Inactive Jobs v2.0.1 - Jobs plugin for Minecraft (iConomy 4/5 & BOSEconomy, Permissions) [860]

Discussion in 'Inactive/Unsupported Plugins' started by flametornado, Apr 17, 2011.

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  1. Offline

    flametornado

    NOTE: THIS PLUGIN IS NO LONGER BEING DEVELOPED \ SUPPORTED BY ME.

    phrstbrn HAS TAKEN UP THE DEVELOPMENT \ SUPPORT AND ALL QUERIES SHOULD GO TO HIM ON HIS POST. (http://forums.bukkit.org/threads/ec...t-935-iconomy-5-boseconomy-permissions.23429/)


    Jobs - The Job plugin for Minecraft:
    Version: 2.0.1

    Requires:
    • iConomy 4/5 / BOSEconomy
    Optional

    • Stats and Achievements
    • Permissions
    • MySQL
    A fully configurable plugin that allows you to get paid for breaking, placing and killing. Class based (experience increases as you perform your job).


    NOTE: Please read the comments in the configuration file thoroughly and check the console errors before posting here for help.

    [fire]IMPORTANT [fire]: If you want to upload your config for help, please do so using the forum's upload functionality.

    If you like this plugin, please donate.

    [​IMG]

    Video



    Thanks Samkio for the plugin tutorial video.

    Downloads
    Previous Versions (open)



    Features:
    • Create your own custom jobs and choose what they get paid for and how much.
    • Leveling mechanic where higher level jobs will give higher incomes. Income earnt = experience gained.
    • Equation determining maximum experience, experience gained and income gained is customizable.
    • Customizable skill levels in the game to mark leveling milestones (fully customizable in the configuration file).
    • Your profession and skill level is part of your display name and whenever you talk everyone will know what you do and how good you are. (optional)
    • Stats of your maximum level in a job is saved if you have the stats and achievements plugin. ( for bragging rights) (optional)
    • Does periodic saving and save on player exiting the server.
    • Leaving a job resets your job level and experience to 0.
    • Permissions support.
    • Admin commands work even when the players are offline.
    Source:


    I made a sourceforge account for this. It will allow you to report bugs and feature requests. It'll help me a lot to make sense of this.

    The link is https://sourceforge.net/projects/flametornadjobs/.

    Some rules before you go there:
    1. Please look through the bugs that have already been reported to see if someone else has already reported that bug. If you have any extra information, post it on the bug's comments. The more information I have, the easier it is for me to fix it and test it.
    2. Same as above for feature requests.


    Commands:
    Code:
    Player:
    /jobs browse -  View a list of the available jobs.
    /jobs join [job name] - Join the job.
    /jobs leave [job name] - Leave the job.
    /jobs info [job name] [break, place, kill] - view information about that job.
    /jobs stats - view your job level and experience needed to level up.
    
    Admins:
    /jobs fire [playername] [job] - fire the player from the specified job.
    /jobs employ [playername] [job] - employ the player into the specified job.
    /jobs promote [playername] [job] [levels] - promote the player in their job X levels.
    /jobs demote [playername] [job] [levels] - demote the player in their job X levels.
    /jobs grantxp [playername] [job] [experience] - grant the player X experience in the selected job.
    /jobs removexp [playername] [job] [experience] - remove X experience from the player in the selected job.
    /jobs transfer [playername] [oldjob] [newjob] - transfer the player's job (keeps levels and experience)
    
    NOTE: All job names are case sensitive.
    
    Permissions Nodes:
    Code:
    jobs.join.<jobname> - allows the group to join the job. Where <jobname> is replaced with the job name (e.g. jobs.join.Woodcutter or jobs.join.* to join all jobs).
    jobs.world.<worldname> - allows players to get paid on selected world.
    
    jobs.admin.fire - enables the fire admin command.
    jobs.admin.employ - enables the employ admin command.
    jobs.admin.promote - enables the promote admin command.
    jobs.admin.demote - enables the demote admin command.
    jobs.admin.grantxp - enables the grant experience admin command.
    jobs.admin.removexp - enables the remove experience admin command.
    jobs.admin.transfer - enables the transfer admin command.
    Changelog:

