Solved Imitating the DataValue "NoGravity"? NBT?

Discussion in 'Plugin Help/Development/Requests' started by ColonelHedgehog, Jun 5, 2015.

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    ColonelHedgehog

    Hi,

    I was wondering if there was a way to imitate the NoGravity data tag for entities. Example: you can make a floating hologram by doing this: /summon ArmorStand ~ ~ ~ {Invulnerable:1b,NoGravity:1b,Invisible:1b,CustomNameVisible:1b,CustomName:Test}
    But I'd like to do this programmatically. I can do everything except the NoGravity option. Is there something in the CraftEntity class that would allow me to do this? I'd prefer to stay away from schedulers.
     
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    Zombie_Striker

    @ColonelHedgehog
    This can be achieved through editing MetaData. Try setting the entities Metadata(NoGravity,true); like so.
     
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    NathanWolf

    If you mean for *all* entities, I don't think you really can. The "NoGravity" tag is specific to armor stands.

    The best you can do (sort of) is to apply a velocity to an entity on a scheduled task to counteract gravity- but this doesn't work well, is susceptible to lag, makes the client go out of sync, etc.
     
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    ColonelHedgehog

    Oh, sorry, I posted in the wrong section.

    As for the rest: I tried setting the metadata, but it didn't work.

    I tried:

    hologram.setMetadata("NoGravity", new FixedMetadataValue(plugin, "1b"));

    And:

    hologram.setMetadata("NoGravity", new FixedMetadataValue(plugin, true));

    hologram
    is the ArmorStand.

    EDIT: I fixed it. I used NMS and OBC with reflection:

    Code:
    Class<?> CraftArmorStand = Reflection.getOBC("entity.CraftArmorStand"); // Gets the CraftBukkit classClass<?> EntityArmorStand = Reflection.getNMSClass("EntityArmorStand"); // Gets the NMS classObject CASInstance = CraftArmorStand.cast(hologram);
    Method getHandleMethod = CraftArmorStand.getMethod("getHandle");
    Object handle = getHandleMethod.invoke(CASInstance);
    Method setGravityMethod = EntityArmorStand.getMethod("setGravity", boolean.class);
    setGravityMethod.invoke(handle, true);
    
     
    Last edited: Jun 5, 2015
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