: 0.01
            Coin_Maximum: 6.00
            Coin_Percent: 65
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Spider:
            Drops: '287:1:8'
            Coin_Minimum: 0.01
            Coin_Maximum: 5.70
            Coin_Percent: 10
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        PigZombie:
            Drops: '320:2:3;288:2:8'
            Coin_Minimum: 0.01
            Coin_Maximum: 20.00
            Coin_Percent: 20
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Ghast:
            Drops: '289:2:15'
            Coin_Minimum: 0.15
            Coin_Maximum: 25.00
            Coin_Percent: 15
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Slime:
            Drops: '341:2:5'
            Coin_Minimum: 0.08
            Coin_Maximum: 13.00
            Coin_Percent: 65
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Giant:
            Drops: ''
            Coin_Minimum: 0.30
            Coin_Maximum: 55.00
            Coin_Percent: 60
            NoReward_Message: '[&9!&f] The &c<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &c<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Chicken:
            Drops: '288:2:30'
            Coin_Minimum: 0.01
            Coin_Maximum: 2.00
            Coin_Percent: 10
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Cow:
            Drops: '334:2:25'
            Coin_Minimum: 0.01
            Coin_Maximum: 3.00
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Pig:
            Drops: '319:2:25'
            Coin_Minimum: 0.01
            Coin_Maximum: 2.50
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Sheep:
            Drops: ''
            Coin_Minimum: 0.01
            Coin_Maximum: 1.50
            Coin_Percent: 15
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Squid:
            Drops: '351:2:25'
            Coin_Minimum: 0.04
            Coin_Maximum: 4.75
            Coin_Percent: 5
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Wolf:
            Drops: ''
            Coin_Minimum: 0.04
            Coin_Maximum: 3.82
            Coin_Percent: 3
            NoReward_Message: '[&9!&f] The &2<crt> &fdies from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
        Spawner:
            Drops: ''
            Coin_Minimum: 0.01
            Coin_Maximum: 30.00
            Coin_Percent: 100
            NoReward_Message: '[&9!&f] The &2<crt> &fexplodes from a blow with your &3<itm>'
            Reward_Message: '[&2:)&f] You have been awarded &6<amt> &ffor slaying a &2<crt>'
            Penalty_Message: '[&4:(&f] You have been penalized with a deduction of &6<amt> &ffor slaying a &2<crt>'
    
    DidYou:
        Read:
            Understand:
                Configure: true
     
  26. Offline

    Kainzo

    Does anyone have this working for 928? getting massive wolf errors.
     
  27. Offline

    Demonofbirth

    Does this work using iConomy 1.5?
     
  28. Offline

    Kainzo

    Yep
     
  29. Offline

    BioRage

    Would love someone to take over this.
     
  30. Offline

    rbos

    Diminishing returns on coins would be helpful. I've got a user who built a mob trap and is just sitting there, for hours, killing things to earn coin. Something like, a mob killed within 10 seconds of the last kill lowers the upper bound of the coin range by 10%.
     
  31. Offline

    Demonofbirth

    Is there any plugin that can replace this and ALSO has the option to let donors get a money multiplier?
     

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