    Version 2.0.2 WIP
    • Added more parameters to job level up (jobname, jobcolour, titlename, titlecolour, playername, playerdisplayname, joblevel)
    • Fixed promote and demote to correctly change the max exp.
    • job names are no longer case sensitive.
    • Changed the saving mechanism to be synchronous instead of asynchronous (may help with people losing jobs)
    • added config option of enable-pay-near-spawner in general config.
    • Fixed some NPE
    • Wolves killing things gives the player money and experience.
    • Fixed empty tags not resulting in errors.
    • fixed mysql password is all numbers.
    • fixed honorific error
    NOTE: This version is stable, but not fully tested. I will not release this version fully until i track down the jobs vanishing bug and destroy it for all the hassle it has cause me :p


    Version 2.0.1
    • Small bugfixes
    • Moved where the update stats command is called so it won't break anything if there's an error in it. Should also improve performance slightly
    • made the enabling of the stats and achievements plugin optional (configuration parameter in general settings
    • ChatColour can now be in any case and it'll still work.
    Version 2.o.0

    • Multiple jobs
    • Exposed equations
    • More customization
    • Can specify sub-class
    • Can specify job class kills.
    • Messages are customizable.
    • Kills with arrows works
    • Admin commands (work offline too)
    • Can disable payout on certain worlds (mainly for creative servers).
    • Can limit the number of jobs a player can have
    • Can limit the number of people that can have a certain job per server.
    • Better console error messages.
    • Plugin disables itself properly.
    Changelog (open)



    Version 1.3.3b and 1.3.2b
    • Killing works properly now. Drops seem to have gone back to normal levels and you can kill stuff and get paid for it all the time.
    • 1.3.3b is for iConomy 5 AND ONLY iConomy 5
    • 1.3.2b is for before iConomy 5 AND ONLY before iConomy 5
    Version 1.3.3

    • iConomy 5 support.
    Version 1.3.2

    • Removed annoying spam message which was for debugging and i forgot in for 1.3.1
    • Changed experience to be a double so people get experience for things less than 1. Saving mechanism still saves using integers, it would create waaaay too much fuss to change this since the database schema would need to be changed for everyone that used this plugin and it would render all previous saves incompatible. This seems like a decent compromise. People will lose a maximum of .99 exp when they log out.
    • Better method for checking when an animal's dead, should fix the weird animation problem and the lack of drops some people have been experiencing.
    Version 1.3.1

    • Killing near mob spawners will not give you money anymore.
    • Displays payment amount when you do /jobs info for killing now too.
    • Changed way that you create kill tags incode. Results in the system crashing and the plugin not being enabled if you got the wrong name (e.g. capitals or misspelt name)
    Version 1.3.0

    • Killing stuff should work now. This section is not as thoroughly tested, but should work fine.
    • No jobs have been made with killing stuff, you're on your own with the configuration for a while but the template section has been updated, it follows the same pattern as break and place.
    Version 1.2.3 - Bugfix update

    • changed priority to make sure it gets run last (to make the following points work properly)
    • checks if you can place a block or if the event is canceled by another plugin. Done to avoid people getting rick very easily by placing blocks in areas they are not allowed.
    • Fix for players not getting removed properly in the onDisable function which results in weird names when people reload their plugins.
    Version 1.2.2

    • The titles will now take into account any previous modifications to your display name by another plugin and simply tack on the title at the front (and when you change jobs, strip it from your title and tack a new title at the front).
    Version 1.2.1

    • Base experience is now configurable
    • experience multiplier is not configurable (for those who want lower economies). If you want to give 0.2 of your currency to per item, then set the multiplier to 10.
    Version 1.2.0

    • A little code cleanup.
    • Permissions support
    • customizable flat rate pay
    • customizable skill titles.
    Version 1.1.2

    • Cleaned up sql commands more to make them more specific and avoid errors as much as possible. Hard to test this since neither my testing server and my proper server have any problems seen by other people.
    • Fixed the system to work with /reloadall command. The experience was still being saved, you just needed to log out. I didn't even know that this command existed, so i never thought i'd have the plugin enable with people in the server. It now takes that into account and online users will not need to log out to see their stats and work on their jobs.
    Version 1.1.1 [fire] RECOMMENDED [fire]

