Get input from a player spectating entity?

Discussion in 'Plugin Development' started by Symphonic, May 28, 2020.

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    Symphonic

    Essentially I have a player who is spectating an entity (in spectator mode) and I need a way to get input from them (button press). I can't do dismount because I'm already using that for something else. Is there any other way I can get input? PlayerInteractEvent is not reliable for spectators.
     
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    Kars

    It is not possible to get button input server-side. PlayerInteractEvent is what you have.
    Why is it not reliable?
     
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    Symphonic

    I am aware that it is not possible. I was wondering if there is another thing I wasn't thinking of that sent a packet to the server when a player is spectating an entity.

    PlayerInteractEvent is not called if the entity the player is spectating is not looking at a block.
     
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    Kars

    @Symphonic perhaps give them an item in each of their slots.
     
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    Symphonic

    You can’t give items to spectators?
     
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    Machine Maker

    If you want to see what packets are being sent to the server use ProtocolLib and just setup a listener for ALL the packets and filter them by player. Then you can try some things to see if anything is sent. For instance, there is a hotbar in spectator mode, not sure if its visible when spectating an entity but there might be something there about changing selected inventory slots.
     
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    Symphonic

    I'll check that. Thanks!
     
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