Solved Kit time limits

Discussion in 'Bukkit Help' started by Dogglet, Jul 6, 2016.

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    Dogglet

    Trying to delete this.
     
    Last edited: Jul 7, 2016
  2. Uih i should recommand doing using a HashMap, in the HashMap(int time, Player player), at server start you create a scheduler wich is called evry second and you remove 1 from evry player. If he uses the command /kit (yourkit) then you are checking if his cooldown is <0 and you set it if it is <0 back to 50
     
    Last edited: Jul 7, 2016
  3. @Webb This is in Bukkit Help not Plugin Development, also he said he is using a plugin already so it is safe to assume they want a plugin that does the same thing with cooldowns or they want to know how to configure the existing plugin to have it.
     
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