    • Cleaned up SQL commands to be more exact, should result in less errors.
    • New configuration for what kind of prefix to add to the username (job, skill level, both or none).
    • New configuration to toggle the option of broadcasting messages when users reach the next skill level.
    • [Stats & Achievements] - further integration, this plugin now also adds the iConomy money amount to the stats table. (will always be 1 block behind)
    • URGENT FIX - tables were not getting cleared and players ended up having multiple jobs with multiple levels instead of one job and one set of levels. Code written to auto correct this.
    Version 1.1.0

    • Added BOSEconomy integration. This should be automatically detected.
    • Added flatfile functionality for server admins who don't want to use mysql.
    • EXPERIMENTAL : Added sqlite functionality, I sadly couldn't get sqlite to work properly on my testing machine so i haven't tested it. It should work though.
    Version 1.0.1

    • Small fix on /jobs stats command. It now rounds off the two decimal places and is less annoying to look at when it gives you the price for placing/destroying a block
    Version 1.0

    • Initial build, spent the weekend on it, pretty satisfied with it, added all mentioned functionality.
    [\SPOILER]

    TODO:



    See sourceforge for requested features and bugs.
     
  2. Offline

    Ross Gosling

    ok, if you could be bothered in making a repair plugin that requires using the same material is was created with, i would love it because all the ones i can find just require the use of a command and it sort of makes you feel like your cheating more than actually playing the game.
    (not sure if its possible to make a plugin do that)
     
  3. Offline

    flametornado

    mcmmo does that and it's awesome. I use it on my server.
     
  4. Offline

    Ross Gosling

    ill check it out
     
  5. Offline

    RustyDagger

    @flametornado there's that 1 Bukkit plugin that dose a lot of work with crafting i think its cookbook those guys might know a way that you can hook crafting events its worth asking them IMO.

    Loving the look of the plugin the math for the EXP and increasing in price is a tad confusing to work out. makes balencing it with my server a bit tricky but im sure if i fiddle with the numbers ill find some thing that works for me.

    on my server out going rate is 1 stone = $1 so im going to have to set the prices down on alot of things so they can be built up to common prices with time.

    What i would love is a max price and max level caps so i can limit items to never be worth more than a set price per block.

    so the format could be for adding an item.

    item: price: cap some thing like that and if null was put in where cap is it would not have a cap :)



     
  6. Offline

    Ross Gosling

    yeah i dont like the ideas of party chat, abilities, finding random objects when excavating and i just generally dislike most of the features, ill stick with my skills plugin i have now and i wont bother with repairing.
     
  7. Offline

    flametornado

    With the normal setup, there is a soft level cap of around 100. It takes sooooooooooooooooooooooooooooooooo long to get there it's not funny.

    I had a look at cookbook and i need more time to look a it than i have.

    Balancing the server money is always tricky. I'm having problems with it still. I was planning on exposing the equation behind leveling up and money so people could customise it to what they want, but it'll take time too.

    It has permissions and you can disable everything except repair.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  8. Offline

    Ross Gosling

    can you disable permissions? because it messes up the majority of my plugins
     
  9. Hi i have a problem in the CMD Window i get this Message

    [​IMG]
     
  10. Offline

    pedrohh

    Flametornado, thanks in fact it corrects the drop and the suddenly dead of mobs. Don't know, maybe the server didn't reload the plugin the right way. Is better you to make a paypal donate button :p
     
  11. Offline

    flametornado

    ???

    You probably misspelt a colour or selected one that doesn't exit.
    http://www.minecraftwiki.net/wiki/Classic_server_protocol#Color_Codes
    Those are the possible colours.
     
  12. Offline

    Ross Gosling

    Can you disable permissions or not??
     
  13. Offline

    flametornado

    for my plugin?
     
  14. Offline

    Ross Gosling

    1.for mcmmo

    2.and what is the maximum job level?
     
  15. Offline

    flametornado

    mcmmo max job level is 1000.
    for mcmmo, just enable the nodes you want. (e.g. "mcmmo.skills.repair") should make only repair work.
     
