Kingdoms

Discussion in 'Bukkit Discussion' started by Hex_27, Apr 18, 2015.

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    Hex_27

    I'm developing a plugin called Kingdoms. It is something like Factions, but with a different touch. You now claim land with resource points, which can be obtained by trading blocks/items, one each.

    There is also a "nexus block", your center of operations, and also a great purpose of having a kingdom (other than land protection). With the nexus block, you can use resourcepoints to get bonuses for your kingdom members. However, your nexus block can be mined by non-kingdom members (it won't break). But with each mine, they can plunder your resource points.

    There is also a raiding touch. When claiming other's land, you "invade" them, and the kingdom's "champion" will be spawned (Basically a zombie with enchanced stuff. Its strength is determined by the kingdom's nexus upgrades.). If the invader wins the champion, they claim the land. For each player in the chunk, or nearby the chunk, an extra champion is spawned, to prevent champion gang bang. If your kingdom members are online, they can fight the invaders alongside your champion.

    What do you guys think? Are these ideas good, or bad? Would you like to have this plugin?
     
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    pookeythekid

    @Hex_27 This sounds awesome. The one thing that will hit home with this is simplicity, close enough to how Factions is used. For example, Towny is super complex and not many people know how to use it, so don't make it like that. :p
     
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    chingo247

    Love it! Especially the nexus idea.
     
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