Schematics in craft

Discussion in 'Archived: Plugin Requests' started by Harris-SAB, Dec 11, 2014.

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    Harris-SAB

    I have good idea, but I can't realize it.
    Idea is as follows:
    We specify сraft recipe and initial material with the ID in a config of the file. Further in in the same place config we point a way to schematic the file.
    In game it will look it will be better. We create a thing on a workbench and to us red wool is given, for example. Then we put it on the earth and through couple of seconds on a place of this wool there is a file set by us schematic.
     
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    Creeoer

    My plugin, bb blocks (here), can actually do this, however you can't craft the blocks. Makes a great feature though, so I'd implement it.
     
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    Harris-SAB

    Yes, this plug-n mostly approaches under my description, but doesn't work at my server! It would be desirable to see still offers on an occasion of this subject.
    By the way, here and the ravine of a mistake (at command execution/bb create):

    [00:27:42] [Server thread/WARN]: com.sk89q.worldedit.EmptyClipboardException
    [00:27:42] [Server thread/WARN]: at com.sk89q.worldedit.LocalSession.getClipboard(LocalSession.java:287)
    [00:27:42] [Server thread/WARN]: at me.creeoer.bb.main.Commands.onCommand(Commands.java:123)
    [00:27:42] [Server thread/WARN]: at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
    [00:27:42] [Server thread/WARN]: at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:180)
    [00:27:42] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_7_R2.CraftServer.dispatchCommand(CraftServer.java:719)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.PlayerConnection.handleCommand(PlayerConnection.java:984)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.PlayerConnection.a(PlayerConnection.java:829)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.PacketPlayInChat.a(PacketPlayInChat.java:28)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.PacketPlayInChat.handle(PacketPlayInChat.java:65)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.NetworkManager.a(NetworkManager.java:148)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.ServerConnection.c(ServerConnection.java:77)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.MinecraftServer.v(MinecraftServer.java:703)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.DedicatedServer.v(DedicatedServer.java:273)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.MinecraftServer.u(MinecraftServer.java:566)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:472)
    [00:27:42] [Server thread/WARN]: at net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618)
     
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    Creeoer

    @Harris-SAB
    Have you used //copy? To first copy the worldedit schematic.
     
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    Harris-SAB

    @Creeoer
    Perhaps I forgot. But unless movement of the file from WE to BB isn't same?
     
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