  16. Offline

    Azhkanizkael

    So when are all blocks going to me added to this so that you can gain/lose money from any block? As it seems there are still a lot of blocks missing from it.
     
  17. Offline

    flametornado

    All of the blocks are added. I don't have a list inside checking blocks against a list, I use bukkit's own list. The only reason the list i posted on the OP is shorter than other lists is that some are not blocks but items and they don't get placed or broken.

    EDIT:
    If there are blocks that i'm missing (most likely the new rails), then you can look up their official name and put them in and they should work.
     
  18. Offline

    Azhkanizkael

    Is there a link to Bukkit's list somewhere?
     
  19. I Checked the Config File but the new Colors that i set its on the Color list too

    DARK_GREEN
    BRIGHT_GREEN
    RED
    DARK_RED
     
  20. Offline

    flametornado

    http://javadoc.lukegb.com/BukkitAPI...bukkit.html#ab7fa290bb19b9a830362aa88028ec80a

    straight from their source code.

    My bad, http://javadoc.lukegb.com/BukkitAPI...bukkit.html#a13f813e234fe848f1dba247862dc5a08
    This list might be better.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  21. Offline

    Ross Gosling

    What is this plugins max level??
     
  22. Thanks now i Changed BRIGHT_GREEN to GREEN but the Problem is not solved. Any Idea?
     
  23. Offline

    RustyDagger

    I think the formula's you have are fine is just knowing what the outcome will be at say level 20 if i do this or level 90 when i do this all it needs is a small app where you can set the numbers for the formula and then the user pram like level. and it can tell you the exp to next level and the block prices at that level with the given info. would take a bit of work i could do it i could make the interface quite easy just the math i would have problems with.
     
  24. Offline

    flametornado

    Unlimited, but the higher you go, the harder it is to go.
    I really don't think many people will get past lvl 100 with leveling progression at 0.15

    Can you upload your configuration file?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  25. Offline

    Syrena

    ill post my config and you will know what i mean when i have a big list of break and place im getting errors in game for stats and while im a Miner i get money for killing stuff.

    # storage method, can be MySQL, sqlite, flatfile
    storage-method: flatfile

    # Requires Mysql.
    mysql-username: root
    mysql-password:
    mysql-database: minecraft
    mysql-url: jdbc:mysql://localhost:3306/
    sqlite-url: jdbc:sqlite:test.db

    # base experience needed to level up from level 1 to 2
    # experience to level up is base-exp*(1+levelingProgressionRate)^level
    base-exp: 100

    # mutiplier for xp. xp-multiplyer*jobPay = experience
    xp-multiplyer: 1.0

    # choose the prefix in chat- full = job and skill level, skill = skill level only,
    # job = job level only, none = no prefix
    chat-display: none

    # choose to broadcast when the user goes up a skill rank to everyone
    broadcast-skill-up: true

    # How often in minutes you want it to save, 0 disables periodic saving and
    # the system will only save on logout
    save-period: 10

