Uh, so what do we do now?

Discussion in 'Bukkit Discussion' started by bulletinaction, Sep 9, 2014.

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    bulletinaction

    So from my knowledge the creator of bukkit was tired because when Mojang bought Bukkit they only paid the lead developers when they had a team over 40. So within the Bukkit owner's legal rights he put up an DMCA which means he deleted all the scripting and builds for Bukkit and tried to close it. But then Dinnerbone said he was updating it to 1.8, but then Minecraft is also working on a mod API so we don't need Bukkit. But then again another server API by the name of Spigot is rising in popularity could become the next thing after Bukkit, but for some unexplained reason they have a DMCA, too. But then there are developers from Bukkit and Spigot creating an API called Sponge. I don't know what is going to happen whether bukkit will be saved or naw or Sponge will rise or Minecraft won't need plugins. What do you think is going to happen? I was about to start up a custom minigame server like Mineplex with a couple friends...but this happened
     
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    Gamecube762

    Spigot was a mod of Bukkit, much like how Bukkit is a mod of the Vanilla Minecraft server. They got DCMA'd too with the same reason CraftBukkit did. They both contain code from wolvereness.


    So far, I don't think Bukkit can be saved, even if Mojang updates it, they still need to deal with the DCMA and the Licencing of Bukkit/CraftBukkit. The Licence requires for all source code to be open source, which Mojang doesn't want to do since it means making Minecraft open source.


    Sponge is going to be designed to have a bigger and deeper API and is going to take extra measures to not make the same mistakes that were made around Bukkit.
     
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    Freelix2000

    I've never heard of Sponge before, I just hope that whatever comes next has similar or identical API, otherwise my server and my largest plugin I've recently finished are doomed.
     
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    billywhiteMC

    Gamecube762 Will bukkit plugins be compatible with 'sponge'?
     
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    Gamecube762

    billywhiteMC No, Sponge will have its own API than Bukkit. There is hope though, @ShadyPotato is working on Pore, which is a bridge for Bukkit Plugins onto Sponge.

    If you are looking for a 1.8 server compatable with Bukkit Plugins, there is Glowstone. Coded from scratch, no NMS or OBS. Currently its still really young and most plugins/mc features don't work.
     
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    railguy_

    There isn't a certain answer to this question that many people are asking. As mentioned above there are currently some other API's being developed in the event that Bukkit does cease to exist. The best we can all do is hope everything works out well, and play it by ear.
     
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    mossyblog

    CanaryMod has the same origins as bukkit (hMod) and has been around since 2010. We've just pushed out a 1.0 release that's compatible with 1.7.2 and right now we're about to do a 1.7.10 client compat (we had to do 1.7.2 to let the code soak and the 1.7.10 is really just a minecraft realms release anyway).

    The API's are pretty similar in design (given they hailed from the same DNA). There's differences in that instead of saying "onPlayerInterace(ClassXY)" we've broken these up into more discrete packets for event handler we call "hooks" but they aren't radically different existing plugin folks can't react to easily enough.

    There was talk of us being involved with Sponge, but right now our only involvement is "listening" and "advisory" where we can, but they still have a long journey ahead of them from what I can tell.
     
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