Development Assistance Getting a bit in over my head...

Discussion in 'Plugin Help/Development/Requests' started by w0lv3s, Oct 16, 2017.

Thread Status:
Not open for further replies.
  1. Offline

    w0lv3s

    So, the more and more I progress with this plugin, the more I realize I have yet to do.

    I kind of wish I went ahead and wrote documentation as I went along, but I didn't.

    It's supposed to be a plugin similar to Factions I suppose, but with AI controlled NMS entities that players can command. Something a little different than what I've seen off-hand (haven't looked around much, just making this thing for fun) where players play as wolves acquiring territories, building their packs and waging war against others. Players and AI-controlled wolf entities are all able to collect experience and level up as they combat mobs they meet in the world as well as other wolves. The ground-works are getting relatively close to being laid out, and I'm getting close to being able to tie things together.

    Problem is, I have a limited amount of time in a day to work on this project, and it'd be cool if somebody were interested in joining in on it.

    The code is messy and probably buggy as it has yet to be tested as a functional whole. Right now it doesn't do much, and forgive the lack of documentation, but maybe it'd capture somebodies interest.

    This is the first plugin I've ever really worked on, so please forgive any giant things I may have missed.

    Thanks :D

    https://github.com/W0lv35/WolfPack
     
  2. Offline

    JustRendering

    Sure, im down for anything

    p.s. I CALL LIES the first plugin anyone makes is a plugin that you send a command and it says back hi
     
    Last edited by a moderator: Oct 22, 2017
  3. Offline

    w0lv3s

    Should be a few days till I can roll this out to testing on a private server...
     
    Last edited by a moderator: Oct 30, 2017
  4. What does this wolf AI consist of? You may be able to achieve what you want depending on what that is with just setTarget...
     
Thread Status:
Not open for further replies.

Share This Page