    # money you get paid for any block placed or destroyed not in the list for your job
    flat-rate-payout: 5.0

    # Create Jobs
    # All jobs must follow this framework, <...> means optional
    #
    # Jobs:
    # [NAME]
    # ChatColour: [COLOUR]
    # levelingProgressionRate: [double]
    # incomeProgressionRate: [double]
    # Break:
    # <object_name: [price]>
    # ...
    # <object_name: [price]>
    # Place:
    # <object_name: [price]>
    # ...
    # <object_name: [price]>
    #
    # * In the break section they users will be given or subtracted money on breaking the object.
    # * In the place section they users will be given or subtracted money on placing the object.
    # * levelingProgressionRate is the rate at which the experience required to get to the next
    # level increases between levels.
    # * incomeProgressionRate is the rate at which the money gained per item.
    # * ChatColour is the colour of the title.
    #
    # NOTE: the object name must be exactly what the material is in the code. e.g:
    # cobblestone -> COBBLESTONE
    # diamond ore -> DIAMOND_ORE
    # tree trunks(any) -> LOG
    # wooden boards -> WOOD
    #
    Jobs:
    Woodcutter:
    ChatColour: RED
    levelingProgressionRate: 0.13
    incomeProgressionRate: 0.05
    Break:
    LOG: 5.0
    Leaves: 5.0
    Sapling: 5.0
    Wood: 5.0
    Place:
    SAPLING: 1.0
    WOOD: 2.0
    RAILS: -2.0
    STONE: -2.0
    COAL_ORE: -3.0
    REDSTONE_ORE: -5.0
    IRON_ORE: -4.0
    GOLD_ORE: -5.0
    LAPIS_ORE: -5.0
    MOSSY_COBBLESTONE: -1.0
    DIAMOND_ORE: -1.0
    OBSIDIAN: -9.5
    COBBLESTONE: -10.0
    Glowstone: -5.0
    Netherrack: -5.0
    CLAY: -5.0
    SNOW_BLOCK: -5.0
    ICE: -5.0
    SNOW: -5.0
    REDSTONE_ORE: -5.0
    DIAMOND_ORE: -10.0
    BRICK: -5.0
    IRON_BLOCK: -2.0
    GOLD_BLOCK: -5.0
    LAPIS_ORE: -5.0
    LAPIS_BLOCK: -2.0
    GRASS: -50.0
    DIRT: -2.0
    SOIL: -1.0
    Miner:
    ChatColour: WHITE
    levelingProgressionRate: 0.13
    incomeProgressionRate: 0.05
    Break:
    STONE: 5.0
    COAL_ORE: 5.0
    REDSTONE_ORE: 5.0
    IRON_ORE: 5.0
    GOLD_ORE: 5.0
    MOSSY_COBBLESTONE: 5.0
    DIAMOND_ORE: 5.0
    OBSIDIAN: 5.0
    COBBLESTONE: 5.0
    GRASS: 5.0
    DIRT: 5.0
    SOIL: 5.0
    LAPIS_ORE: 5.0
    Place:
    RAILS: -2.0
    STONE: -2.0
    COAL_ORE: -3.0
    REDSTONE_ORE: -5.0
    IRON_ORE: -4.0
    GOLD_ORE: -5.0
    LAPIS_ORE: -5.0
    MOSSY_COBBLESTONE: -1.0
    DIAMOND_ORE: -1.0
    OBSIDIAN: -2.5
    COBBLESTONE: -10.0
    Glowstone: -5.0
    Netherrack: -5.0
    CLAY: -5.0
    SNOW_BLOCK: -5.0
    ICE: -5.0
    SNOW: -5.0
    REDSTONE_ORE: -5.0
    DIAMOND_ORE: -10.0
    BRICK: -5.0
    IRON_BLOCK: -2.0
    GOLD_BLOCK: -5.0
    LAPIS_ORE: -5.0
    LAPIS_BLOCK: -2.0
    GRASS: -5.0
    DIRT: -2.0
    SOIL: -1.0
    Farmer:
    ChatColour: BLUE
    levelingProgressionRate: 0.13
