Harder Survival

Discussion in 'Plugin Requests' started by Mattsone, Dec 26, 2019.

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    Mattsone

    Plugin category: Survival Gameplay

    Minecraft version: Minecraft 1.14.4 - 1.15.1

    Suggested name: Harder Survival

    What I want:
    Hello! I had a fun idea for a plugin that could be really cool on simple survival server that want to be a bit more hardcore. Below are a list of ideas and functions for each of them!

    Block Drops:
    Blocks have a chance to fizzle and not drop any items/blocks. Applies to all blocks mined (Including things like flowers and leaves)
    Ore that produce items produce less if available... Ironore - iron nuggets, goldore - goldnuggets, etc (Configurable chance)
    Ores such as diamond, and emerald have a confiurable chance of failure to drop.

    Breaking fatigue/hunger:
    Player's hunger decrease by one for every 20 blocks mined.
    Play has a chance to receive mining fatigue 1 for 5 second after mining 20 blocks. (Chance reoccurs every 20)
    Breaking blocks with a low level tool such as stone and wood have a chance to fail. ( increase chance to not drop and fizzle out.)

    Farming:
    Crops have a chance to be toxic. Wheat for example. If a toxic crop item is used to craft food it will give nausea for 1 minute to the player. If it is fed to an animal the animal will be damaged (2 dmg).
    This will apply to all crops

    Armor weight/function:
    Leather armor provides speed 1 buff when all pieces are worn. (Fire does extra damage)
    Iron, Gold, and Diamonds provide extra protection vs arrows.(Arrows do 1 less damage to the player), but also qgive the player slowness 1. Only works when all pieces are worn. (Works with any combination of metal armors).
    Chainmail provides extra protection vs swords and axes(Each does 1 less damage) and has no speed changes.
    Chainmail is also craftable using the following recipes
    l = iron ingot ~ = iron fence
    Example Helmet. Every recipe require two iron fences in place up the uppermost left and right corner ingots.


    https://imgur.com/uUTHZdX
    [​IMG]


    Bees:
    Leaves and flowers have a .2% chance to spawn between 1-3 hostile bees when broken.


    Also, skim-reading is much easier with paragraphs!

    Ideas for commands:
    Maybe a simple set of commands or a simple GUI allowing each of these features to be toggleable.

    Ideas for permissions:
    general.hsurvival

    When I'd like it by:
    No specific time, take all you need :)



    ****Edited for format and more clear descriptions!***
     
    Last edited: Dec 27, 2019
  2. Offline

    johnny boy

    Can you use this format next time please: https://bukkit.org/threads/read-me-first-plugin-requests-guide.81209/
    Also what version is it for ? EDIT: im going to attempt this and program it for 1.14.4

    please take the time and respond to my bold notes; thanks!

    Block Drops:
    Blocks have a chance to fizzle and not drop any items/blocks. what do you mean by fizzle?
    Ore that produce items produce less if available... Ironore - iron nuggets, goldore - goldnuggets, etc is this a chance? I'm going to assume so.
    Ores such as diamond, and emerald have a 35% chance of failure to drop.

    Breaking fatigue/hunger:
    Player's hunger decrease by one for every 20 blocks mined. any block? (i'm assuming so)
    Play has a chance to receive mining fatigue 1 for 5 second after mining 20 blocks. (Chance reoccurs every 20) i will have customizable chances in the config
    Breaking blocks with a low level tool such as stone and wood have a chance to fail. ( increase chance to not drop and fizzle out.) again ill have the chances in the config

    Farming:
    Crops have a chance to be toxic. Wheat for example. If a toxic crop item is used to craft food it will give nausea for 1 minute to the player. If it is fed to an animal the animal will be damaged (2 dmg). do you want this for all crops?

    Armor weight/function:
    Leather armor provides speed 1 buff when all pieces are worn. (Fire does extra damage)
    Iron, Gold, and Diamonds provide extra protection vs arrows.(Arrows do 1 less damage to the player), but also qgive the player slowness 1. Only works when all pieces are worn. (Works with any combination of metal armors).
    Chainmail provides extra protection vs swords and axes(Each does 1 less damage) and has no speed changes.
    Chainmail is also craftable using the following recipes

    l = iron ingot ~ = iron fence
    Example Helmet. Every recipe require two iron fences in place up the uppermost left and right corner ingots.
    ~ l ~
    l l can you provide a screenshot for this concept please?



    Bees:
    Leaves and flowers have a .2% chance to spawn between 1-3 hostile bees when broken.


    I thought some of these ideas would make survival much harder and could be really fun!
     
    Last edited by a moderator: Dec 27, 2019
  3. Offline

    Mattsone

    Hello! I have edited the posts format and included the things you asked for!
    https://imgur.com/uUTHZdX
    ^^Image of recipes just in case^^
     
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