Plugin category: Minigames Suggested name: Wolf Games What I want: I would like a plugin that teleports players to a hunger games arena. The twist: everyone looks like wolves. I would like there to still be name tags. I would also like everyone to have different colored collars (picked at random). Also, I would like it if you could make a little menu (like a player's inventory) with different items with names of different kits. When players choose a kit, they get the items within 60 seconds of the game. In lobbies I would like there to be a map voting system. Ideas for commands: /whg join [lobby number] Ideas for permissions: wolfgames.join wolfgames.vote etc. When I'd like it by: Any time is good. But I would like it as soon as possible plz!
Ok,well, if you cant change the viewing, thats ok, I mainly want everyone to look like a minecraft wolf. Thats the biggest part
This: http://dev.bukkit.org/bukkit-plugins/idisguise/ With this: https://www.dropbox.com/s/runyuu44vj452y9/CommandOnJoin.jar Then put the following command in the config: 'disguise wolf'
That That And timtower's command on join plugin ,or you could put a command block under the spawn locations at the hungergames arena that will execute the disguise wolf @p command or something
timtower You can make a plugin easily that does how he wants as long as you use NMS. You can't change the vision to look like a wolf but you can make them look like a wolf to others.
Mindcraftson There are file systems that grab the latest version through the system so not necessarily. It would only break if they redid the packets again or the organization of them.
Nope. You dont import. You would get the class as a string from the filesystem. It is hard to explain but there are a whole bunch out there.
NMS is reflections or imports. Packets are NMS. So either way: imports or reflection. Or am I missing the point here?
Well there is NMS Reflections but there is a big main thing just about reflections. http://forums.bukkit.org/threads/tutorial-utilizing-the-boss-health-bar.158018/ Here they show how to use the main reflections but ALSO the NMS which isn't necessarily reflections.