    incomeProgressionRate: 0.05
    Break:
    RAILS: -2.0
    STONE: -2.0
    COAL_ORE: -3.0
    REDSTONE_ORE: -5.0
    IRON_ORE: -4.0
    GOLD_ORE: -5.0
    LAPIS_ORE: -5.0
    MOSSY_COBBLESTONE: -1.0
    DIAMOND_ORE: -1.0
    OBSIDIAN: -2.5
    COBBLESTONE: -10.0
    Glowstone: -5.0
    Netherrack: -5.0
    CLAY: 5.0
    SNOW_BLOCK: -5.0
    ICE: 5.0
    SNOW: 5.0
    REDSTONE_ORE: -5.0
    DIAMOND_ORE: -10.0
    BRICK: -5.0
    IRON_BLOCK: -2.0
    GOLD_BLOCK: -5.0
    LAPIS_ORE: -5.0
    LAPIS_BLOCK: -2.0
    GRASS: 5.0
    DIRT: 5.0
    SOIL: 5.0
    Place:
    RAILS: 2.0
    CLAY: 5.0
    ICE: 5.0
    SNOW: 5.0
    GRASS: 5.0
    DIRT: 2.0
    SOIL: 10.0
    Cactus: 5.0
    SOIL: 5.0
    CROPS: 10.0
    WOOL: 5.0
    LEAVES: 5.0
    LOG: 5.0
    Wood: 5.0
    SAND: 4.0
    GRAVEL: 1.0
    Seed: 1.0
    Water: 10.0
    Builder:
    ChatColour: WHITE
    levelingProgressionRate: 0.13
    incomeProgressionRate: 0.05
    Place:
    RAILS: 2.0
    STONE: 2.0
    COAL_ORE: 3.0
    REDSTONE_ORE: 5.0
    IRON_ORE: 4.0
    GOLD_ORE: 5.0
    LAPIS_ORE: 5.0
    MOSSY_COBBLESTONE: 1.0
    DIAMOND_ORE: 1.0
    OBSIDIAN: 2.5
    COBBLESTONE: 1.0
    Glowstone: 5.0
    Netherrack: 5.0
    CLAY: 5.0
    SNOW_BLOCK: 5.0
    ICE: 5.0
    SNOW: 5.0
    REDSTONE_ORE: 5.0
    DIAMOND_ORE: 1.0
    BRICK: 5.0
    IRON_BLOCK: 2.0
    GOLD_BLOCK: 5.0
    LAPIS_ORE: 5.0
    LAPIS_BLOCK: 2.0
    GRASS: 5.0
    DIRT: 2.0
    SOIL: 1.0
    STORAGE_MINECART: 10.0
    POWERED_MINECART: 10.0
    LOCKED_CHEST: 5.0
    FENCE: 5.0
    WALL_SIGN: 5.0
    LEVER: 5.0
    LADDER: 2.0
    RAILS: 3.0
    COBBLESTONE_STAIRS: 4.0
    FURNACE: 3.0
    WORKBENCH: 2.0
    BURNING_FURNACE: 10.0
    REDSTONE_WIRE: 5.0
    TORCH: 1.0
    BOOKSHELF: 1.0
    STEP: 1.0
    BRICK: 1.0
    DOUBLE_STEP: 4.0
    BED_BLOCK: 1.0
    DISPENSER: 5.0
    STONE_PLATE: 5.0
    REDSTONE_TORCH_OFF: 5.0
    REDSTONE_TORCH_ON: 5.0
    STONE_BUTTON: 5.0
    MOB_SPAWNER: 5.0
    WOOD: 5.0
    SAPLING: 5.0
    LEAVES: 5.0
    Hunter:
    ChatColour: WHITE
    levelingProgressionRate: 0.13
    incomeProgressionRate: 0.05
    Kill:
    Chicken: 5.0
    Cow: 5.0
    Pig: 5.0
    Sheep: 5.0
    Wolf: 5.0
    Creeper: 5.0
    Giant: 5.0
    Skeleton: 5.0
    Spider: 5.0
    Zombie: 5.0
    PigZombie: 5.0
    Squid: 5.0
    Ghast: 5.0
    Player: 5.0
    Slime: 5.0
    # Create titles
    # to create a title, they must follow this patter.
    # Titles:
    # [Title Name]:
    # ChatColour: [ChatColor]
    # levelReq : [Integer]
    #
    # NOTE: levelReq must be the lowest level you can be to gain this title. It is recommended
    # but not neccessary to have a title at 0.
    Titles:
    Apprentice:
    ChatColour: WHITE
    levelReq: 0
    Novice:
    ChatColour: GRAY
    levelReq: 30
    Journeyman:
    ChatColour: GOLD
    levelReq: 60
    Master:
    ChatColour: BLACK
    levelReq: 90
     
