nolagg 1.7.9

Discussion in 'Bukkit Discussion' started by robrobk, Aug 22, 2014.

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  1. Offline

    robrobk

    hi
    i recently updated my server to 1.7.9,
    is there anywhere i can get a dev version of nolagg or something that works?

    either a dev version, or a different plugin that does the same thing

    btw, the reason i need it is because i have a tnt-crazy brother who likes worldediting multiple chunks to tnt then setting them off,
    nolagg used to stop all the lagg caused by that but its crashing now because i dont have it
    and no, i cant ban/remove his perms, because he will complain to my parents again, and they will make me give him perms
     
  2. Offline

    DrPyroCupcake

    Your brother seems like a douche.
     
    bwfcwalshy likes this.
  3. Offline

    AronTheGamer

    Tell your parents he destroys all your hard work.

    Your parents should punish him, not you.
     
  4. Offline

    robrobk

    AronTheGamer DrPyroCupcake

    i was asking for an alternative to nolagg,

    I was NOT asking for your opinion of my brother

    also he doesnt ruin my stuff, he has his own world to destroy,
    he just crashes the server.
     
  5. Offline

    AronTheGamer

    doesnt nolagg 1.7.2 work for 1.7.9?
    <removed>

    [edit by JaguarJo: removed software recommendation. Please don't promote third-party builds on these forums; we cannot support them here.]
     
  6. Offline

    Necrodoom

    AronTheGamer what? No. He should not use unofficial builds. There's no reason to anyway. Unofficial builds are not supported here.

    robrobk with that amount of destruction he will find other ways to cripple server, using entities, mobs, or tile entities. Its best to limit amount of spawned blocks/entities here from the first place.
     
  7. Maybe an alternative (somehow prevent tnt-chain-reactions, otherwise typical anti-lag plugin):
    http://dev.bukkit.org/bukkit-plugins/clearlagg/

    Just explosion related, but not much updated for intricate stuff like who placed/ignited tnt or the rough resistance values for new block types since 1.6, but configurable explosions per-world/per-explostion-type, queues + limits tnt explosions. guaranteed performance at the cost of skipping some explostions in extreme situations:
    http://dev.bukkit.org/bukkit-plugins/fattnt/
     
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