  26. Offline

    flametornado

    To begin with, I'm a bit confused. Given this configuration, jobs shouldn't initialize at all. You have item names not in capitals. Also next time can you upload the file or surround it in code tags, otherwise i lose the formatting and the formatting is very important with the yml files that bukkit and all bukkit plugins use as a configuration.
     
  27. pls forget me not =D
     
  28. Offline

    flametornado

    Sorry. The error here is that it's ChatColour not Chatcolour
     
  29. Oh man xD im very bad xD Thanks for the help now it works fine :)
     
  30. Offline

    Azhkanizkael

    Code:
    storage-method: flatfile
    base-exp: 100
    xp-multiplyer: 1.0
    chat-display: none
    broadcast-skill-up: false
    save-period: 1
    flat-rate-payout: 1.0
    Jobs:
        Default:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
            Place:
        Woodcutter:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                LOG: 5.00
                SAPLING: -2.00
                WOOD: -2.00
                Creeper: 10.00
                Spider: 5.00
                Skeleton: 20.00
            Place:
                SAPLING: 2.00
                WOOD: 2.00
                LOG: -5.00
        Miner:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                STONE: 2.00
                COAL_ORE: 3.00
                REDSTONE_ORE: 3.00
                IRON_ORE: 4.00
                GOLD_ORE: 5.00
                LAPIS_ORE: 5.00
                MOSSY_COBBLESTONE: 6.00
                DIAMOND_ORE: 6.00
                OBSIDIAN: 7.50
                Slime: 20.00
            Place:
                STONE: -2.00
                COAL_ORE: -3.00
                REDSTONE_ORE: -3.00
                IRON_ORE: -4.00
                GOLD_ORE: -5.00
                LAPIS_ORE: -5.00
                MOSSY_COBBLESTONE: -6.00
                DIAMOND_ORE: -6.00
                OBSIDIAN: -7.50
        Builder:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                COBBLESTONE: -2.00
                WOOD: -2.50
                FENCE: -2.50
                WOOL: -2.50
                STONE: -2.25
                BRICK: -4.00
                LAPIS_BLOCK: -5.00
                DOUBLE_STEP: -2.00
                STEP: -2.00
                BOOKSHELF: -3.00
                WOOD_STAIRS: -2.00
                COBBLESTONE_STAIRS: -2.00
            Place:
                COBBLESTONE: 2.00
                WOOD: 2.50
                FENCE: 2.50
                WOOL: 2.50
                STONE: 2.25
                GLOWSTONE: 3.00
                GLASS: 3.00
                BRICK: 4.00
                LAPIS_BLOCK: 5.00
                DOUBLE_STEP: 2.00
                STEP: 2.00
                BOOKSHELF: 3.00
                WOOD_STAIRS: 2.00
                COBBLESTONE_STAIRS: 2.00
        Digger:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                DIRT: 2.00
                GRASS: 2.00
                GRAVEL: 2.00
                SAND: 2.00
            Place:
                DIRT: -2.00
                GRASS: -2.00
                GRAVEL: -2.00
                SAND: -2.00
        Florist:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                YELLOW_FLOWER: 2.00
                RED_ROSE: 2.00
                BROWN_MUSHROOM: 5.00
                RED_MUSHROOM: 5.00
                CACTUS: 2.00
                PUMPKIN: 3.00
                SUGAR_CANE_BLOCK: 2.00
            Place:
                YELLOW_FLOWER: -2.00
                RED_ROSE: -2.00
                BROWN_MUSHROOM: -5.00
                RED_MUSHROOM: -5.00
                CACTUS: -2.00
                PUMPKIN: -3.00
                SUGAR_CANE_BLOCK: -2.00
        Farmer:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                SOIL: 2.00
                CROPS: 2.00
                SUGAR_CANE_BLOCK: 2.00
                DIRT: -2.00
                CACTUS: 2.00
                Chicken: 5.00
                Pig: 5.00
                Sheep: 5.00
                Squid: 5.00
                Wolf: 5.00
                Cow: 5.00
            Place:
                SOIL: 2.00
                CAKE: 10.00
                CROPS: 2.00
                SUGAR_CANE_BLOCK: -2.00
                DIRT: 2.00
                CACTUS: -2.00
        Paladin:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                MOB_SPAWNER: 100.00
                Chicken: -10.00
                Cow: -10.00
                Pig: -10.00
                Sheep: -10.00
                Wolf: -5.00
                Creeper: 2.00
                Giant: 20.00
                Skeleton: 2.00
                Zombie: 2.00
                PigZombie: 2.00
                Squid: -10.00
                Ghast: 20.00
                Slime: 20.00
            Place:
                MOB_SPAWNER: -100.00
        Interior:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                WOOL: -2.00
                JUKEBOX: -10.00
                PAINTING: -10.00
                LAPIS_BLOCK: -25.00
                CHEST: -5.00
                FURNACE: -10.00
                DIAMOND_BLOCK: -25.00
                LADDER: -2.00
                BOOKSHELF: -5.00
                GOLD_BLOCK: -25.00
                IRON_BLOCK: -25.00
            Place:
                WOOL: 2.00
                JUKEBOX: 10.00
                PAINTING: 10.00
                LAPIS_BLOCK: 25.00
                GLASS: 2.00
                CHSET: 5.00
                BURNING_FURNACE: 25.00
                FURNACE: 10.00
                DIAMOND_BLOCK: 25.00
                LADDER: 2.00
                BOOKSHELF: 5.00
                GOLD_BLOCK: 25.00
                IRON_BLOCK: 25.00
        Exterior:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                GRASS: -2.00
                LADDER: -2.00
                WALL_SIGN: -5.00
                SIGN_POST: -5.00
                SAPLING: -2.00
                DIRT: -2.00
                TORCH: -2.00
                DIAMOND_BLOCK: -10.00
                GOLD_BLOCK: -10.00
                IRON_BLOCK: -10.00
            Place:
                GRASS: 2.00
                LADDER: 2.00
                GLASS: 5.00
                WALL_SIGN: 5.00
                SIGN_POST: 5.00
                SAPLING: 2.00
                DIRT: 2.00
                TORCH: 2.00
                DIAMOND_BLOCK: 10.00
                GOLD_BLOCK: 10.00
                IRON_BLOCK: 10.00
        Demolitions:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                TNT: 25.00
                REDSTONE_WIRE: -5.00
                REDSTONE_TORCH_ON: -5.00
                DIODE_BLOCK_OFF: -5.00
                DIODE_BLOCK_ON: -5.00
                Cow: -10.00
                Chicken: -10.00
                Pig: -10.00
                Sheep: -10.00
            Place:
                TNT: 25.00
                REDSTONE_WIRE: 5.00
                REDSTONE_TORCH_ON: 5.00
                DIODE_BLOCK_OFF: 5.00
                DIODE_BLOCK_ON: 5.00
        Delver:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                NETHERRACK: 2.00
                GLOWSTONE: 2.00
                SOUL_SAND: 2.00
                PigZombie: 10.00
                Ghast: 50.00
            Place:
                GLOWSTONE: 2.00
                NETHERRACK: -2.00
                SOUL_SAND: -2.00
        Hunter:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                Chicken: 2.00
                Cow: 2.00
                Pig: 2.00
                Sheep: 2.00
                Wolf: 2.00
                Creeper: 10.00
                Giant: 10.00
                Skeleton: 10.00
                Spider: 10.00
                Zombie: 10.00
                PigZombie: 10.00
                Squid: 2.00
                Ghast: 10.00
                Slime: 10.00
        Grocer:
            ChatColour: WHITE
            levelingProgressionRate: 0.13
            incomeProgressionRate: 0.05
            Break:
                CROPS: 5.00
                SUGAR_CANE_BLOCK: 2.00
                SOIL: -2.00
                BROWN_MUSHROOM: 5.00
                RED_MUSHROOM: 5.00
                CAKE_BLOCK: -7.50
            Place:
                CAKE_BLOCK: 7.50
                CROPS: -5.00
                SUGAR_CANE_BLOCK: -2.00
                SOIL: 2.00
                BROWN_MUSHROOM: -5.00
                RED_MUSHROOM: -5.00
    Titles:
        Apprentice:
            ChatColour: WHITE
            levelReq: 0.00
        Novice:
            ChatColour: WHITE
            levelReq: 30.00
        Journeyman:
            ChatColour: WHITE
            levelReq: 60.00
        Master:
            ChatColour: WHITE
            levelReq: 90.00
    Are you able to find anything wrong with this? Other than the fact that I removed all of the commented out stuff from this, just to make it easier to read.
     
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